Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-02 14:31:48, ended 2025-02-02 14:50:29.

Fletchius, chaotic male elven Wizard

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Fletchius the Evoker      St:10 Dx:15 Co:12 In:20 Wi:5 Ch:11  Chaotic
Dlvl:2  $:49 HP:11(11) Pw:4(7) AC:8  Xp:1/14 T:490 

Latest messages:
 The door opens.
 You kill the fox!
 You see here 9 gold pieces.
 $ - 9 gold pieces.
 You see here a zinc wand.
 v - a zinc wand.
 What do you want to write with? [- ac-esv or ?*] v
 You write in the dust with a zinc wand.
 What do you want to write in the dust here? l
 The bugs on the floor slow down!
 What do you want to call? [b-hj-npr-v or ?*] v
 Call a zinc wand: slow mob
 The door opens.
 That door is closed.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? l
 The door crashes open!
 You see here 2 gold pieces.
 $ - 2 gold pieces.
 You find a hidden passage.
 "Hello, Fletchius!  Welcome to Ossipewsk's liquor emporium!"
 You see here a clear potion (for sale, 5 zorkmids).
 You see here a puce potion (for sale, 200 zorkmids).
 You see here a clear potion (for sale, 100 zorkmids).
 What do you want to drop? [$a-hj-np-v or ?*] ?
 You drop an uncursed potion of oil.
 Ossipewsk offers 125 gold pieces for your potion of oil.  Sell it? [ynaq] (y) y
 You sold an uncursed potion of oil for 125 gold pieces.
 You see here a ruby potion (for sale, 250 zorkmids).
 You see here a puce potion (for sale, 200 zorkmids).
 You see here a clear potion (for sale, 100 zorkmids).
 "For you, most gracious sir; only 100 zorkmids for this clear potion."
 w - a clear potion (unpaid, 100 zorkmids).
 A clear potion for 100 zorkmids.  Pay? [yn] (n) y
 You bought a clear potion for 100 gold pieces.
 "Thank you for shopping in Ossipewsk's liquor emporium!"
 What do you want to dip? [$a-fhj-np-w or ?*] ?
 What do you want to dip? [$a-fhj-np-w or ?*] <space>
 Never mind.
 What do you want to dip? [$a-fhj-np-w or ?*] ?
 What do you want to dip a clear potion into? [fhtw or ?*] t
 Your clear potion glows brown.
 Call a clear potion: 
 Really quit? [yn] (n) y
 Ossipewsk gratefully inherits all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) q

Inventory:
 Coins
  $ - 49 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  p - an uncursed +0 pair of speed boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed pancake
 Scrolls
  j - an uncursed scroll of create monster
  r - an uncursed scroll of create monster
  u - an uncursed scroll of enchant weapon
  k - a blessed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of haste self
 Potions
  h - an uncursed potion of healing
  f - an uncursed potion of object detection
  w - an uncursed potion of water
 Rings
  s - an uncursed ring of free action
  d - an uncursed ring of polymorph
  e - an uncursed ring of searching
 Wands
  c - a wand of sleep (0:8)
  v - a wand of slow monster (0:7)
 Tools
  n - an uncursed wooden flute

Fletchius the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 490 turns ago.
 You had 14 experience points, 6 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had 4 out of 7 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 49 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 5 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were very fast.
 You survived.

Vanquished creatures:
  a fox
  a kobold
  2 grid bugs
  a kobold zombie
  2 newts
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar, many fountains.
   Level 2: <- You were here.
      A potion shop, a fountain.

Goodbye Fletchius the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 155 points,
and 49 pieces of gold, after 490 moves.
You were level 1 with a maximum of 11 hit points when you quit.

