Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-02 10:25:11, ended 2025-05-02 12:03:08.

Fiver, chaotic female human Wizard

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Fiver the Thaumaturge     St:12 Dx:11 Co:15 In:18 Wi:15 Ch:10  Chaotic
Dlvl:6  $:254 HP:0(39) Pw:57(57) AC:6  Xp:6/389 T:4727 

Latest messages:
 You swap places with your housecat.
 You see here a mummy wrapping.
 You see here a mummy wrapping.
 You try to move the boulder, but in vain.
 You hear someone cursing shoplifters.
 You swap places with your housecat.
 You hit the gold golem.
 The gold golem hits!
 The gold golem hits!
 You hit the gold golem.
 The gold golem hits!
 The gold golem hits!
 You hit the gold golem.
 You hit the gold golem.
 The gold golem hits!
 The gold golem just misses!
 You miss the gold golem.
 You miss the gold golem.
 The gold golem hits!
 The gold golem hits!
 You miss the gold golem.
 The gold golem hits!
 The gold golem hits!
 You swap places with your housecat.
 You hear some noises.
 You are beginning to feel hungry.
 What do you want to eat? [BC or ?*]
 Blecch!  Rotten food!
 You hear some noises.
 You swap places with your housecat.
 You are beginning to feel hungry.
 You swap places with your housecat.
 What do you want to eat? [BC or ?*]
 Blecch!  Rotten food!
 You feel rather light headed.
 You feel less confused now.
 You swap places with your housecat.
 You hear some noises.
 The rock mole bites!
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 You hit the rock mole.
 The rock mole bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 254 gold pieces
 Amulets
  w - an uncursed amulet of ESP (being worn)
 Weapons
  u - a blessed +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
  V - an uncursed +0 leather armor (being worn)
 Comestibles
  B - 8 cursed carrots
  C - a cursed clove of garlic
 Scrolls
  R - a cursed scroll of confuse monster
  U - a cursed scroll of fire
  X - 2 uncursed scrolls of teleportation
 Spellbooks
  H - an uncursed spellbook of dig
 Potions
  Q - an uncursed potion of levitation
  S - an uncursed potion of monster detection
 Rings
  d - an uncursed ring of free action
  e - an uncursed ring of invisibility
 Wands
  A - a wand of cold (0:6)
  c - a wand of enlightenment (0:11)
  z - a wand of fire (0:5)
  y - a wand of polymorph (0:7)
  T - a wand of striking (0:3)
 Tools
  o - an uncursed blindfold
  n - a magic marker (0:40)
  F - an uncursed skeleton key
 Gems/Stones
  K - an uncursed worthless piece of black glass named prayed at 4043
  r - an uncursed flint stone

Fiver the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4727 turns ago.
 You had 389 experience points, 251 more were needed to attain level 7.

Basics:
 You had 0 out of 39 hit points.
 You had all 57 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 254 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  2 leprechauns
  a gnome king
  2 rock moles
  a pony
  a fog cloud
  a yellow light
  a gnome lord
  2 kobold mummies
  a straw golem
  2 giant ants
  a floating eye
  a kitten
  5 rothes
  a centipede
  3 giant bats
  a werejackal
  2 iguanas
  2 acid blobs
  a coyote
  4 cave spiders
  a yellow mold
  2 green molds
  a red mold
  3 gnomes
  2 gnome zombies
  5 geckos
  8 jackals
  a fox
  2 kobolds
  a goblin
  5 sewer rats
  3 grid bugs
  a bat
  a kobold zombie
  9 newts
81 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A fountain, many graves.
   Level 3:
      A fountain, some sinks.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a grave.
      Final resting place for
         pots164-Kni-Hum-Fem-Law, slipped while mounting a saddled pony.
   Level 5:
   Level 6: <- You were here.
      An altar, a grave.
      Final resting place for
         you, killed by a rock mole.
   Level 7:
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      254 Au      |
                  | killed by a rock |
                  |       mole       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 2095 points,
and 254 pieces of gold, after 4727 moves.
You were level 6 with a maximum of 39 hit points when you died.

