Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-16 09:25:42, ended 2025-04-16 11:27:11.

Fiver, chaotic female human Wizard

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   |.!%%*.*![| #   |.....|
   |([?=/??.f| #   |......
   |[%.?!%!.@| #   |..<..|
   |?.!.)%.(@h##   |......
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Fiver the Conjurer        St:10 Dx:15 Co:14 In:18 Wi:9 Ch:11  Chaotic
Dlvl:5  $:49 HP:0(30) Pw:24(34) AC:7  Xp:4/96 T:2141 

Latest messages:
 The kitten picks up a hexagonal amulet.
 The kitten drops a hexagonal amulet.
 You hear crashing rock.
 The kitten picks up a hexagonal amulet.
 The kitten drops a hexagonal amulet.
 You stop.  Your kitten is in the way!
 "Hello, Fiver!  Welcome again to Sipaliwini's general store!"
 You stop.  Your kitten is in the way!
 You stop.  Your kitten is in the way!
 The kitten picks up a hexagonal amulet.
 The kitten drops a hexagonal amulet.
 The kitten picks up a hexagonal amulet.
 The kitten drops a hexagonal amulet.
 You swap places with your kitten.
 "Hello, Fiver!  Welcome again to Sipaliwini's general store!"
 You see here a hexagonal amulet (no charge).
 U - a hexagonal amulet.
 What do you want to put on? [denU or ?*]
 U - a hexagonal amulet (being worn).
 What do you want to take off? [btx or ?*]
 You were wearing a hexagonal amulet.
 What do you want to put on? [denU or ?*]
 U - a hexagonal amulet (being worn).
 You see here a spellbook called bronze - level 3 (for sale, 300 zorkmids).
 You see here a spellbook called silver - level 4/3 (for sale, 400 zorkmids).
 You see here a spellbook called bronze - level 3 (for sale, 300 zorkmids).
 Unknown command ' '.
 The kitten picks up a scroll called LGVZ - armour/curse.
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 The kitten drops a scroll called LGVZ - armour/curse.
 In what direction?
 The spell misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf just misses!
 In what direction?
 The spell misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Sipaliwini gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 49 gold pieces
 Amulets
  U - an uncursed amulet of magical breathing (being worn)
 Weapons
  I - 15 +0 arrows
  F - 8 cursed -2 elven arrows
  p - 36 +0 darts
  L - a blessed +1 dagger (weapon in hand)
  w - 2 +0 orcish daggers (at the ready)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  t - a blessed +0 orcish helm (being worn)
  v - an uncursed +0 orcish helm
  K - a cursed +0 orcish helm named cursed?
  x - a blessed +0 pair of jumping boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  Q - an uncursed carrot
  E - an uncursed eucalyptus leaf
  y - an uncursed food ration
  q - an uncursed lichen corpse
 Scrolls
  O - a blessed scroll of blank paper
  j - an uncursed scroll of confuse monster
  k - an uncursed scroll of enchant weapon
  i - an uncursed scroll of identify
  r - an uncursed scroll of identify
  M - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of cause fear
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of blindness
  f - a blessed potion of full healing
  h - an uncursed potion of water
 Rings
  d - an uncursed +1 ring of gain constitution
  e - an uncursed ring of polymorph
 Wands
  B - a wand of secret door detection (0:14)
  c - a wand of speed monster (0:7)
 Tools
  n - an uncursed blindfold
  o - an uncursed tin whistle
 Gems/Stones
  G - an uncursed obsidian stone
  D - an uncursed worthless piece of green glass
  C - an uncursed worthless piece of yellow glass
  u - a cursed flint stone

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2141 turns ago.
 You had 96 experience points, 64 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 24 out of 34 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 49 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You could jump.
 You could survive without air.
 You were warded.
 You are dead.

Vanquished creatures:
  a floating eye
  a wererat
  2 gas spores
  a hobbit
  a hobgoblin
  4 giant rats
  a brown mold
  3 geckos
  a jackal
  a fox
  3 goblins
  a grid bug
  7 lichens
  2 newts
29 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1: "vault"
      A fountain.
   Level 2:
      A general store.
   Level 3:
      Many fountains.
   Level 4:
      A fountain, a sink.
   Level 5: <- You were here.
      A general store.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |       0 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 594 points,
and 0 pieces of gold, after 2141 moves.
You were level 4 with a maximum of 30 hit points when you died.

