Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-15 15:08:10, ended 2025-06-15 17:28:29.

Fiver, chaotic male human Wizard

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Fiver the Thaumaturge     St:14 Dx:15 Co:15 In:18 Wi:12 Ch:10  Chaotic
Dlvl:9  $:0  HP:0(59) Pw:91(91) AC:-2 Xp:8/2342 T:10815  Burdened

Latest messages:
 You finish eating the giant spider corpse.
 N - a +0 dagger (at the ready).
 R - a potion of healing.
 You see here a +0 dagger.
 N - a +0 dagger (at the ready).
 You feel very lethargic.
 You see here an oilskin sack.
 There is an oilskin sack here, loot it? [ynq] (q)
 You carefully open the oilskin sack...
 The oilskin sack is empty.
 S - an empty oilskin sack.
 You hear crashing rock.
 Tiddles drops 8 stones.
 You see here a figurine of a wolf.
 Pick an object.
 Pick an object.
 A trap door in the ceiling opens and a rock falls on your head!
 Fortunately, you are wearing a hard helmet.
 You have a little trouble lifting 3 daggers.  Continue? [ynq] (q)
 You have a little trouble lifting T - 3 daggers.
 You have a little trouble lifting U - 2 rocks.
 Your movements are slowed slightly because of your load.
 What do you want to drop? [b-fhjlnq-zACDF-OQ-VX-Z or ?*]
 You drop 2 rocks.
 The gnome misses!
 You kill the gnome!
 You see here a gnome corpse.
 There is a gnome corpse here; eat it? [ynq] (n)
 This gnome corpse tastes okay.
 You hear crashing rock.
 The gnome lord wields a thonged club!
 You stop eating the gnome corpse.
 The gnome lord swings his thonged club.
 The gnome lord misses!
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You hit the gnome lord!
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You hit the gnome lord!
 The gnome lord swings his thonged club.
 The gnome lord hits!
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Amulets
  L - an uncursed amulet of ESP (being worn)
 Weapons
  Z - a blessed +0 dagger
  v - a +1 dagger
  N - 6 +0 daggers (at the ready)
  T - 3 +0 daggers
  Y - 12 +0 daggers
  y - a +0 orcish dagger
  J - the +0 Sting (weapon in hand)
 Armor
  u - an uncursed +0 dwarvish iron helm (being worn)
  z - an uncursed +0 pair of leather gloves (being worn)
  Q - an uncursed +2 pair of jumping boots (being worn)
  t - an uncursed +0 small shield (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  r - an uncursed +0 leather jacket (being worn)
 Scrolls
  K - 2 uncursed scrolls of identify
 Potions
  V - an uncursed potion of gain energy
  f - an uncursed potion of gain level
  C - an uncursed potion of healing
  R - an uncursed potion of healing
  s - an uncursed potion of invisibility
  q - an uncursed potion of paralysis
  h - a blessed potion of see invisible
 Rings
  e - an uncursed ring of fire resistance
  l - an uncursed ring of free action
  d - an uncursed ring of stealth
 Wands
  M - a wand of digging (0:6)
  c - a wand of light (0:12)
  F - a wand of magic missile (0:3)
  X - a wand of polymorph (0:5)
  D - a wand of speed monster (0:5)
 Tools
  A - an uncursed oilskin sack containing 1 item
  S - an empty uncursed oilskin sack
  n - a magic marker (0:46)
  I - an uncursed oil lamp
  H - a +0 pick-axe
  w - an uncursed tin whistle
  G - an uncursed tin whistle
  O - an uncursed towel
  j - a +0 unicorn horn
 Gems/Stones
  x - an uncursed worthless piece of black glass named prayed at 7189; +3 protection

Contents of the oilskin sack:
  15 gold pieces

Fiver the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 10815 turns ago.
 You had 2342 experience points, 218 more were needed to attain level 9.

Basics:
 You had 0 out of 59 hit points.
 You had all 91 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You could jump.
 You had a small defense bonus (+3).
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  2 small mimics
  a wood golem
  a tengu
 an elf mummy
  2 watchmen
  a quivering blob
  a cockatrice
  a wolf
  2 winter wolf cubs
 19 leprechauns
  2 iron piercers
  3 giant spiders
  a horse
  a black light
 an orc mummy
  a dwarf mummy
  a lizard
  2 housecats
  a white unicorn
  a plains centaur
  a human zombie
  2 soldier ants
  2 bugbears
  a wood nymph
  a water nymph
  a rock piercer
  3 rock moles
  a pony
  3 fog clouds
  3 yellow lights
  a shrieker
  2 violet fungi
 11 gnome lords
  3 gnomish wizards
  2 black naga hatchlings
  2 gray oozes
  a ghoul
  a paper golem
  2 giant ants
  a little dog
  2 floating eyes
  2 kittens
 12 dwarves
  a homunculus
  a kobold shaman
  5 rothes
  4 giant bats
  3 orc zombies
  a wererat
  3 werejackals
  6 iguanas
  3 acid blobs
  7 coyotes
  4 hobbits
 12 manes
  3 giant rats
  3 cave spiders
  a brown mold
  a red mold
 34 gnomes
 12 garter snakes
  a gnome zombie
  6 geckos
  2 jackals
  a fox
  a kobold
  4 goblins
  2 sewer rats
  6 grid bugs
  2 lichens
  2 kobold zombies
  4 newts
241 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain, a sink.
   Level 4: "locked box"
      A sink.
      Stairs down to The Gnomish Mines.
   Level 5: "locked chest"
      A fountain, a grave.
   Level 6: "leprechaun land (one invisible)"
      An altar to Anhur, a sink.
   Level 7: "locked chest"
      A weapon shop, a sink.
   Level 8: "vault"
      A potion shop.
   Level 9:
The Gnomish Mines: levels 5 to 10
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      A lighting shop, a temple to Anhur, a fountain.
   Level 9: <- You were here.
      Final resting place for
         you, killed by a gnome lord.
   Level 10:
      A grave.
      Final resting place for
         Nobbs-Wiz-Elf-Mal-Cha, killed by a giant spider.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |      15 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Gnomish Mines on dungeon level 9 with 9842 points,
and 15 pieces of gold, after 10815 moves.
You were level 8 with a maximum of 59 hit points when you died.

