Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-09 15:25:54, ended 2025-05-09 15:48:49.

Fiver, neutral female human Wizard

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Fiver the Conjurer        St:9 Dx:15 Co:13 In:18 Wi:11 Ch:7  Neutral
Dlvl:3  $:2  HP:0(26) Pw:21(24) AC:7  Xp:3/49 T:1715  Stressed

Latest messages:
 What do you want to drop? [$a-hortvwyzABDEG-ILM or ?*]
 You drop an unlocked large box containing 7 items.
 Your movements are now unencumbered.
 The giant rat bites!
 You miss the giant rat.
 You hit the giant rat.
 The giant rat bites!
 You miss the giant rat.
 The giant rat bites!
 You hit the giant rat.
 The giant rat bites!
 You hit the giant rat.
 The giant rat bites!
 You miss the giant rat.
 The giant rat misses!
 You hit the giant rat.
 The giant rat bites!
 You hit the giant rat.
 You miss the giant rat.
 The giant rat bites!
 In what direction?
 The spell hits the giant rat!
 You kill the giant rat!
 There is an open door here.
 You see here a giant rat corpse.
 There is a giant rat corpse here; eat it? [ynq] (n)
 This giant rat corpse tastes okay.
 You finish eating the giant rat corpse.
 You see here an unlocked large box containing 7 items.
 Unknown command ' '.
 You have a little trouble lifting an unlocked large box containing 7 items.  Continue? [ynq] (q)
 E - an unlocked large box containing 7 items.
 You rebalance your load.  Movement is difficult.
 You see here a rock.
 The giant rat bites!
 The giant rat bites!
 You don't have enough stamina to move.
 The giant rat bites!
 The giant rat bites!
 You don't have enough stamina to move.
 The giant rat bites!
 The giant rat bites!
 You don't have enough stamina to move.
 The giant rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 2 gold pieces
 Amulets
  M - an uncursed amulet versus poison (being worn)
 Weapons
  o - a +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  z - an uncursed +0 pair of leather gloves (being worn)
  B - an uncursed +0 pair of kicking boots (being worn)
  A - an uncursed +0 shield of reflection
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  G - an uncursed slime mold
  r - an uncursed cram ration
  I - an uncursed sprig of wolfsbane
 Potions
  h - an uncursed potion of levitation
  g - an uncursed potion of monster detection
  f - an uncursed potion of speed
 Rings
  v - an uncursed +1 ring of adornment
  e - an uncursed ring of cold resistance
  d - an uncursed +4 ring of increase accuracy
 Wands
  y - a wand of make invisible (0:7)
  c - a wand of striking (0:8)
 Tools
  E - an uncursed unlocked large box containing 7 items
  D - a cursed lock pick
  H - an uncursed oil lamp
  L - a +0 pick-axe
  t - an uncursed skeleton key
 Gems/Stones
  w - an uncursed worthless piece of black glass

Contents of the large box:
  56 gold pieces
  7 +0 arrows
  2 uncursed scrolls of identify
  an uncursed scroll of remove curse
  an uncursed scroll of remove curse
  a blessed spellbook of force bolt
  an uncursed spellbook of magic missile

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1715 turns ago.
 You had 49 experience points, 31 more were needed to attain level 4.

Basics:
 You had 0 out of 26 hit points.
 You had 21 out of 24 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were stressed; movement was moderately slowed.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You were warded.
 You are dead.

Vanquished creatures:
  a floating eye
  a giant rat
  a red mold
  a gecko
  5 jackals
  2 kobolds
  3 goblins
  a sewer rat
  6 grid bugs
  2 lichens
  2 kobold zombies
  4 newts
29 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      Final resting place for
         you, killed by a giant rat.
   Level 4:
The Gnomish Mines:
   Level 3:
      Final resting place for
         Wingnut13-Tou-Hum-Mal-Neu, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      58 Au       |
                  |   killed by a    |
                  |    giant rat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 399 points,
and 58 pieces of gold, after 1715 moves.
You were level 3 with a maximum of 26 hit points when you died.

