Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-10 13:23:26, ended 2025-02-11 00:43:16.

Fletchius, lawful male dwarven Archeologist

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Fletchius the Large Cat    St:18/** Dx:15 Co:17 In:16 Wi:16 Ch:8  Lawful
Dlvl:24 $:267 HP:36(36) Pw:62(62) AC:-1 HD:6 T:23297 

Latest messages:
 What do you want to call? [ghj-or-uwxAD-KTVXZ or ?*] t
 Call an iron ring: warning
 What do you want to put on? [mstAV or ?*] ?
 s - a wire ring (on left hand).
 What do you want to remove? [suH or ?*] s
 You can't.  It is cursed.
 What do you want to take off? [jknDI or ?*] k
 You finish taking off your boots.
 What do you want to wear? [kK or ?*] ?
 You finish your dressing maneuver.
 You can't jump very far.
 What do you want to take off? [jnDIK or ?*] K
 You finish taking off your boots.
 What do you want to wear? [kK or ?*] ?
 You finish your dressing maneuver.
 Wait!  There's something there you can't see!
 Its flesh is seared!
 You kill it!
 Wait!  There's something there you can't see!
 Its flesh is seared!
 You kill it!
 You see here a gremlin corpse.
 It misses!
 It hits!
 It bites!
 It hits!
 It chuckles.
 You feel slower.
 Its flesh is seared!
 You kill it!
 It hits!
 It misses!
 It bites!
 It misses!
 Its flesh is seared!
 You kill it!
 Wait!  There's something there you can't see!
 You attack thin air.
 Wait!  There's something there you can't see!
 You attack thin air.
 You turn into a large cat!
 Your armor falls around you!
 You shrink out of your cloak!
 You drop your gloves and weapon!
 Sunsword stops shining.
 You can no longer hold your shield!
 Your helm falls to the floor!
 Your boots are pushed off your feet!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 267 gold pieces
 Amulets
  u - a blessed amulet versus poison (being worn)
 Weapons
  R - a +0 elven dagger
 Armor
  K - an uncursed +0 pair of water walking boots
 Scrolls
  g - an uncursed scroll of earth
 Rings
  A - a blessed +3 ring of adornment
  m - a cursed ring of aggravate monster
  V - a cursed ring of fire resistance
  H - an uncursed +1 ring of gain constitution (on right paw)
  s - a cursed ring of polymorph (on left paw)
  t - an uncursed ring of warning
 Wands
  w - a blessed wand of cancellation (0:5)
  X - a wand of death (0:4)
  E - a wand of locking (0:7)
  Z - a wand of nothing (0:3)
  G - a wand of polymorph (0:5)
  r - a wand of secret door detection (0:14)
  T - a wand of sleep (0:3)
 Tools
  F - an uncursed bag of holding containing 29 items
  J - an empty uncursed bag of holding
  h - an uncursed sack containing 1 item
  i - an uncursed lock pick
  o - an uncursed magic whistle
  l - an uncursed oil lamp
  L - a +0 unicorn horn
 Gems/Stones
  x - a blessed luckstone

Contents of the sack:
  2733 gold pieces

Contents of the bag of holding:
  2650 gold pieces
  an uncursed slime mold
  10 uncursed food rations
  an uncursed pancake
  2 uncursed tripe rations
  2 uncursed tripe rations
  an uncursed lizard corpse
  a cursed scroll of teleportation
  an uncursed spellbook of detect treasure
  an uncursed spellbook of identify
  an uncursed potion of object detection
  an uncursed potion of water
  a potion of unholy water
  a blessed potion of oil
  an uncursed potion of paralysis
  an uncursed +1 ring of protection
  an uncursed +1 ring of protection
  a wand of slow monster (0:3)
  a wand of speed monster (0:3)
  a wand of cold (0:4)
  a wand of fire (0:5)
  a wand of magic missile (0:7)
  a wand of striking (0:4)
  a wand of striking (0:5)
  a wand of teleportation (0:0)
  a magic flute (0:1)
  an expensive camera (0:63)
  a +0 pick-axe
  an uncursed touchstone

Fletchius the Archeologist's attributes:

Background:
 You were in male large cat form.
 You were actually an Exhumer, a level 13 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 24.
 You entered the dungeon 23297 turns ago.
 It was the midnight hour.

Basics:
 You had all 36 hit points.
 You had all 62 energy points (spell power).
 You had 6 hit dice.
 Your armor class was -1.
 Your wallet contained 267 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/100.
 Your dexterity was 15.
 Your constitution was 17.
 Your intelligence was 16.
 Your wisdom was 16.
 Your charisma was 8.

Final Status:
 You were transformed.
 You were unencumbered.
 You were not wielding anything.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You had a small defense bonus (+5).
 You were warded.
 You were polymorphing periodically.
 You were polymorphed into a large cat.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  2 white dragons
  a baluchitherium
  a titanothere
  a captain
  a clay golem
  a nurse
 an ettin
  a ghost
  a queen bee
  a winged gargoyle
  2 giant mimics
  2 long worms
  a zruty
  a fire giant
  4 ogre kings
  2 umber hulks
  2 Elvenkings
  a large mimic
  2 wumpuses
  2 stalkers
 an air elemental
  a fire elemental
  3 earth elementals
  3 water elementals
  6 hill giants
  a black naga
  a xorn
  a giant zombie
  7 sergeants
  2 wargs
  a winter wolf
  3 small mimics
  a glass piercer
  a warhorse
  a xan
  4 ettin mummies
  5 quantum mechanics
  6 trolls
  3 sasquatches
  a wood golem
  3 gelatinous cubes
  4 pyrolisks
  2 large dogs
  2 freezing spheres
  2 flaming spheres
  5 shocking spheres
  2 large cats
  3 tigers
  a gargoyle
  a dwarf king
  2 ochre jellies
  3 leocrottas
 an energy vortex
  2 mountain centaurs
  2 stone giants
  2 elf mummies
  3 human mummies
  a red naga
  3 pit vipers
  a cobra
  a wraith
  a carnivorous ape
  3 ettin zombies
  3 leather golems
  4 Grey-elves
  9 soldiers
  a succubus
 an incubus
  a chameleon
  2 crocodiles
  7 giant beetles
  4 quivering blobs
  6 cockatrices
  5 wolves
  a lynx
  a panther
  4 gremlins
  a leprechaun
 an orc-captain
  2 iron piercers
  5 mumakil
  a giant spider
  3 horses
 an ice vortex
  a black light
  6 vampire bats
  4 forest centaurs
  3 gnome kings
  2 dwarf mummies
  2 brown puddings
  a rust monster
  2 owlbears
  5 yetis
  2 gold golems
  a werewolf
  5 Green-elves
  5 lizards
  a dingo
  a housecat
  5 jaguars
  a blue jelly
  a gray unicorn
  4 black unicorns
  3 dust vortices
  4 ravens
  3 plains centaurs
  9 apes
  a human zombie
  4 rope golems
 13 Woodland-elves
  5 soldier ants
  3 fire ants
 27 bugbears
  2 water nymphs
  3 mountain nymphs
 15 Mordor orcs
  9 Uruk-hai
  4 orc shamans
  2 rock piercers
  4 rock moles
  2 ponies
  5 fog clouds
  3 yellow lights
  a shrieker
  6 violet fungi
  7 gnome lords
  a gnomish wizard
  a kobold mummy
  a golden naga hatchling
  a gray ooze
  a barrow wight
  3 ghouls
  a straw golem
  2 paper golems
  6 giant ants
  2 floating eyes
  a kitten
  a dwarf
  a homunculus
  6 kobold lords
  a kobold shaman
  7 hill orcs
 15 rothes
  4 rabid rats
  a centipede
  3 giant bats
  9 orc zombies
  7 dwarf zombies
  2 wererats
  2 werejackals
 13 iguanas
 27 killer bees
  2 acid blobs
  5 coyotes
  2 hobbits
 22 manes
  a large kobold
 24 hobgoblins
  6 giant rats
  7 cave spiders
  2 brown molds
  a yellow mold
  2 green molds
  3 red molds
 17 gnomes
  8 garter snakes
  5 gnome zombies
  7 geckos
  4 jackals
  4 foxes
  4 kobolds
  9 goblins
  5 sewer rats
  6 grid bugs
  3 bats
 10 lichens
  a kobold zombie
 12 newts
673 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 24
   Level 1:
      A fountain.
   Level 2:
      Some altars, many fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some altars, a fountain.
   Level 4:
      An altar, a fountain.
   Level 5:
      A scroll shop.
   Level 6:
      An altar to Quetzalcoatl, a fountain.
   Level 7:
      An altar, some fountains.
   Level 8:
      Many fountains.
   Level 9:
      An altar to Quetzalcoatl, a fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
      A temple, a sink.
   Level 11:
      Many fountains.
   Level 12:
      A very big room.
   Level 13:
   Level 14:
   Level 15:
      A fountain, a grave.
      Summoned by Lord Carnarvon.
   Level 16:
      A primitive area.
   Level 17:
   Level 18:
      A fountain.
   Level 19:
      A fountain.
   Level 20:
      A fountain, a grave.
   Level 21:
      An altar to Quetzalcoatl.
   Level 22:
      A fountain, a grave.
   Level 23:
      A fountain, a sink.
   Level 24: <- You were here.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains, some trees.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Goodbye Fletchius the Archeologist...

You quit in The Dungeons of Doom on dungeon level 24 with 127238 points,
and 5650 pieces of gold, after 23297 moves.
You were level 13 with a maximum of 115 hit points when you quit.

