Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-03 01:30:55, ended 2025-02-04 01:01:29.

Fletchius, chaotic male elven Wizard

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Fletchius the Thaumaturge  St:13 Dx:15 Co:12 In:18 Wi:10 Ch:8  Chaotic
Dlvl:8  $:334 HP:42(42) Pw:4(67) AC:7  Xp:6/586 T:1909 

Latest messages:
 You miss the centipede.
 You miss the centipede.
 You hit the centipede!
 You kill the centipede!
 You hit the wolf!
 The wolf bites!
 The wolf bites!
 The wolf bites!
 In what direction? y
 The spell misses the wolf.
 In what direction? y
 The spell hits the wolf!
 You kill the wolf!
 The wolf bites!
 What do you want to zap? [cpS or ?*] ?
 What do you want to zap? [cpS or ?*] <space>
 Never mind.
 In what direction? h
 The spell hits the wolf!
 In what direction? h
 The spell hits the wolf!
 You kill the wolf!
 The wolf bites!
 In what direction? b
 The spell hits the wolf!
 In what direction? b
 The spell misses the wolf.
 The wolf bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 The wolf starts to attack you, but pulls back.
 The wolf starts to attack you, but pulls back.
 You hear water falling on coins.
 The wolf starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 You feel much better.
 You kill the wolf!
 You see here a wolf corpse.
 You have a little trouble lifting a wolf corpse.  Continue? [ynq] (q) y
 W - a wolf corpse.
 You rebalance your load.  Movement is difficult.
 What do you want to sacrifice? [W or ?*] W
 Your sacrifice is consumed in a burst of flame!
 You sense a conflict between Anhur and Ptah.
 Unluckily, you feel the power of Anhur decrease.
 Your movements are now unencumbered.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 334 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - a cursed +0 dunce cap
  b - an uncursed +0 cloak of magic resistance (being worn)
  V - an uncursed +0 leather armor (being worn)
 Comestibles
  T - an uncursed food ration
  z - an uncursed tripe ration
  G - an uncursed tripe ration
 Scrolls
  i - 2 uncursed scrolls of confuse monster
  t - an uncursed scroll of create monster
  N - an uncursed scroll of destroy armor
  n - an uncursed scroll of earth
  O - an uncursed scroll of enchant weapon
  A - an uncursed scroll of food detection
  y - an uncursed scroll of stinking cloud
  P - a cursed scroll of teleportation
 Spellbooks
  R - an uncursed spellbook of create monster
  Q - an uncursed spellbook of extra healing
  j - a blessed spellbook of force bolt
  k - a blessed spellbook of force bolt
  q - an uncursed spellbook of light
 Potions
  f - an uncursed potion of object detection
  g - an uncursed potion of restore ability
  h - an uncursed potion of see invisible
 Rings
  d - an uncursed +1 ring of increase damage (on left hand)
  l - a cursed -2 ring of increase damage
  e - an uncursed ring of sustain ability
 Wands
  S - a wand of light (0:13)
  c - a wand of make invisible (0:8)
  p - a wand of speed monster (0:4)
 Tools
  m - an uncursed bugle
  E - an uncursed blindfold
  C - an uncursed magic whistle
  B - an uncursed oil lamp (lit)
  D - an uncursed skeleton key

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 1909 turns ago.
 It was nighttime.
 You had 586 experience points, 54 more were needed to attain level 7.

Basics:
 You had all 42 hit points.
 You had 4 out of 67 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 334 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You aggravated monsters.
 You had a small damage bonus (+1).
 You were warded.
 You were fast.
 You were unlucky.
 You survived.

Vanquished creatures:
  a leather golem
  a chameleon
  3 wolves
  a shrieker
  7 gnome lords
  a gnomish wizard
  a floating eye
  a kitten
  5 dwarves
  a centipede
  a monkey
 an iguana
  a large kobold
  a giant rat
  2 cave spiders
 19 gnomes
  a gnome zombie
  a jackal
  a fox
  2 kobolds
  a goblin
  2 sewer rats
  a kobold zombie
  a newt
57 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      A scroll shop.
   Level 3:
   Level 4:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 8
   Level 5:
      A grave.
      Final resting place for
         OldGuy-Tou-Hum-Mal-Neu, killed by a wand.
   Level 6:
   Level 7:
   Level 8: <- You were here.
      Many shops, a temple, many fountains.

Goodbye Fletchius the Wizard...

You quit in The Gnomish Mines on dungeon level 8 with 3058 points,
and 334 pieces of gold, after 1909 moves.
You were level 6 with a maximum of 42 hit points when you quit.

