Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-10 01:01:20, ended 2025-11-12 00:06:03.

Fletchius, chaotic male elven Wizard

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Fletchius the Magician    St:25 Dx:18 Co:16 In:18 Wi:14 Ch:8  Chaotic
Dlvl:17 $:4256 HP:0(84) Pw:127(127) AC:4  Xp:10/9955 T:12894 

Latest messages:
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee just misses!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee's sting was poisoned!
 The poison doesn't seem to affect you.
 The killer bee stings!
 The killer bee's sting was poisoned!
 The poison doesn't seem to affect you.
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee's sting was poisoned!
 The poison doesn't seem to affect you.
 The killer bee stings!
 The killer bee stings!
 The killer bee misses!
 The killer bee stings!
 The killer bee misses!
 The killer bee misses!
 The killer bee stings!
 The killer bee stings!
 The killer bee misses!
 The killer bee stings!
 The killer bee stings!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 4256 gold pieces
 Amulets
  v - an uncursed amulet of ESP (being worn)
  Q - an uncursed amulet of reflection
 Weapons
  r - the rustproof +0 Magicbane (weapon in hand)
 Armor
  G - a blessed +0 dwarvish iron helm (being worn)
  C - a blessed +0 pair of gauntlets of power (being worn)
  F - an uncursed +0 pair of speed boots (being worn)
  b - a blessed +1 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of amnesia
 Potions
  V - 2 uncursed potions of water
  u - a potion of unholy water
 Rings
  X - an uncursed ring of fire resistance
  Z - a cursed ring of free action
  i - a blessed +2 ring of increase damage
  Y - a cursed ring of levitation
  q - an uncursed ring of searching
  a - an uncursed ring of shock resistance
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  T - a wand of cancellation (0:4)
  h - a wand of create monster (0:10)
  A - a wand of digging (0:5)
  W - a wand of digging (0:4)
  c - a cursed wand of enlightenment (0:7)
  I - a wand of locking (0:7)
  k - a wand of polymorph (0:5)
  o - a wand of secret door detection (0:14)
 Tools
  f - an uncursed sack containing 28 items
  H - a magic flute (0:2)
  O - a magic marker (0:54)
  g - a cursed magic marker (0:6)
  d - a cursed skeleton key
  m - a +0 unicorn horn
 Gems/Stones
  R - a blessed luckstone

Contents of the sack:
  an uncursed amulet of unchanging
  an uncursed tripe ration
  an uncursed lizard corpse
  an uncursed scroll of amnesia
  an uncursed scroll of charging
  a blessed scroll of confuse monster
  an uncursed scroll of confuse monster
  a blessed scroll of create monster
  a blessed scroll of earth
  an uncursed scroll of earth
  2 uncursed scrolls of enchant armor
  2 uncursed scrolls of enchant weapon
  3 uncursed scrolls of gold detection
  2 uncursed scrolls of light
  2 uncursed scrolls of remove curse
  an uncursed scroll of stinking cloud
  an uncursed spellbook of cancellation
  an uncursed spellbook of stone to flesh
  an uncursed potion of booze
  a blessed potion of fruit juice
  an uncursed potion of hallucination
  an uncursed potion of levitation
  an uncursed potion of see invisible
  an uncursed potion of sickness
  a potion of holy water
  a +0 pick-axe
  an uncursed worthless piece of blue glass
  2 uncursed worthless pieces of red glass

Fletchius the Wizard's attributes:

Background:
 You were a Magician, a level 10 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 17.
 You entered the dungeon 12894 turns ago.
 It was the midnight hour.
 You had 9955 experience points, 45 more were needed to attain level 11.

Basics:
 You had 0 out of 84 hit points.
 You had all 127 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 4256 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18, innate limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You had slower digestion.
 You were warded.
 You were very fast.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a ghost
  2 queen bees
  a giant mimic
  a long worm
  2 large mimics
  a wumpus
  2 stalkers
  a fire elemental
  a giant mummy
  a black naga
  a giant zombie
  a warg
  5 small mimics
  a xan
 an ettin mummy
  a quantum mechanic
  3 trolls
  a wood golem
  a large dog
  3 freezing spheres
  a shocking sphere
  a tiger
  2 leocrottas
 an elf mummy
  a pit viper
  a succubus
  a chameleon
  a crocodile
  a giant beetle
  4 quivering blobs
  2 wolves
  a winter wolf cub
  a leprechaun
 an iron piercer
  a mumak
  a giant spider
  a scorpion
  a horse
 an ice vortex
  a baby long worm
  2 black lights
  a vampire bat
  a gnome king
 an ogre
 an owlbear
  a werewolf
  3 lizards
  2 dingoes
  2 dwarf lords
  a blue jelly
  a white unicorn
  2 ravens
  2 gnome mummies
 an ape
  2 human zombies
  a rope golem
  6 soldier ants
  3 fire ants
  a bugbear
  3 wood nymphs
  a water nymph
  2 rock piercers
  a rock mole
  3 ponies
  4 fog clouds
  3 yellow lights
  a violet fungus
 11 gnome lords
  3 gnomish wizards
  a red naga hatchling
  a black naga hatchling
  2 guardian naga hatchlings
  3 gray oozes
  a barrow wight
  2 paper golems
  a baby crocodile
  5 giant ants
  2 little dogs
  5 floating eyes
  a kitten
 17 dwarves
  a homunculus
  a kobold lord
 12 hill orcs
  9 rothes
  2 centipedes
  2 giant bats
  5 orc zombies
  2 wererats
  a werejackal
  4 iguanas
 58 killer bees
 an acid blob
  a gas spore
  4 hobbits
  a manes
  a hobgoblin
  3 cave spiders
  3 brown molds
  2 yellow molds
  2 green molds
  a red mold
 52 gnomes
  a gnome zombie
  6 geckos
  5 jackals
  a fox
  4 goblins
  a sewer rat
  3 grid bugs
  a bat
  3 lichens
  2 kobold zombies
  7 newts
365 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 17
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Anhur.
   Level 4:
      A general store.
   Level 5:
      A fountain.
   Level 6:
      Many fountains.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
      An altar.
   Level 9:
   Level 10:
   Level 11:
      Some fountains.
   Level 12:
      A grave.
      A very big room.
      Final resting place for
         Daltwisney-Wiz-Elf-Fem-Cha, killed by a troll.
   Level 13:
      Summoned by Neferet the Green.
   Level 14:
      A general store, a fountain.
   Level 15:
      A primitive area.
   Level 16:
      A fountain.
   Level 17: <- You were here.
      An armor shop.
      Final resting place for
         you, killed by a killer bee, while frozen by a potion.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple to Anhur, some fountains, some trees.
   Level 6:
   Level 7:
   Level 9:
   Level 10:
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Fletchius     |
                  |     4256 Au      |
                  |   killed by a    |
                  |    killer bee    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fletchius the Wizard...

You died in The Dungeons of Doom on dungeon level 17 with 39811 points,
and 4256 pieces of gold, after 12894 moves.
You were level 10 with a maximum of 84 hit points when you died.

