Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-26 14:49:44, ended 2025-04-26 19:13:48.

Fiver, chaotic male human Wizard

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Fiver the Evoker          St:15 Dx:13 Co:11 In:18 Wi:12 Ch:11  Chaotic
Dlvl:3  $:68 HP:0(20) Pw:17(21) AC:8  Xp:2/39 T:1592 

Latest messages:
 What do you want to take off? [bt or ?*]
 You finish taking off your helm.
 You fail to cast the spell correctly.
 What do you want to wear? [ntz or ?*]
 You finish your dressing maneuver.
 You see here an uncursed crude bow.
 Unknown command ' '.
 You drop a cursed iron skull cap.
 You descend the stairs.
 You remember this level as locked chest.
 The kitten bites the yellow mold.
 The kitten staggers...
 The kitten bites the yellow mold.
 The yellow mold is killed!
 In what direction?
 The kitten picks up an uncursed crude dagger.
 The kitten drops an uncursed crude dagger.
 You see here an uncursed crude dagger.
 w - an uncursed crude dagger (at the ready).
 The kitten picks up a yellow mold corpse.
 You swap places with your kitten.
 The kitten bites the brown mold.
 The kitten is suddenly very cold!
 In what direction?
 The crude dagger hits the brown mold.
 In what direction?
 The crude dagger misses the brown mold.
 You begin bashing monsters with your pair of combat boots.
 You hit the brown mold.
 You are suddenly very cold!
 r - an uncursed runed dagger (weapon in hand).
 n - a cursed pair of combat boots (alternate weapon; not wielded).
 Unknown command ' '.
 You hit the brown mold.
 You hit the brown mold.
 In what direction?
 The spell hits the brown mold!
 You kill the brown mold!
 You see here 2 uncursed crude daggers.
 w - 2 uncursed crude daggers (at the ready).
 The hobbit hits!
 You hit the hobbit.
 The hobbit hits!
 The hobbit hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 68 gold pieces
 Amulets
  p - an uncursed amulet of reflection (being worn)
 Weapons
  o - a +0 orcish bow
  y - 7 +0 darts
  r - a +0 elven dagger (weapon in hand)
  w - 2 +0 orcish daggers (at the ready)
  a - a blessed +1 quarterstaff
 Armor
  t - an uncursed +0 orcish helm (being worn)
  n - a cursed -2 pair of fumble boots (alternate weapon; not wielded)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of confuse monster
  x - an uncursed scroll of create monster
  i - 2 uncursed scrolls of identify
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of remove curse
 Potions
  f - an uncursed potion of blindness
  h - an uncursed potion of confusion
  g - an uncursed potion of monster detection
 Rings
  e - an uncursed +1 ring of increase accuracy
  d - an uncursed ring of poison resistance
 Wands
  c - a wand of light (0:12)
  q - a wand of secret door detection (0:12)
 Tools
  m - a magic marker (0:98)
  v - an uncursed tin whistle
 Gems/Stones
  s - an uncursed worthless piece of green glass named prayed at 1058

Fiver the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1592 turns ago.
 You had 39 experience points, 1 more was needed to attain level 3.

Basics:
 You had 0 out of 20 hit points.
 You had 17 out of 21 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 68 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You had reflection.
 You are dead.

Vanquished creatures:
  a dwarf
  a gas spore
  a hobbit
  2 giant rats
  a brown mold
  a yellow mold
  2 jackals
  a kobold
  5 goblins
  3 grid bugs
  a lichen
  a kobold zombie
  2 newts
22 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      An altar, a sink.
      Stairs down to The Gnomish Mines.
   Level 3: "locked chest" <- You were here.
      Final resting place for
         you, killed by a hobbit.
   Level 4:
The Gnomish Mines:
   Level 3:
      A grave.
      Final resting place for
         mpieter-Wiz-Hum-Mal-Neu, killed by a pony, while praying.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      68 Au       |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 378 points,
and 68 pieces of gold, after 1592 moves.
You were level 2 with a maximum of 20 hit points when you died.

