Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-05 01:04:02, ended 2025-05-06 16:15:21.

Fletchius, chaotic male elven Wizard

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Fletchius the Thaumaturge  St:13 Dx:12 Co:15 In:19 Wi:11 Ch:10  Chaotic
Dlvl:2  $:86 HP:59(59) Pw:49(92) AC:9  Xp:7/1089 T:5111 

Latest messages:
 Perhaps that's why you cannot move it.
 You hear a door open.
 You hear a door open.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You see here a wooden ring.
 M - a wooden ring.
 You hear a door open.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Fletchius, the elven Wizard, welcome back to NetHack!
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 In what direction? l
 The boulder falls apart.
 The spell hits it.
 You see here 61 rocks.
 You hit it.
 You hit it.
 You attack thin air.
 Wait!  There's something there you can't see!
 You miss it.
 You hit it.
 You attack thin air.
 You see here 61 rocks.
 You see here 61 rocks.
 You see here 61 rocks.
 The gecko bites!
 You kill the gecko!
 With great effort you move the boulder.
 You see here a food ration.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 86 gold pieces
 Weapons
  z - a cursed +0 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  I - an uncursed very rusty +0 dwarvish iron helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  F - 2 uncursed slime molds
  U - an uncursed carrot
  v - 4 uncursed food rations
  T - an uncursed food ration
  H - an uncursed pear
  y - an uncursed lizard corpse
 Scrolls
  X - 2 uncursed scrolls of earth
  w - an uncursed scroll of enchant weapon
  q - a blessed scroll of light
  k - an uncursed scroll of light
  i - an uncursed scroll of magic mapping
  B - a cursed scroll of remove curse
  o - an uncursed scroll of stinking cloud
  C - a blessed scroll of teleportation
  j - an uncursed scroll of teleportation
  E - an uncursed scroll of teleportation
 Spellbooks
  L - an uncursed spellbook of charm monster
  r - an uncursed spellbook of cure sickness
  l - a blessed spellbook of force bolt
  V - an uncursed spellbook of healing
  m - an uncursed spellbook of sleep
 Potions
  g - a blessed potion of restore ability
  f - an uncursed potion of water
  A - an uncursed potion of water
 Rings
  u - an uncursed ring of free action
  M - a cursed -1 ring of gain constitution
  W - a cursed -1 ring of gain strength
  e - an uncursed ring of polymorph
  G - an uncursed ring of searching
  Q - an uncursed ring of shock resistance
  d - an uncursed ring of stealth
 Wands
  R - a blessed wand of cancellation (0:3)
  c - a wand of digging (0:3)
  D - a wand of make invisible (0:4)
  x - a wand of speed monster (0:2)
  Y - a wand of undead turning (0:5)
 Tools
  t - a cursed drum of earthquake (0:4)
  n - an uncursed bell
  J - an uncursed lock pick
  K - a cursed magic lamp
  p - an uncursed magic whistle
  s - an uncursed oil lamp

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in Sokoban, on level 2.
 You entered the dungeon 5111 turns ago.
 You had 1089 experience points, 191 more were needed to attain level 8.

Basics:
 You had all 59 hit points.
 You had 49 out of 92 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 86 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were fast.
 You were unlucky.
 You survived.

Vanquished creatures:
  a large mimic
  2 small mimics
  a giant beetle
  a wolf
  a horse
 an ice vortex
  a lizard
  a jaguar
  a raven
  a plains centaur
  2 gnome mummies
 an imp
 an orc shaman
  2 rock piercers
  a rock mole
  3 gnome lords
  2 gnomish wizards
  a black naga hatchling
  a golden naga hatchling
  a gray ooze
 an elf zombie
  a ghoul
  a straw golem
  a baby crocodile
  2 floating eyes
  2 kittens
  7 dwarves
  a rothe
  a giant bat
  4 orc zombies
  a dwarf zombie
 an iguana
 an acid blob
  a coyote
  a gas spore
  2 hobbits
  7 manes
  a large kobold
  a giant rat
  a cave spider
  a brown mold
  a yellow mold
  a red mold
 25 gnomes
  6 geckos
  5 jackals
  2 foxes
  2 kobolds
  a goblin
  a sewer rat
  4 grid bugs
  5 lichens
  6 newts
124 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
   Level 3:
   Level 4:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A fountain.
      Stairs up to Sokoban, level 5.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
Sokoban: levels 5 up to 2
   Level 2: <- You were here.
      Unsolved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Goodbye Fletchius the Wizard...

You quit in Sokoban on dungeon level 2 with 4772 points,
and 86 pieces of gold, after 5111 moves.
You were level 7 with a maximum of 59 hit points when you quit.

