Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-14 08:22:22, ended 2025-06-14 08:31:18.

Fiver, chaotic female human Wizard

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Fiver the Conjurer        St:11 Dx:12 Co:13 In:18 Wi:10 Ch:11  Chaotic
Dlvl:5  $:22 HP:0(29) Pw:2(38) AC:5  Xp:4/144 T:893  Burdened

Latest messages:
 What do you want to drop? [$a-np-wyzB-F or ?*]
 You drop a bow.
 Your movements are only slowed slightly by your load.
 What do you want to drop? [$a-np-wyzB-DF or ?*]
 You drop a pick-axe.
 What do you want to drop? [$a-np-wzB-DF or ?*]
 You drop a pick-axe.
 The gnome picks up a crossbow.
 Unknown command ' '.
 There is a gnome lord corpse here; eat it? [ynq] (n)
 This gnome lord corpse tastes terrible!
 You stop eating the gnome lord corpse.
 The dagger hits the gnome.
 You kill the gnome!
 There is a partly eaten gnome lord corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the gnome lord corpse.
 There is a partly eaten gnome lord corpse here; eat it? [ynq] (n)
 You resume your meal.
 Crash!
 The dwarf hits!
 You finish eating the gnome lord corpse.
 You hit the dwarf.
 The dwarf hits!
 The dwarf picks up some gold.
 The dwarf picks up a crossbow.
 The dwarf picks up a pick-axe.
 The dwarf picks up a crossbow bolt.
 The dwarf picks up a dart.
 The dwarf picks up a dagger.
 The dwarf picks up a hooded cloak.
 In what direction?
 The spell hits the dwarf!
 You kill the dwarf!
 The dwarf picks up a pair of hard shoes.
 The dwarf picks up a crossbow bolt.
 The dwarf picks up a dart.
 The dwarf picks up a bow.
 The dwarf picks up a pick-axe.
 The dwarf wields a pick-axe!
 The dwarf swings her pick-axe.
 The dwarf hits!
 The dwarf swings her pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 22 gold pieces
 Weapons
  D - 8 +0 arrows
  n - 10 +0 darts (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
  m - a cursed -1 guisarme
 Armor
  w - an uncursed +0 pair of iron shoes (being worn)
  z - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  v - an uncursed +0 leather armor (being worn)
 Comestibles
  t - 2 uncursed food rations
 Scrolls
  p - an uncursed scroll of amnesia
  i - 3 uncursed scrolls of create monster
 Spellbooks
  k - an uncursed spellbook of cure sickness
  j - a blessed spellbook of force bolt
  r - an uncursed spellbook of light named read once
 Potions
  F - an uncursed potion of blindness
  u - a cursed potion of extra healing
  g - an uncursed potion of gain energy
  f - an uncursed potion of invisibility
  s - an uncursed potion of object detection
  h - an uncursed potion of paralysis
  q - a cursed potion of paralysis
 Rings
  e - an uncursed +1 ring of gain strength
  d - an uncursed ring of regeneration
 Wands
  c - a wand of make invisible (0:6)
 Tools
  l - an uncursed blindfold
 Gems/Stones
  C - an uncursed worthless piece of white glass

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 893 turns ago.
 You had 144 experience points, 16 more were needed to attain level 5.

Basics:
 You had 0 out of 29 hit points.
 You had 2 out of 38 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 22 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  4 dwarves
 10 gnomes
  2 jackals
  a fox
  a kobold
  6 grid bugs
  2 lichens
  a kobold zombie
  3 newts
31 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault"
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      22 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 796 points,
and 22 pieces of gold, after 893 moves.
You were level 4 with a maximum of 29 hit points when you died.

