Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-07 13:17:36, ended 2025-06-07 15:12:09.

Fletchius, chaotic male elven Wizard

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Fletchius the Thaumaturge  St:15 Dx:14 Co:13 In:20 Wi:11 Ch:8  Chaotic
Dlvl:11 $:891 HP:46(46) Pw:44(77) AC:5  Xp:7/1279 T:5608 

Latest messages:
 You hit the dwarf!
 You kill the dwarf!
 There is a partly eaten winter wolf corpse here; eat it? [ynq] (n) y
 You resume your meal.
 Your lamp called oil flickers considerably.
 You finish eating the winter wolf corpse.
 What do you want to zap? [chqL or ?*] ?
 In what direction? k
 Your lamp called oil seems about to go out.
 You see here an elven dagger.
 You see here a kobold corpse.
 There are several objects here.
 You see here a dagger.
 j - a broad pick.
 Your lamp called oil has gone out.
 There are several objects here.
 You see here a kobold corpse.
 You see here an elven dagger.
 What do you want to wield? [- jo or ?*] j
 The broad pick welds itself to your hands!
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You see here 6 rocks.
 You start digging.
 This wall is too hard to dig into.
 A trap door in the ceiling opens and a rock falls on your head!
 Fortunately, you are wearing a hard helmet.
 You miss the ice vortex.
 The ice vortex engulfs you!
 You hit the ice vortex.
 You hit the ice vortex.
 You are freezing to death!
 You destroy the ice vortex!
 You start digging.
 This wall is too hard to dig into.
 You see here 6 rocks.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You finish your prayer.
 The voice of Anhur rings out: 
 "Thou art arrogant, mortal."
 "Thou must relearn thy lessons!"
 You feel foolish!
 Goodbye level 8.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 891 gold pieces
 Weapons
  o - the fireproof +0 Sting
  j - a cursed -1 dwarvish mattock (weapon in hands)
 Armor
  H - a blessed +1 orcish helm (being worn)
  b - an uncursed fireproof +0 cloak of magic resistance (being worn)
  I - an uncursed +0 leather armor (being worn)
 Comestibles
  P - 3 uncursed food rations
  N - an uncursed tripe ration
 Scrolls
  Z - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  f - an uncursed spellbook of protection
  m - an uncursed spellbook of sleep
 Rings
  i - a cursed ring of conflict (on right hand)
  C - an uncursed ring of free action (on left hand)
  k - a cursed ring of polymorph
  d - an uncursed ring of shock resistance
 Wands
  q - a wand of digging (0:6)
  h - a wand of digging (0:2)
  c - a wand of opening (0:7)
  L - a wand of speed monster (0:4)
 Tools
  n - an uncursed bugle
  p - an uncursed figurine of a white unicorn
  X - an uncursed magic whistle
  r - an uncursed oil lamp
 Gems/Stones
  s - 2 uncursed worthless pieces of green glass
  t - an uncursed worthless piece of orange glass

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 5608 turns ago.
 You had 1279 experience points, 1 more was needed to attain level 8.

Basics:
 You had all 46 hit points.
 You had 44 out of 77 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 891 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (peak:12, limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mattock.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had infravision.
 You caused conflict.
 You were warded.
 You were fast.
 You had free action.
 You were unlucky.
 Anhur was angry with you.
 You survived.

Vanquished creatures:
  a frost giant
  a large mimic
  a giant zombie
  a winter wolf
  a hell hound pup
  a small mimic
  a large dog
  a tengu
  a python
  a carnivorous ape
  a giant beetle
  a panther
 an orc-captain
  a giant spider
 an ice vortex
  a black light
  a gnome king
  a dwarf mummy
  a gold golem
  a dwarf lord
  a raven
  a soldier ant
  a rock mole
  a pony
  a shrieker
 17 gnome lords
  3 gnomish wizards
 an elf zombie
  a giant ant
  a floating eye
  2 kittens
 14 dwarves
  a kobold lord
  3 hill orcs
  a monkey
  a wererat
  a werejackal
  2 iguanas
  3 acid blobs
  a gas spore
  6 hobbits
  a hobgoblin
  a red mold
 50 gnomes
  2 geckos
  2 jackals
  2 foxes
  a kobold
  3 goblins
  5 grid bugs
  a bat
  3 lichens
  3 kobold zombies
  6 newts
163 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
   Level 3:
      A general store, some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A health food store.
   Level 5:
      Many fountains.
      Oracle of Delphi.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Anhur, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.

Goodbye Fletchius the Wizard...

You quit in The Gnomish Mines on dungeon level 11 with 9145 points,
and 891 pieces of gold, after 5608 moves.
You were level 7 with a maximum of 46 hit points when you quit.

