Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-07 14:15:06, ended 2025-04-07 20:08:51.

Farador, neutral female human Wizard

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Farador the Magician      St:18 Dx:14 Co:17 In:18 Wi:15 Ch:11  Neutral
Dlvl:16 $:398 HP:0(78) Pw:109(109) AC:0  Exp:11 T:24573  Satiated Burdened

Latest messages:
 The magic-absorbing blade stuns the Mordor orc!
 You kill the Mordor orc!
 You have a little trouble lifting s - a potion of sleeping.
 The hobgoblin swings her scimitar.
 The hobgoblin hits!
 You kill the hobgoblin!
 The magic-absorbing blade stuns the Uruk-hai!
 You kill the Uruk-hai!
 The mountain centaur picks up some gold.
 The mountain centaur picks up an iron skull cap.
 The mountain centaur puts on an iron skull cap.
 The mountain centaur picks up a crude short sword.
 The mountain centaur picks up a shield.
 The mountain centaur puts on a shield.
 The invisible bugbear hits!
 The magic-absorbing blade stuns the mountain centaur!
 The mountain centaur is confused.
 The gnome king hits!
 The magic-absorbing blade cancels the gnome king!
 The magic-absorbing blade probes the gnome king!
 You kill the gnome king!
 You see here a gnome king corpse.
 You hit the mountain centaur!
 The mountain centaur swings his scimitar.
 The mountain centaur hits!
 The mountain centaur kicks!
 The mountain centaur kicks!
 The mountain centaur swings his scimitar.
 The mountain centaur hits!
 The mountain centaur kicks!
 The mountain centaur kicks!
 The magic-absorbing blade stuns the mountain centaur!
 You kill the mountain centaur!
 You hit the forest centaur!
 You are almost hit by a knife.
 The forest centaur swings his scimitar.
 The forest centaur hits!
 The forest centaur misses!
 The forest centaur swings his scimitar.
 The forest centaur hits!
 The forest centaur misses!
 The forest centaur swings his scimitar.
 The forest centaur hits!
 The forest centaur kicks!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 398 gold pieces
 Amulets
  E - an uncursed amulet of reflection (being worn)
 Weapons
  u - 4 +1 daggers (at the ready)
  T - 6 +0 daggers
  a - the blessed rustproof +3 Magicbane (weapon in hand)
  W - the rustproof +0 Giantslayer (alternate weapon; not wielded)
 Armor
  z - an uncursed +1 pair of gauntlets of dexterity (being worn)
  B - an uncursed +0 pair of elven boots (being worn)
  b - a blessed +3 cloak of magic resistance (being worn)
  n - an uncursed +0 studded leather armor (being worn)
 Comestibles
  x - an uncursed food ration
  w - an uncursed orange
  d - an uncursed sprig of wolfsbane
  e - an uncursed tripe ration
 Potions
  m - an uncursed potion of extra healing
  h - 2 blessed potions of full healing
  Q - an uncursed potion of healing
  P - an uncursed potion of invisibility
  o - an uncursed potion of object detection
  i - a blessed potion of oil
  s - an uncursed potion of sleeping
 Rings
  v - an uncursed ring of invisibility
  H - a cursed ring of regeneration
  F - an uncursed ring of shock resistance
  J - an uncursed ring of teleport control (on right hand)
 Wands
  Y - a wand of digging (0:8)
  N - a wand of digging (0:7)
  g - a wand of digging (0:3)
  c - a wand of enlightenment (0:11)
  f - a wand of lightning (0:8)
  p - a wand of probing (0:8)
  R - a wand of striking (0:5)
  k - a wand of teleportation (0:8)
  j - a wand of teleportation (0:7)
  U - a wand of teleportation (0:3)
 Tools
  y - an uncursed sack containing 24 items
  O - a bag of tricks (0:4)
  Z - an uncursed blindfold
  A - a magic marker (0:2)
  l - an uncursed skeleton key
  V - an uncursed stethoscope
  M - a +0 unicorn horn
  X - a +0 unicorn horn
 Gems/Stones
  r - an uncursed chrysoberyl stone
  q - an uncursed obsidian stone
  D - 4 uncursed worthless pieces of black glass
  S - an uncursed luckstone

Contents of the sack:
  4935 gold pieces
  an uncursed sprig of wolfsbane
  2 uncursed lizard corpses
  a blessed potion of booze
  3 potions of holy water
  an uncursed potion of water
  a wand of speed monster (0:6)
  a wand of speed monster (0:6)
  an uncursed credit card
  2 uncursed amethyst stones
  an uncursed black opal
  an uncursed citrine stone
  3 uncursed diamonds
  3 uncursed emeralds
  2 uncursed fluorite stones
  an uncursed jet stone
  an uncursed ruby
  an uncursed worthless piece of blue glass
  2 uncursed worthless pieces of green glass
  3 uncursed worthless pieces of orange glass
  3 uncursed worthless pieces of red glass
  6 uncursed worthless pieces of violet glass
  5 uncursed worthless pieces of white glass
  an uncursed worthless piece of yellow glass

Farador the Wizard's attributes:

Background:
 You were a Magician, a level 11 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 16.
 You entered the dungeon 24573 turns ago.
 You had 15773 experience points, 4227 more were needed to attain level 12.

Basics:
 You had 0 out of 78 hit points.
 You had all 109 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 398 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 14 (base:13, peak:14, limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were poison resistant.
 You saw invisible.
 You were stealthy.
 You had teleport control.
 You were warded.
 You were fast.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a stone golem
  2 giant mimics
  5 large mimics
  a wumpus
  a couatl
  a stalker
 an earth elemental
  a water elemental
  a black naga
  2 giant zombies
  3 wargs
  4 small mimics
  a glass piercer
  2 ogre lords
  a quantum mechanic
  2 trolls
  2 sasquatches
  3 wood golems
  2 pyrolisks
  2 freezing spheres
  a flaming sphere
  a shocking sphere
  a tiger
  2 gargoyles
  a dwarf king
  2 leocrottas
  3 mountain centaurs
  3 human mummies
  a red naga
  a pit viper
  a cobra
  a wraith
  2 ettin zombies
  2 leather golems
  a Grey-elf
  4 soldiers
  a succubus
  2 crocodiles
  3 giant beetles
  3 quivering blobs
  3 cockatrices
  5 wolves
  5 winter wolf cubs
  a lynx
  a gremlin
  2 spotted jellies
 an orc-captain
 an iron piercer
  a mumak
  7 giant spiders
  2 scorpions
  a horse
 an ice vortex
  a black light
  a vampire bat
  8 gnome kings
  2 orc mummies
  2 dwarf mummies
  7 ogres
  a brown pudding
  a rust monster
  6 owlbears
  6 yetis
  a gold golem
  2 werewolves
  6 lizards
  2 chickatrices
  a dingo
  a dog
  a housecat
  4 jaguars
  a dwarf lord
  a blue jelly
  3 white unicorns
  a black unicorn
  3 dust vortices
  2 gnome mummies
  2 snakes
 an ape
  8 human zombies
  2 soldier ants
  2 fire ants
  4 bugbears
  a quasit
  a wood nymph
  4 water nymphs
  4 mountain nymphs
  5 Mordor orcs
  8 Uruk-hai
  4 orc shamans
  2 rock piercers
  8 rock moles
  3 ponies
  a fog cloud
  5 yellow lights
  2 shriekers
  2 violet fungi
 16 gnome lords
  6 gnomish wizards
  2 kobold mummies
  a red naga hatchling
  2 gray oozes
  4 barrow wights
  a ghoul
  a straw golem
  a paper golem
  2 baby crocodiles
 21 giant ants
  a little dog
  4 floating eyes
  a kitten
 22 dwarves
  9 homunculi
  2 kobold lords
  3 kobold shamans
 33 hill orcs
  8 rothes
  2 giant bats
  3 monkeys
 an orc zombie
  2 wererats
  3 werejackals
  9 iguanas
 13 killer bees
  2 acid blobs
  6 coyotes
  4 gas spores
 11 hobbits
 20 manes
 16 hobgoblins
  2 giant rats
  3 brown molds
  a yellow mold
  2 green molds
  a red mold
 61 gnomes
 20 garter snakes
  a gnome zombie
  6 geckos
 18 jackals
  2 foxes
  a kobold
  7 goblins
  6 sewer rats
 14 grid bugs
  2 bats
  4 lichens
  4 kobold zombies
  7 newts
632 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 16
   Level 1:
   Level 2:
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A fountain, a sink.
   Level 6:
      Many fountains.
   Level 7: "white unicorn"
      Stairs up to Sokoban, level 6.
   Level 8: "stash"
      Some fountains.
   Level 9:
   Level 10:
      A fountain.
   Level 11:
      Many fountains.
      A very big room.
   Level 12:
      Some fountains.
      Summoned by Neferet the Green.
   Level 13:
      A fountain.
   Level 14: "stash 2"
      A general store, some fountains, a grave.
   Level 15:
      Some fountains.
   Level 16: <- You were here.
      A throne, a sink.
      Final resting place for
         you, killed by a forest centaur.
The Gnomish Mines: levels 4 to 12
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Thoth, some fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
      Final resting place for
         ButtonHitter-Wiz-Hum-Mal-Cha, killed by a gnome king.
   Level 12:
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |     5333 Au      |
                  |   killed by a    |
                  |  forest centaur  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Dungeons of Doom on dungeon level 16 with 68296 points,
and 5333 pieces of gold, after 24573 moves.
You were level 11 with a maximum of 78 hit points when you died.

