Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-03 08:21:17, ended 2025-05-03 09:00:09.

Fiver, chaotic female human Wizard

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      |..........|        +.........|        #######-------------
      |..........|        |.........+              #|....[=?.?!%|
      |..........|       #-.---------            ##o@f....[?[[]!|
      |..........| #### #0###                      #|@...m%?[??+|
      |...........### #### #                       #|.?..[m%!!!*|
      ------.-----  # #                            #|...)?..[(%"|
            #                                      #-------------
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            #
          --.----
          |......
          |.....|   #  --------
          |.....-##### |.......
          |.....|   # #+......|
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Fiver the Conjurer        St:11 Dx:17 Co:10 In:18 Wi:11 Ch:10  Chaotic
Dlvl:5  $:65 HP:0(30) Pw:23(23) AC:7  Xp:3/48 T:2221  Burdened

Latest messages:
 The kitten drops a food ration.
 You see here a food ration (no charge).
 You have a little trouble lifting L - a food ration.
 The kitten picks up a food ration.
 The kitten drops a food ration.
 You stop.  Your kitten is in the way!
 You see here a food ration (no charge).
 The kitten picks up a potion called ruby - booze/fruit/see-inv/sick.
 The kitten drops a potion called ruby - booze/fruit/see-inv/sick.
 You have a little trouble lifting L - a food ration.
 You have a little trouble lifting N - a potion called ruby - booze/fruit/see-inv/sick.
 The kitten picks up a scroll of identify.
 The kitten drops a scroll of identify.
 The kitten picks up a scroll of identify.
 The kitten drops a scroll of identify.
 You see here a scroll of identify (no charge).
 You have a little trouble lifting q - a scroll of identify.
 The kitten picks up a spellbook called white - level 2.
 You stop.  Your kitten is in the way!
 You see here a scroll called ESI - light (for sale, 67 zorkmids).
 The kitten drops a spellbook called white - level 2.
 The kitten picks up a scroll called ESI - light.
 The kitten drops a scroll called ESI - light.
 The kitten picks up a scroll called ESI - light.
 The kitten drops a scroll called ESI - light.
 You hear a door open.
 You see here a scroll called ESI - light (no charge).
 You have a little trouble lifting O - a scroll called ESI - light.
 The kitten picks up a scroll called VF - amnesia/create/earth/tame.
 The kitten drops a scroll called VF - amnesia/create/earth/tame.
 The kitten picks up a scroll called VF - amnesia/create/earth/tame.
 The kitten drops a scroll called VF - amnesia/create/earth/tame.
 You hear a door open.
 The kitten picks up a spellbook called white - level 2.
 The kitten drops a spellbook called white - level 2.
 You see here a spellbook called white - level 2 (no charge).
 You have a little trouble lifting P - a spellbook called white - level 2.
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You miss the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Tuktoyaktuk gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 65 gold pieces
 Amulets
  o - an uncursed amulet of ESP (being worn)
 Weapons
  E - a blessed +2 arrow
  D - 19 +0 arrows
  x - 7 +0 darts
  u - 11 cursed +0 darts
  v - a blessed +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  B - an uncursed +0 leather armor (being worn)
 Comestibles
  s - an uncursed carrot
  L - 4 uncursed food rations
 Scrolls
  j - an uncursed scroll of confuse monster
  C - an uncursed scroll of destroy armor
  w - an uncursed scroll of earth
  i - an uncursed scroll of identify
  q - 2 uncursed scrolls of identify
  O - an uncursed scroll of light
  k - an uncursed scroll of scare monster
  J - an uncursed scroll of scare monster
 Spellbooks
  P - an uncursed spellbook of cure blindness
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of wizard lock
 Potions
  N - an uncursed potion of booze
  h - an uncursed potion of confusion
  f - an uncursed potion of invisibility
  M - a blessed potion of paralysis
  F - an uncursed potion of paralysis
  I - an uncursed potion of restore ability
  t - a blessed potion of see invisible
  g - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of slow digestion (on right hand)
  K - an uncursed ring of sustain ability
  p - an uncursed ring of teleport control
  e - an uncursed ring of teleportation
 Wands
  c - a wand of teleportation (0:6)
 Tools
  n - an uncursed blindfold
  H - an uncursed stethoscope
  r - an uncursed tin whistle
 Gems/Stones
  y - a cursed worthless piece of black glass
  z - a cursed worthless piece of green glass

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female human Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2221 turns ago.
 You had 48 experience points, 32 more were needed to attain level 4.

Basics:
 You had 0 out of 30 hit points.
 You had all 23 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 65 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
 an iguana
  a yellow mold
  a red mold
  5 geckos
  4 jackals
  3 foxes
  2 kobolds
  a goblin
  a grid bug
  a lichen
  2 kobold zombies
  3 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A grave.
   Level 4:
      Some fountains, a grave.
   Level 5: <- You were here.
      A general store.
      Final resting place for
         you, killed by a hill orc.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |       0 Au       |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 392 points,
and 0 pieces of gold, after 2221 moves.
You were level 3 with a maximum of 30 hit points when you died.

