Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-10 19:26:16, ended 2025-05-10 19:51:57.

Fiver, chaotic female human Wizard

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Fiver the Conjurer        St:13 Dx:13 Co:14 In:18 Wi:13 Ch:9  Chaotic
Dlvl:5  $:43 HP:0(28) Pw:29(29) AC:9  Xp:4/146 T:2801 

Latest messages:
 You see here 2 tins.
 Y - 2 tins.
 You hear the footsteps of a guard on patrol.
 #
 You are beginning to feel hungry.
 What do you want to eat? [nvJTWY or ?*]
 Using your runed dagger you try to open the tin.
 You succeed in opening the tin.
 It smells like giant bats.
 Eat it? [yn] (n)
 You discard the open tin.
 What do you want to eat? [nvJTWY or ?*]
 This lichen corpse tastes terrible!
 You finish eating the lichen corpse.
 You hear bubbling water.
 The door opens.
 You kill the newt!
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n)
 This newt corpse tastes okay.
 You finish eating the newt corpse.
 You feel a mild buzz.
 You kill the jackal!
 There is a doorway here.
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n)
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 Someone shouts "Off with her head!"
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 The pony kicks!
 The pony bites!
 The pony kicks!
 The pony bites!
 You miss the pony.
 The pony kicks!
 The pony bites!
 The pony kicks!
 The pony bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 43 gold pieces
 Weapons
  o - a +0 dagger
  p - a +0 elven dagger (weapon in hand)
  H - 3 +0 orcish daggers (at the ready)
  V - a +0 spear
  I - a cursed -1 stiletto
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
  Q - a cursed +0 two-handed sword
 Armor
  M - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  T - an uncursed slime mold
  W - an uncursed fortune cookie
  J - 2 uncursed tripe rations
  Y - an uncursed tin of giant bat meat
  v - 2 uncursed eggs
 Scrolls
  K - an uncursed scroll of confuse monster
  S - a blessed scroll of food detection
  U - a blessed scroll of light
  B - a blessed scroll of teleportation
  j - an uncursed scroll of teleportation
  D - 2 uncursed scrolls of teleportation
 Spellbooks
  q - an uncursed spellbook of cure sickness
  r - an uncursed spellbook of detect unseen
 Potions
  P - 2 uncursed potions of gain energy
  N - a blessed potion of monster detection
  L - an uncursed potion of restore ability
 Rings
  d - an uncursed ring of invisibility
  e - an uncursed ring of teleportation
 Wands
  X - a wand of cancellation (0:4)
  c - a wand of sleep (0:5)
 Tools
  O - an uncursed lock pick
  m - a magic marker (0:31)
  z - an uncursed tallow candle
 Gems/Stones
  s - an uncursed worthless piece of white glass named prayed at 1658

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2801 turns ago.
 You had 146 experience points, 14 more were needed to attain level 5.

Basics:
 You had 0 out of 28 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 43 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a gnome lord
  a floating eye
  a kitten
  4 iguanas
  a large kobold
  a brown mold
  a yellow mold
  3 green molds
  a gnome
  a gnome zombie
  2 geckos
  2 jackals
  4 goblins
  2 sewer rats
  3 grid bugs
  5 lichens
  a kobold zombie
  4 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      A fountain.
   Level 2:
      A general store, a fountain, a sink.
   Level 3:
      A general store, a fountain.
   Level 4:
      A sink, some graves.
      Stairs down to The Gnomish Mines.
   Level 5: "vault" <- You were here.
      A throne, a fountain.
      Final resting place for
         you, killed by a pony.
   Level 6:
      A fountain.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      43 Au       |
                  | killed by a pony |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 883 points,
and 43 pieces of gold, after 2801 moves.
You were level 4 with a maximum of 28 hit points when you died.

