Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-15 14:12:57, ended 2025-06-15 14:34:05.

Fiver, neutral male human Wizard

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Fiver the Conjurer        St:12 Dx:13 Co:16 In:17 Wi:11 Ch:7  Neutral
Dlvl:5  $:63 HP:0(38) Pw:10(41) AC:5  Xp:4/142 T:2301 

Latest messages:
 You produce a high whistling sound.
 #
 What do you want to call? [b-eg-mo-qsw-zAFLQS or ?*]
 You descend the stairs.
 You see here a bag.
 There is a bag here, loot it? [ynq] (q)
 You carefully open the bag...
 The bag is empty.
 You see here an empty bag.
 You hear a C note squeak in the distance.
 T - an empty bag.
 The water nymph opens a door.
 In what direction?
 The spell misses the water nymph.
 In what direction?
 The spell hits the water nymph!
 You hit the water nymph.
 The water nymph stole an arrow.
 Unknown command ' '.
 Unknown command ' '.
 You climb up the stairs.
 The hobbit thrusts his runed dagger.
 The hobbit hits!
 You miss the hobbit.
 The hobbit thrusts his runed dagger.
 The hobbit hits!
 You fail to cast the spell correctly.
 You miss the hobbit.
 The hobbit thrusts his runed dagger.
 The hobbit hits!
 In what direction?
 The spell hits the hobbit!
 You kill the hobbit!
 You see here a runed dagger.
 U - a runed dagger.
 You hit the elf zombie.
 You hit the elf zombie.
 You feel more confident in your weapon skills.
 You hit the elf zombie.
 You hit the elf zombie.
 The elf zombie hits!
 You hit the elf zombie.
 You miss the elf zombie.
 The elf zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 63 gold pieces
 Weapons
  N - 18 +0 arrows
  t - 19 +0 darts
  u - a poisoned +0 dart
  K - a +0 dagger (weapon in hand)
  U - a blessed +0 elven dagger
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  F - an uncursed +0 dwarvish iron helm (being worn)
  L - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  O - 2 uncursed food rations
  v - 2 cursed food rations
 Scrolls
  j - an uncursed scroll of confuse monster
  i - an uncursed scroll of food detection
  p - 3 uncursed scrolls of food detection
  h - a blessed scroll of light
  x - an uncursed scroll of remove curse
  A - an uncursed scroll of scare monster
  y - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  s - an uncursed spellbook of knock named read once
  l - an uncursed spellbook of protection
 Potions
  w - an uncursed potion of hallucination
  o - an uncursed potion of object detection
  g - 2 uncursed potions of water
 Rings
  d - a blessed +1 ring of gain strength (on right hand)
  e - an uncursed ring of polymorph control
  q - an uncursed ring of teleport control
 Wands
  c - a wand of opening (0:7)
  Q - a wand of striking (0:3)
 Tools
  T - an empty uncursed sack
  n - an uncursed credit card
  m - an uncursed magic whistle
  P - a +0 pick-axe
  S - an uncursed tin whistle
 Gems/Stones
  z - an uncursed worthless piece of yellow glass named prayed at 1949

Fiver the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2301 turns ago.
 You had 142 experience points, 18 more were needed to attain level 5.

Basics:
 You had 0 out of 38 hit points.
 You had 10 out of 41 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 63 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (base:11, limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  2 giant ants
  2 dwarves
  a rothe
  a wererat
 an iguana
  a hobbit
  3 giant rats
  a brown mold
  a yellow mold
  a red mold
  5 gnomes
  a gecko
  3 jackals
  a kobold
  a goblin
  3 sewer rats
  5 grid bugs
  2 lichens
 10 newts
46 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by an elf zombie.
   Level 6:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      63 Au       |
                  | killed by an elf |
                  |      zombie      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 875 points,
and 63 pieces of gold, after 2301 moves.
You were level 4 with a maximum of 38 hit points when you died.

