Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-01 11:36:50, ended 2025-06-01 13:24:57.

Fiver, chaotic male human Wizard

    #
 ---.-----       -----
 |.......|       |...|
 |.......|       |....##                                -------------
 |.......|       |...| #    ----------- ################-.......{...|
 |..>....|      #..@..##### |.........|                 |...........|
 ---.--.--      #-q---#   # |<........|                 |............#
    ####     #### ##  ##  # |.........|###########      |...>.......|#
       #     #     #   ## ##|.........|#   ------#      --.--------.-#
       ####  #     ######   --|--------#   |.....#        #        # #
       #  #  #          ################   |....|#              #### #
       #  # ##                #       #####-....|#            ###    #
       #  # #                 ##     ##    |....|#          ###    ###
       #  # #                  ####  #     |....|#####     ##      # ###
      -.--.-#                  ------#     ------##  ##  ###        ---.---
      |....|#                  |....|#            ## -.--|-        #|.....|
      |....|#                  |....|#             # |....|        #|.^...|
      |....|#                  |....-#             # |..^.|        #|.....|
      |....-#                  ------              ##..#..|        #......|
      ------                                         ------         -------

Fiver the Conjurer        St:12 Dx:13 Co:14 In:18 Wi:13 Ch:13  Chaotic
Dlvl:4  $:0  HP:0(37) Pw:51(56) AC:8  Xp:5/319 T:3775 

Latest messages:
 You remember this level as vault.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear the footsteps of a guard on patrol.
 You begin bashing monsters with your bare hands.
 You miss the brown mold.
 You are suddenly very cold!
 What do you want to wield? [- aguBT or ?*]
 B - a blessed crude dagger (weapon in hand).
 What do you want to ready? [- aguT or ?*]
 g - 3 uncursed crude daggers (at the ready).
 In what direction?
 The crude dagger hits the brown mold.
 In what direction?
 The crude dagger hits the brown mold.
 In what direction?
 You kill the brown mold!
 You see here 3 uncursed crude daggers.
 g - 3 uncursed crude daggers (at the ready).
 Where do you want to travel to?
 (For instructions type a '?')
 A rock piercer suddenly drops from the ceiling!
 Its blow glances off your helm.
 You miss the rock piercer.
 You hit the rock piercer.
 You hit the rock piercer!
 You miss the rock piercer.
 The rock piercer bites!
 You miss the rock piercer.
 You miss the rock piercer.
 You hit the rock piercer.
 The rock piercer turns to flee.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You kill the rock piercer!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction?
 The spell hits the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  u - 6 blessed +2 darts
  T - 7 +0 darts
  B - a blessed +2 orcish dagger (weapon in hand)
  g - 3 +0 orcish daggers (at the ready)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  o - an uncursed +0 orcish helm
  q - an uncursed +0 orcish helm (being worn)
  J - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  y - an uncursed food ration
  L - 4 uncursed tripe rations
 Scrolls
  S - an uncursed scroll of enchant armor
  t - a cursed scroll of gold detection
 Spellbooks
  m - a blessed spellbook of detect monsters
  l - a blessed spellbook of force bolt
  I - an uncursed spellbook of knock named read once
 Potions
  h - an uncursed potion of blindness
  f - a blessed potion of confusion
  p - a cursed potion of gain energy
  U - an uncursed potion of monster detection
 Rings
  V - a cursed -1 ring of increase accuracy
  d - an uncursed ring of poison resistance
  e - an uncursed ring of polymorph
 Wands
  c - a wand of digging (0:6)
  r - a wand of sleep (0:3)
 Tools
  A - an empty cursed oilskin sack
  E - an uncursed skeleton key
 Gems/Stones
  D - an uncursed worthless piece of white glass named prayed at 1807

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3775 turns ago.
 You had 319 experience points, 1 more was needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had 51 out of 56 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a rock piercer
  a fog cloud
  3 shriekers
  a kobold mummy
  a straw golem
  a paper golem
  3 giant ants
  a floating eye
  a kitten
  6 hill orcs
  3 rothes
  a giant bat
 an orc zombie
  2 iguanas
  2 giant rats
  2 brown molds
  a green mold
  4 geckos
  7 jackals
  a fox
  2 kobolds
  5 goblins
  5 grid bugs
  a bat
  a lichen
  2 kobold zombies
 10 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2: "vault; junk"
      A general store, many fountains, a grave.
   Level 3:
      A general store, a fountain, a sink.
   Level 4: "vault" <- You were here.
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a rothe.
   Level 5:
      An altar, a sink.
   Level 6:
The Gnomish Mines:
   Level 5:
      A grave.
      Final resting place for
         allanb-Hea-Hum-Mal-Neu, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |       0 Au       |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 1526 points,
and 0 pieces of gold, after 3775 moves.
You were level 5 with a maximum of 37 hit points when you died.

