Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-18 17:10:57, ended 2025-05-18 17:31:00.

Fiver, neutral male human Wizard

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Fiver the Conjurer        St:15 Dx:13 Co:11 In:18 Wi:10 Ch:11  Neutral
Dlvl:3  $:120 HP:0(34) Pw:33(33) AC:8  Exp:4 T:2006  Burdened

Latest messages:
 What do you want to wear? [F or ?*]
 F - an uncursed pair of mud boots.
 What do you want to wear? [F or ?*]
 You finish your dressing maneuver.
 What do you want to take off? [bF or ?*]
 You finish taking off your boots.
 What do you want to wear? [F or ?*]
 You finish your dressing maneuver.
 You can't jump very far.
 Unknown command ' '.
 The kitten starves.
 You fall down the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 Something is written here in the dust.
 You read: "F|berc?h".
 Where do you want to travel to?
 (For instructions type a '?')
 You fall down the stairs.
 Sting flickers light blue!
 You hear crashing rock.
 You hit the gnome.
 The gnome turns to flee.
 You hear crashing rock.
 You kill the gnome!
 Welcome to experience level 4.
 You hear crashing rock.
 You miss the dwarf.
 The dwarf thrusts her dagger.
 The dwarf hits!
 You hit the dwarf.
 The dwarf thrusts her dagger.
 The dwarf hits!
 You hit the dwarf!
 The dwarf turns to flee.
 You are hit by a dagger.
 You see here a dagger.
 You have a little trouble lifting Q - a dagger.
 You hear a horn being played nearby.
 The bolt of fire hits you!
 Your cloak smoulders!
 Some of your scrolls of identify catch fire and burn!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 120 gold pieces
 Weapons
  r - 8 +0 arrows (in quiver)
  q - a +0 dagger
  Q - a +0 dagger
  E - a +0 silver dagger
  G - the +0 Sting (weapon in hand, flickering light blue)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  F - an uncursed +0 pair of water walking boots (being worn)
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
 Comestibles
  w - 3 uncursed food rations
  K - 3 uncursed lichen corpses
 Scrolls
  k - an uncursed scroll of destroy armor
  i - an uncursed scroll of enchant weapon
  j - an uncursed scroll of identify
  z - 2 uncursed scrolls of teleportation
 Spellbooks
  m - an uncursed spellbook of cause fear
  l - a blessed spellbook of force bolt
 Potions
  x - a cursed potion of confusion
  h - an uncursed potion of gain ability
  f - an uncursed potion of gain level
  g - a blessed potion of oil
  C - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of poison resistance
  d - an uncursed ring of polymorph
 Wands
  A - a wand of create monster (0:12)
  c - a wand of light (0:9)
  N - a wand of teleportation (0:4)
 Tools
  n - an uncursed blindfold
  p - a +0 grappling hook
 Gems/Stones
  B - 2 uncursed worthless pieces of black glass
  D - an uncursed worthless piece of orange glass
  u - 2 uncursed worthless pieces of red glass named prayed at 1003
  o - 23 uncursed rocks

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2006 turns ago.
 You had 84 experience points, 76 more were needed to attain level 5.

Basics:
 You had 0 out of 34 hit points.
 You had all 33 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 120 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were aware of the presence of orcs.
 You could walk on water.
 You were warded.
 You are dead.

Vanquished creatures:
  a kitten
  2 coyotes
  a hobbit
  a brown mold
  3 yellow molds
  a red mold
  a gnome
  4 geckos
  2 jackals
  2 sewer rats
  2 grid bugs
  9 lichens
  3 kobold zombies
  4 newts
36 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault"
      An altar, some fountains.
   Level 2:
      A weapon shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a bolt of fire.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      120 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 554 points,
and 120 pieces of gold, after 2006 moves.
You were level 4 with a maximum of 34 hit points when you died.

