Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-19 15:30:39, ended 2025-04-20 14:42:15.

Fiver, chaotic male human Monk

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             ------       # |..{|       |.......|
             |.>...#####  # |...|       |.......|    ##############
             |....| ####### |...|       |.......|     ------------#
             |....| #    ###|<..|#      |.......|##   |..........|#         $
             |....|##      #-----#      ------.-- ##  |..........|#
             |....+#       #####################   ###-..........|#
  ----       ------              ##    1#             |...........#
  |..|         #                  #  ###              |..........|#         $
  |...###%######                  b%##################------------#########
  ----         #                   @-.-------        ######       #     -----
               ##                  #+.......|      $      ##############-...|
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             |............##########|.....).|                          #-.<.|
         *   |...........|          ---------   $                       |.!.|
             |............##%                           *               -----
             --------+----             $

Fiver the Student of Stones     St:18/04 Dx:14 Co:12 In:11 Wi:13 Ch:8  Chaotic
Dlvl:6  $:2827 HP:0(61) Pw:61(61) AC:0  Xp:10/6451 T:10335 

Latest messages:
 You stop opening the tin.
 You begin striking monsters with your gloved hands.
 You kill the killer bee!
 The killer bee turns to flee.
 Unknown command ' '.
 There is a killer bee corpse here; eat it? [ynq] (n)
 What do you want to eat? [ntyBDWX or ?*]
 It is not so easy to open this tin.
 The killer bee turns to flee.
 You succeed in opening the tin.
 It smells like sewer rats.
 Eat it? [yn] (n)
 You discard the open tin.
 A - a scroll called scare.
 You faint from lack of food.
 The gelatinous cube touches you!
 The gelatinous cube touches you!
 The gelatinous cube touches you!
 The rabid rat bites!
 The rabid rat bites!
 The gelatinous cube touches you!
 The rabid rat bites!
 The rabid rat bites!
 The rabid rat misses!
 The gelatinous cube touches you!
 The rabid rat misses!
 You regain consciousness.
 What do you want to eat? [nyBDWX or ?*]
 This food really hits the spot!
 You stop eating the food ration.
 The rabid rat bites!
 You hit the rabid rat!
 The rabid rat misses!
 You kill the rabid rat!
 The gelatinous cube touches you!
 You are frozen by the gelatinous cube!
 The gelatinous cube touches you!
 You can move again.
 You hit the gelatinous cube.
 The gelatinous cube touches you!
 You kill the newt!
 You hit the gelatinous cube!
 You are frozen by the gelatinous cube!
 The gelatinous cube touches you!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 2827 gold pieces
 Amulets
  x - an uncursed amulet of reflection
 Weapons
  k - 6 blessed +0 darts
  p - 53 +0 darts
  r - a +0 shuriken
  u - the blessed +1 Sting
 Armor
  g - an uncursed +0 orcish helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  T - an uncursed +0 pair of water walking boots (being worn)
 Comestibles
  n - an uncursed carrot
  B - 3 uncursed food rations
  C - an uncursed partly eaten food ration
  y - an uncursed tripe ration
  D - 4 uncursed tripe rations
  W - 4 uncursed lizard corpses
  X - a cursed lizard corpse
 Scrolls
  A - an uncursed scroll of scare monster
 Potions
  e - 4 uncursed potions of healing
  j - an uncursed potion of object detection
 Rings
  F - an uncursed ring of aggravate monster
  H - an uncursed ring of protection from shape changers
  m - an uncursed ring of regeneration (on right hand)
  G - an uncursed ring of shock resistance
  J - an uncursed ring of slow digestion
 Wands
  I - a wand of digging (0:5)
  z - a cursed wand of lightning (0:4)
  Q - a wand of striking (0:2)
  v - a wand of striking (0:0)
 Tools
  w - an uncursed bag of holding containing 1 item
  O - an uncursed bag of holding containing 1 item
  K - an empty uncursed sack
  S - an uncursed blindfold
  l - an uncursed oil lamp
  L - a +0 pick-axe (alternate weapon; not wielded)
  c - an uncursed skeleton key
  b - an uncursed tin whistle
  i - a +0 unicorn horn
 Gems/Stones
  f - 2 uncursed worthless pieces of white glass named prayed at 8800; +5 protection

Contents of the bag of holding:
  a wand of digging (0:4)

Contents of the bag of holding:
  495 gold pieces

Fiver the Monk's attributes:

Background:
 You were a Student of Stones, a level 10 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 10335 turns ago.
 You had 6451 experience points, 3549 more were needed to attain level 11.

Basics:
 You had 0 out of 61 hit points.
 You had all 61 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 2827 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/04 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had expert skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You had automatic searching.
 You were stealthy.
 You could walk on water.
 You regenerated.
 You had a small defense bonus (+5).
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a ghost
  2 giant mimics
  a warg
  a small mimic
  a glass piercer
 an ettin mummy
  2 pyrolisks
  3 large cats
  a gargoyle
 an energy vortex
  a mountain centaur
  a python
  a pit viper
 an ettin zombie
  a leather golem
  2 chameleons
  3 giant beetles
  3 cockatrices
  a winter wolf cub
  2 lynxes
  a panther
  a spotted jelly
 24 leprechauns
  2 iron piercers
  3 giant spiders
  a horse
  a baby long worm
  2 orc mummies
  2 brown puddings
 an owlbear
  a yeti
  2 gold golems
  4 lizards
  a housecat
  a jaguar
  2 blue jellies
  2 gray unicorns
  2 ravens
  3 plains centaurs
  4 human zombies
  a rope golem
  a soldier ant
  2 fire ants
  3 water nymphs
  2 mountain nymphs
  2 Uruk-hai
 an orc shaman
  a rock piercer
  3 rock moles
  a pony
  5 fog clouds
  2 yellow lights
  4 shriekers
  a violet fungus
  8 gnome lords
  3 gnomish wizards
  a kobold mummy
  a red naga hatchling
  4 black naga hatchlings
  2 barrow wights
  a straw golem
  2 paper golems
  a baby crocodile
  a giant ant
  2 little dogs
  2 floating eyes
  a kitten
 10 dwarves
  2 kobold lords
  2 kobold shamans
  4 hill orcs
  a rothe
  3 rabid rats
  a centipede
  5 monkeys
 an orc zombie
  a wererat
  2 werejackals
  2 iguanas
 13 killer bees
  2 gas spores
  4 hobbits
  5 manes
  2 large kobolds
  7 giant rats
  4 cave spiders
  a brown mold
  2 yellow molds
  3 green molds
  3 red molds
 43 gnomes
  a garter snake
  5 geckos
  8 jackals
  a fox
  2 kobolds
  3 goblins
  4 sewer rats
  2 grid bugs
  2 bats
  4 lichens
  3 kobold zombies
 10 newts
316 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      Some graves.
   Level 2:
   Level 3:
      A fountain, some graves.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6: "vault" <- You were here.
      A fountain, a sink.
      Stairs up to Sokoban, level 5.
      Final resting place for
         you, killed by a gelatinous cube, while frozen by a monster.
   Level 7: "vault"
      A sink.
   Level 8: "vault"
      A fountain.
   Level 9:
   Level 10:
      A very big room.
The Gnomish Mines: levels 4 to 9
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Some shops, a temple to Huan Ti, some fountains.
   Level 8:
      Final resting place for
         DeathOnAStick-Wiz-Hum-Mal-Neu, killed by a gnome lord, while sleeping off a magical draught.
   Level 9:
      Final resting place for
         Leica-Hea-Hum-Mal-Neu, killed by a dwarf.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |     3322 Au      |
                  |   killed by a    |
                  | gelatinous cube  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Monk...

You died in The Dungeons of Doom on dungeon level 6 with 29284 points,
and 3322 pieces of gold, after 10335 moves.
You were level 10 with a maximum of 61 hit points when you died.

