Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-25 21:42:48, ended 2025-03-26 03:48:02.

Farador, neutral female human Wizard

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                     |.d......'@s.e..|    .............|                 |
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Farador the Thaumaturge   St:14 Dx:14 Co:16 In:16 Wi:8 Ch:11  Neutral
Dlvl:10 $:130 HP:0(54) Pw:42(55) AC:4  Exp:8 T:5591  Burdened

Latest messages:
 The hill orc wields a mace!
 The hill orc deliberately jumps onto a polymorph trap!
 The coyote drops a curved sword.
 The coyote bites!
 You kill the coyote!
 The hill orc swings his mace.
 The hill orc hits!
 You hit the hill orc!
 The hill orc swings his mace.
 The hill orc hits!
 You hit the hill orc!
 You kill the hill orc!
 You have a little trouble lifting i - a scroll of create monster.
 The hill orc hits!
 In what direction?
 You hit the hill orc!
 #
 The hill orc picks up an iron skull cap.
 The hill orc puts on an iron skull cap.
 Unknown command '^M'.
 #
 What do you want to name? [$a-in-psuxDEGIKM-PR-Z or ?*]
 Sting flickers light blue!
 You kill the hill orc!
 You have a little trouble lifting $ - 3 gold pieces.
 In what direction?
 The dagger hits the hill orc!
 You hear a nearby zap.
 You hear something crash through the ground.
 Sting stops flickering.
 There's a gaping hole under you!
 You fall down a shaft!
 The Green-elf throws a runed dagger!
 A runed dagger misses you.
 Where do you want to travel to?
 (For instructions type a '?')
 Can't find dungeon feature '<'.
 In what direction?
 The spell misses the Green-elf.
 The Green-elf wields a runed broadsword!
 The giant spider bites!
 The paper golem hits!
 The crocodile bites!
 The crocodile hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 130 gold pieces
 Weapons
  M - 4 +0 daggers (at the ready)
  E - a +0 elven dagger
  o - the +3 Sting (weapon in hand)
 Armor
  u - a blessed +3 pair of high boots (being worn)
  b - an uncursed burnt +1 cloak of magic resistance (being worn)
 Comestibles
  h - an uncursed food ration
  S - 2 uncursed tins of dwarf meat
  V - an uncursed lizard corpse
 Scrolls
  i - an uncursed scroll of create monster
  U - an uncursed scroll of enchant armor
  X - an uncursed scroll of identify
  G - an uncursed scroll of teleportation
 Potions
  T - a blessed potion of extra healing
  W - an uncursed potion of object detection
  a - a potion of unholy water
 Rings
  e - an uncursed +1 ring of adornment
  d - an uncursed +2 ring of increase damage
  Y - an uncursed ring of invisibility
  f - a cursed ring of regeneration
  D - an uncursed ring of warning
 Wands
  P - a cursed wand of lightning (0:0)
  g - a blessed wand of polymorph (0:2)
  Z - a wand of polymorph (0:7)
  c - a wand of speed monster (0:6)
  O - a wand of striking (0:1)
 Tools
  p - an uncursed oilskin sack containing 3 items
  n - a magic marker (0:42)
  s - an uncursed skeleton key
 Gems/Stones
  x - an uncursed opal
  K - 4 uncursed worthless pieces of black glass
  R - an uncursed worthless piece of violet glass
  I - an uncursed flint stone
  N - a cursed loadstone

Contents of the oilskin sack:
  2 uncursed scrolls of create monster
  2 cursed scrolls of identify
  an uncursed scroll of scare monster

Farador the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 10, a very big room.
 You entered the dungeon 5591 turns ago.
 It was nighttime.
 You had 1326 experience points, 1234 more were needed to attain level 9.

Basics:
 You had 0 out of 54 hit points.
 You had 42 out of 55 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 130 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were aware of the presence of orcs.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a ghost
 an elf mummy
  2 lizards
  a jaguar
  a snake
  a human zombie
  a wood nymph
  a water nymph
  3 Uruk-hai
  a pony
  a yellow light
  a violet fungus
  4 gnome lords
  5 gnomish wizards
  a gray ooze
  4 elf zombies
  a giant ant
  2 floating eyes
  a kitten
  6 dwarves
  2 homunculi
  a kobold lord
  2 kobold shamans
 12 hill orcs
  a rothe
  2 centipedes
  2 giant bats
  2 orc zombies
  3 dwarf zombies
  a werejackal
  4 iguanas
 an acid blob
  a coyote
  a gas spore
  5 hobbits
  3 large kobolds
  2 cave spiders
  a brown mold
  a green mold
 23 gnomes
 10 garter snakes
  5 geckos
  2 jackals
  2 foxes
  2 goblins
  a sewer rat
  4 grid bugs
  2 bats
  3 lichens
  7 newts
147 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 3:
      A scroll shop.
   Level 4:
      A fountain, a grave.
   Level 5:
      A fountain.
   Level 6:
      Many fountains.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
      A fountain.
   Level 10: <- You were here.
      Some fountains, many trees.
      A very big room.
      Final resting place for
         you, killed by a crocodile.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         gbun-Val-Hum-Fem-Law, killed by a garter snake.
   Level 5:
      Many shops, a temple, some fountains.
   Level 6:
Sokoban:
   Level 6:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |      130 Au      |
                  |   killed by a    |
                  |    crocodile     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Dungeons of Doom on dungeon level 10 with 5921 points,
and 130 pieces of gold, after 5591 moves.
You were level 8 with a maximum of 54 hit points when you died.

