Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-15 13:26:02, ended 2025-01-15 14:13:52.

Fletchius, lawful male dwarven Archeologist

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Fletchius the Field Worker  St:13 Dx:11 Co:16 In:13 Wi:16 Ch:9  Lawful
Dlvl:6  $:1300 HP:12(48) Pw:19(19) AC:6  Xp:5/297 T:2814 

Latest messages:
 The human zombie hits!
 You hit the human zombie.
 You miss the human zombie.
 You hit the human zombie!
 You hit the human zombie.
 You hit the human zombie.
 The human zombie just misses!
 You miss the human zombie.
 You miss the human zombie.
 The human zombie hits!
 You miss the human zombie.
 The human zombie just misses!
 You destroy the human zombie!
 There is a partly eaten newt corpse here; eat it? [ynq] (n) y
 You resume the last bite of your meal.
 You finish eating the newt corpse.
 The door resists!
 The door opens.
 "Hello, Fletchius!  Welcome to Kediri's delicatessen!"
 "Will you please leave your pick-axe outside?"
 You hit the rothe.
 You hit the rothe.
 The rothe hits!
 The rothe misses!
 The rothe misses!
 You hit the rothe.
 The rothe just misses!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 The rothe hits!
 The rothe just misses!
 The rothe bites!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You kill the rothe!
 You see here a rothe corpse.
 There is a rothe corpse here; eat it? [ynq] (n) y
 This rothe corpse tastes okay.
 You finish eating the rothe corpse.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 1300 gold pieces
 Amulets
  j - an uncursed amulet of life saving (being worn)
 Weapons
  R - a +0 sling
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor
  c - an uncursed +0 fedora
  y - an uncursed +0 orcish helm (being worn)
  L - an uncursed +0 orcish helm
  S - an uncursed +0 pair of leather gloves (being worn)
  T - a cursed +0 cloak of magic resistance (being worn)
  N - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - 2 uncursed food rations
  z - an uncursed orange
 Scrolls
  I - an uncursed scroll of magic mapping
 Potions
  r - a cursed potion of blindness
  C - an uncursed potion of booze
  s - a cursed potion of invisibility
  t - an uncursed potion of monster detection
  n - an uncursed potion of water
 Rings
  u - a cursed ring of cold resistance
  H - an uncursed ring of fire resistance
  p - an uncursed ring of invisibility
 Wands
  v - a cursed wand of locking (0:4)
  w - a cursed wand of undead turning (0:5)
 Tools
  h - an empty uncursed sack
  F - a bag of tricks (0:16)
  x - a cursed wooden harp
  Y - a blessed oil lamp
  e - a rusty +0 pick-axe (weapon in hand)
  V - an uncursed skeleton key
  i - an uncursed tin opener
  f - a tinning kit (0:35)
 Gems/Stones
  g - an uncursed touchstone

Fletchius the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2814 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 297 experience points, 23 more were needed to attain level 6.

Basics:
 You had 12 out of 48 hit points.
 You had all 19 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 1300 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 16 (limit:20).
 Your intelligence was 13 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You were skilled in pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had infravision.
 You were stealthy.
 You were warded.
 You were fast.
 Your life would have been saved.
 You were lucky.
 You survived.

Vanquished creatures:
  a ghost
  a human zombie
  a shrieker
  a paper golem
  4 giant ants
  a floating eye
  a kitten
  a dwarf
  3 hill orcs
  a rothe
  3 orc zombies
  2 wererats
  4 iguanas
  a coyote
  a hobbit
  2 giant rats
  a gnome
  6 garter snakes
  a gnome zombie
  4 jackals
  a fox
  4 goblins
  4 sewer rats
  4 grid bugs
  5 lichens
  5 newts
63 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains.
   Level 4:
   Level 5:
      Some fountains.
The Gnomish Mines: levels 3 to 6
   Level 3:
      Final resting place for
         nAugtY-Wiz-Elf-Fem-Cha, killed by a dwarf.
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, some fountains.

Goodbye Fletchius the Archeologist...

You quit in The Gnomish Mines on dungeon level 6 with 2694 points,
and 1300 pieces of gold, after 2814 moves.
You were level 5 with a maximum of 48 hit points when you quit.

