Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-09 16:35:54, ended 2025-05-09 16:49:34.

Fiver, chaotic male human Wizard

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Fiver the Conjurer        St:12 Dx:18 Co:17 In:18 Wi:11 Ch:10  Chaotic
Dlvl:3  $:67 HP:0(31) Pw:1(38) AC:6  Xp:4/158 T:1575 

Latest messages:
 You swap places with your kitten.
 You drop 11 uncursed arrows.
 You drop a cursed quarterstaff.
 You drop an uncursed +0 iron skull cap.
 You drop an uncursed visored helmet.
 You drop an uncursed hooded cloak.
 You drop 2 uncursed orange gems.
 You drop a cursed orange gem.
 You drop an uncursed red gem.
 Unknown command ' '.
 Unknown command ' '.
 You swap places with your kitten.
 The kitten picks up an uncursed red gem.
 The kitten drops an uncursed red gem.
 In what direction?
 You kill the acid blob!
 You find a hidden door.
 The door resists!
 The door opens.
 You feel wise!
 You must have been very observant.
 You feel tough!
 You must have been leading a healthy life-style.
 The kitten misses!
 The kitten bites!
 You begin bashing monsters with your bare hands.
 You hit the kitten.
 The kitten bites!
 The kitten bites!
 You don't have enough energy to cast that spell.
 You hit the kitten.
 The kitten bites!
 The kitten just misses!
 What do you want to zap? [c or ?*]
 c - a wand of make invisible (0:8).
 What do you want to zap? [c or ?*]
 Never mind.
 The kitten bites!
 What do you want to wield? [- azHJKM or ?*]
 J - a blessed dagger (weapon in hand).
 The kitten misses the kitten.
 The kitten bites!
 The kitten misses the kitten.
 The kitten bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 67 gold pieces
 Weapons
  M - 10 cursed -1 darts
  J - a blessed +0 dagger (weapon in hand)
  H - a cursed -1 orcish dagger named cursed?
  K - a cursed +0 spear named cursed
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  D - an uncursed +0 orcish helm (being worn)
  x - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  G - an uncursed food ration
  p - an uncursed tin of lichen
 Scrolls
  C - an uncursed scroll of create monster
  j - an uncursed scroll of destroy armor
  w - an uncursed scroll of light
  B - an uncursed scroll of punishment
  i - an uncursed scroll of remove curse
  k - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  I - a cursed potion of gain ability
  v - an uncursed potion of invisibility
  f - an uncursed potion of restore ability
  g - an uncursed potion of see invisible
 Rings
  d - an uncursed ring of poison resistance
  e - an uncursed ring of see invisible
 Wands
  c - a wand of make invisible (0:8)
 Tools
  n - an uncursed blindfold
  z - a +0 pick-axe
  t - an uncursed tin whistle named tin
  E - an uncursed towel
 Gems/Stones
  A - an uncursed worthless piece of orange glass

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1575 turns ago.
 You had 158 experience points, 2 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had 1 out of 38 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 67 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a floating eye
  a dwarf
  a kobold lord
 an acid blob
  a coyote
  a hobbit
  a manes
  6 gnomes
  a gecko
  6 jackals
  a kobold
  4 goblins
  3 grid bugs
  4 bats
  3 lichens
  a kobold zombie
  3 newts
40 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2: "vault"
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      An altar.
      Final resting place for
         you, killed by a kitten.
   Level 4:
      Final resting place for
         slimclic-Val-Hum-Fem-Law, killed by a little dog,
         motleyheather-Wiz-Hum-Fem-Neu, killed by a wererat, while frozen by a monster's gaze.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      67 Au       |
                  |   killed by a    |
                  |      kitten      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 843 points,
and 67 pieces of gold, after 1575 moves.
You were level 4 with a maximum of 31 hit points when you died.

