Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-30 03:00:26, ended 2025-04-30 19:41:35.

Fletchius, chaotic male elven Wizard

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Fletchius the Conjurer    St:11 Dx:11 Co:13 In:20 Wi:8 Ch:9  Chaotic
Dlvl:5  $:483 HP:42(42) Pw:60(60) AC:7  Xp:5/290 T:1431 

Latest messages:
 F - a cursed lamp called magic.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Fletchius, the elven Wizard, welcome back to NetHack!
 Be careful!  New moon tonight.
 What do you want to dip? [$befhlnorsu-wAD-F or ?*] h
 Dip an uncursed potion of confusion into the fountain? [yn] (n) y
 Your potion of confusion dilutes.
 What do you want to dip? [$befhlnorsu-wAD-F or ?*] h
 Dip an uncursed diluted potion of confusion into the fountain? [yn] (n) y
 Your diluted potion of confusion dilutes further.
 A feeling of loss comes over you.
 A watchman yells:
 "Hey, stop using that fountain!"
 The priestess of Thoth intones:
 "Pilgrim, you enter a sacred place!"
 You have a forbidding feeling...
 What do you want to drop? [$befhlnorsu-wAD-F or ?*] /
 You don't have that object.
 What do you want to drop? [$befhlnorsu-wAD-F or ?*] ?
 An uncursed potion of water lands on the altar.
 What do you want to drop? [$behlnorsu-wAD-F or ?*] h
 An uncursed potion of water lands on the altar.
 What do you want to drop? [$belnorsu-wAD-F or ?*] /
 You don't have that object.
 What do you want to drop? [$belnorsu-wAD-F or ?*] ?
 A potion of water lands on the altar.
 E - 3 uncursed potions of water.
 What do you want to dip? [$belnorsu-wAD-F or ?*] E
 What do you want to dip 3 uncursed potions of water into? [DE or ?*] D
 Your 3 potions of water glow with a light blue aura.
 Unknown command ' '.
 What do you want to dip? [$belnorsu-wAEF or ?*] ?
 What do you want to dip a cursed lamp called magic into? [E or ?*] E
 Your lamp called magic glows amber.
 What do you want to dip? [$belnorsu-wAEF or ?*] ?
 What do you want to dip an uncursed lamp called magic into? [E or ?*] E
 Your lamp called magic glows with a light blue aura.
 What do you want to rub? [F or ?*] E
 That is a silly thing to rub.
 What do you want to rub? [F or ?*] F
 You now wield a blessed lamp called magic.
 Nothing happens.
 What do you want to rub? [F or ?*] F
 In a cloud of smoke, a djinni emerges!
 The djinni speaks.
 "You disturbed me, fool!"
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 483 gold pieces
 Weapons
  w - the +0 Sting
 Armor
  v - an uncursed +0 dwarvish iron helm (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  u - an uncursed scroll of blank paper
 Spellbooks
  l - a blessed spellbook of force bolt
 Potions
  E - a potion of holy water
 Rings
  s - a cursed ring of aggravate monster
  e - an uncursed ring of invisibility
 Wands
  r - a wand of magic missile (0:1)
 Tools
  o - an uncursed bugle
  n - a magic marker (0:80)
  F - a blessed oil lamp (weapon in hand)
  A - an uncursed skeleton key

Fletchius the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1431 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 290 experience points, 30 more were needed to attain level 6.

Basics:
 You had all 42 hit points.
 You had all 60 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 483 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (peak:13, limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a tool.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
  3 gnome lords
  3 gnomish wizards
  a floating eye
  3 dwarves
  2 coyotes
  2 hobbits
  2 giant rats
  a yellow mold
  a green mold
 16 gnomes
  3 garter snakes
  a jackal
  4 grid bugs
  a bat
  2 newts
46 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      Many shops, a temple, some fountains.

Goodbye Fletchius the Wizard...

You quit in The Gnomish Mines on dungeon level 5 with 1873 points,
and 483 pieces of gold, after 1431 moves.
You were level 5 with a maximum of 42 hit points when you quit.

