Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-20 17:14:29, ended 2025-06-20 17:18:24.

Fiver, neutral male human Wizard

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Fiver the Evoker          St:11 Dx:15 Co:15 In:14 Wi:12 Ch:8  Neutral
Dlvl:1  $:4  HP:0(12) Pw:1(6) AC:9  Xp:1/13 T:408 

Latest messages:
 This door is locked.
 This door is locked.
 You swap places with your kitten.
 Where do you want to travel to?
 (For instructions type a '?')
 Pick an object.
 The lichen touches you!
 You hit the lichen.
 You miss the lichen.
 You miss the lichen.
 You kill the lichen!
 The lichen touches you!
 You hit the lichen.
 You miss the lichen.
 You miss the lichen.
 You kill the lichen!
 You hear water falling on coins.
 You see here an empty unlocked large box.
 You have a little trouble lifting an empty unlocked large box.  Continue? [ynq] (q)
 You have a little trouble lifting u - an empty unlocked large box.
 Your movements are slowed slightly because of your load.
 Unknown command ' '.
 Where do you want to travel to?
 (For instructions type a '?')
 What do you want to drop? [$a-u or ?*]
 You drop an empty unlocked large box.
 Your movements are now unencumbered.
 The jackal bites!
 You hit the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 The jackal bites!
 In what direction?
 The spell misses the jackal.
 The jackal bites!
 The jackal bites!
 The kitten bites the jackal.
 The jackal is killed!
 You miss the jackal.
 The jackal bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 4 gold pieces
 Weapons
  m - a +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
  r - a +0 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  s - an uncursed lichen corpse
 Scrolls
  o - a blessed scroll of identify
  i - 2 uncursed scrolls of identify
  j - an uncursed scroll of magic mapping
 Spellbooks
  l - an uncursed spellbook of detect food
  t - an uncursed spellbook of detect food
  k - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of blindness
  p - an uncursed potion of blindness
  h - an uncursed potion of sleeping
  f - an uncursed potion of water
 Rings
  e - a blessed +2 ring of increase damage
  d - an uncursed ring of protection from shape changers
 Wands
  q - a wand of enlightenment (0:14)
  c - a wand of opening (0:4)
 Gems/Stones
  n - an uncursed obsidian stone

Fiver the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 408 turns ago.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had 1 out of 6 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  a goblin
  4 lichens
  a newt
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a jackal.
   Level 2:
      A fountain.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Fiver       |
                  |       4 Au       |
                  |   killed by a    |
                  |      jackal      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fiver the Wizard...

You died in The Dungeons of Doom on dungeon level 1 with 116 points,
and 4 pieces of gold, after 408 moves.
You were level 1 with a maximum of 12 hit points when you died.

