Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-08 14:49:19, ended 2025-01-08 15:18:35.

Fletchius, lawful male dwarven Archeologist

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Fletchius the Investigator  St:17 Dx:11 Co:16 In:16 Wi:15 Ch:7  Lawful
Dlvl:7  $:160 HP:40(60) Pw:18(18) AC:2  Xp:6/367 T:5104 

Latest messages:
 You hit the small mimic!
 You hit the small mimic!
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic!
 You hit the small mimic.
 You hit the small mimic!
 You kill the small mimic!
 Welcome to experience level 6.
 You see here a food ration (for sale, 135 zorkmids).
 You see here a food ration (for sale, 135 zorkmids).
 What do you want to eat? [d or ?*] ?
 This food really hits the spot!
 You hear someone cursing shoplifters.
 You finish eating the food ration.
 You see here a food ration (for sale, 68 zorkmids).
 You see here a yellow potion (for sale, 225 zorkmids).
 You see here a food ration (for sale, 68 zorkmids).
 What do you want to drop? [$ghjrEGHMOP or ?*] ?
 You drop 2 agate stones.
 Akranes offers 200 gold pieces for your agate stones.  Sell them? [ynaq] (y) y
 You sold 2 agate stones for 200 gold pieces.
 You see here a food ration (for sale, 68 zorkmids).
 "For you, good sir; only 68 zorkmids for this food ration."
 R - a food ration (unpaid, 68 zorkmids).
 You see here a scroll labeled KERNOD WEL (for sale, 150 zorkmids).
 A food ration for 68 zorkmids.  Pay? [yn] (n) y
 You bought a food ration for 68 gold pieces.
 "Thank you for shopping in Akranes' general store!"
 You hear someone cursing shoplifters.
 This door is locked.
 The door opens.
 "Hello, Fletchius!  Welcome to Berhala's delicatessen!"
 This door is locked.
 This door is locked.
 You hear a door open.
 Really attack the watch captain? [yn] (n) n
 The door opens.
 "Hello, Fletchius!  Welcome to Kilgarvan's rare books!"
 The door resists!
 The door opens.
 You hear the chime of a cash register.
 The door opens.
 Really attack the gnome lord? [yn] (n) n
 The priest of Camaxtli intones:
 "Pilgrim, you enter a sacred place!"
 You have a forbidding feeling...
 The air crackles around the gnomish wizard.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 160 gold pieces
 Weapons
  E - the rustproof +0 Sunsword (weapon in hand)
 Armor
  r - an uncursed +0 orcish helm (being worn)
  G - an uncursed +0 pair of water walking boots (being worn)
  j - an uncursed +0 banded mail (being worn)
 Comestibles
  R - an uncursed food ration
 Scrolls
  M - an uncursed scroll of earth
 Tools
  h - an uncursed sack containing 1 item
  O - a bag of tricks (0:7)
  H - a magic marker (0:89)
 Gems/Stones
  g - an uncursed touchstone

Contents of the sack:
  a +0 pick-axe

Fletchius the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 5104 turns ago.
 You had 367 experience points, 273 more were needed to attain level 7.

Basics:
 You had 40 out of 60 hit points.
 You had all 18 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 160 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 16 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You could walk on water.
 You were warded.
 You were fast.
 You survived.

Vanquished creatures:
  2 small mimics
  a rock piercer
  4 shriekers
  a gnome lord
  a ghoul
  a little dog
  2 floating eyes
  a kitten
  a dwarf
  a homunculus
  a kobold lord
  5 rothes
  2 orc zombies
  5 iguanas
  2 acid blobs
  2 coyotes
  a gas spore
  a hobbit
  6 manes
  2 giant rats
  6 gnomes
  7 geckos
  8 jackals
  a fox
  2 kobolds
  4 goblins
 13 grid bugs
  a bat
  8 lichens
  a kobold zombie
  5 newts
98 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      An altar to Quetzalcoatl.
   Level 3:
      A general store, an altar.
   Level 4:
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Many shops, a temple, some fountains.

Goodbye Fletchius the Archeologist...

You quit in The Gnomish Mines on dungeon level 7 with 1948 points,
and 160 pieces of gold, after 5104 moves.
You were level 6 with a maximum of 60 hit points when you quit.

