Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-02 04:46:49, ended 2025-09-02 17:57:13.

Fletchius, lawful male dwarven Archeologist

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Fletchius the Investigator  St:10 Dx:13 Co:17 In:15 Wi:16 Ch:10  Lawful
Dlvl:6  $:629 HP:51(61) Pw:27(27) AC:8  Xp:6/397 T:4341 

Latest messages:
 You must have been exercising diligently.
 You descend the stairs.
 The kitten picks up a dwarvish cloak.
 The kitten drops a dwarvish cloak.
 You descend the stairs.
 You climb up the stairs.
 You descend the stairs.
 You see here a locked large box.
 You see here a locked large box.
 What do you want to use or apply? [af-hlnptuM or ?*] ?
 In what direction? .
 There is a locked large box here; unlock it? [ynq] (q) y
 You succeed in unlocking the box.
 There is an unlocked large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 A - a scroll of identify.
 B - a copper wand.
 What do you want to write with? [- agmnsBGN or ?*] B
 A lit field surrounds you!
 You write in the dust with a wand of light.
 What do you want to write in the dust here? l
 What do you want to read? [izAIJ or ?*] ?
 As you read the scroll, it disappears.
 Choose an item; use ESC to decline.
 y - a potion of holy water.
 You stop.  Your kitten is in the way!
 You descend the stairs.
 You see here a magenta potion.
 You hear a D flat squeak in the distance.
 C - a magenta potion.
 The giant bat bites!
 The giant bat bites!
 You hit the giant bat.
 The giant bat bites!
 The giant bat bites!
 You hit the giant bat.
 The giant bat bites!
 The giant bat bites!
 Unknown command ' '.
 The kitten bites the giant bat.
 The giant bat bites the kitten.
 Unknown command ' '.
 What do you want to rub? [gntM or ?*] ?
 You now wield an uncursed lamp called magic (lit).
 In a cloud of smoke, a djinni emerges!
 The djinni speaks.
 "It is about time!"
 The djinni vanishes.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 629 gold pieces
 Weapons
  s - a +0 elven dagger
  a - a blessed +2 bullwhip (alternate weapon; not wielded)
 Armor
  c - an uncursed +0 fedora
  F - an uncursed +0 orcish helm (being worn)
  b - a blessed +0 leather jacket (being worn)
 Comestibles
  p - an uncursed eucalyptus leaf
  k - 3 uncursed food rations
  v - 5 uncursed food rations
  x - an uncursed tin of jackal meat
 Scrolls
  z - an uncursed scroll of amnesia
  J - 3 uncursed scrolls of blank paper
  I - a blessed scroll of destroy armor
 Spellbooks
  i - an uncursed spellbook of force bolt
 Potions
  C - an uncursed potion of sleeping
  y - a potion of holy water
  r - an uncursed potion of water
 Rings
  G - an uncursed ring of regeneration (on left hand)
 Wands
  B - a wand of light (0:11)
 Tools
  h - an empty uncursed sack
  M - an uncursed brass lantern
  t - an uncursed oil lamp (lit) (weapon in hand)
  u - a +0 pick-axe
  l - an uncursed skeleton key
  f - a tinning kit (0:61)
 Gems/Stones
  N - an uncursed agate stone
  m - an uncursed jasper stone
  n - an uncursed luckstone
  g - an uncursed touchstone

Fletchius the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4341 turns ago.
 You had 397 experience points, 243 more were needed to attain level 7.

Basics:
 You had 51 out of 61 hit points.
 You had all 27 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 629 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 13 (limit:20).
 Your constitution was 17 (limit:20).
 Your intelligence was 15 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a tool.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You regenerated.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a soldier ant
  a rock mole
  a fog cloud
  a violet fungus
  a gray ooze
  2 elf zombies
  a paper golem
  2 giant ants
  3 homunculi
  2 rothes
  4 monkeys
  a dwarf zombie
  2 iguanas
  a hobbit
  2 large kobolds
  a hobgoblin
  a cave spider
  2 red molds
  a gnome
  4 jackals
  a fox
  3 kobolds
  3 goblins
  2 sewer rats
  9 grid bugs
  4 lichens
  6 newts
62 creatures vanquished.

Genocided species:
 killer bees
1 species genocided.

Voluntary challenges:
 You genocided 1 type of monster.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A delicatessen, a fountain.
   Level 3:
   Level 4:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6: <- You were here.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.

Goodbye Fletchius the Archeologist...

You quit in The Dungeons of Doom on dungeon level 6 with 2355 points,
and 629 pieces of gold, after 4341 moves.
You were level 6 with a maximum of 61 hit points when you quit.

