Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-30 14:32:40, ended 2025-12-30 15:58:48.

Fletchius, lawful female dwarven Archeologist

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Fletchius the Digger       St:10 Dx:10 Co:13 In:14 Wi:16 Ch:9  Lawful
Dlvl:4  $:515 HP:22(25) Pw:5(5) AC:5  Xp:2/20 T:1162 

Latest messages:
 You swap places with your kitten.
 Drink from the fountain? [yn] (n) y
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 Drink from the fountain? [yn] (n) y
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n) y
 The water is contaminated!
 The flow reduces to a trickle.
 Drink from the fountain? [yn] (n) y
 The cool draught refreshes you.
 The fountain dries up!
 You hear the shrill sound of a guard's whistle.
 You don't have anything to drink.
 The watchman throws a spear!
 A spear misses you.
 A board beneath you squeaks a B note loudly.
 Really attack the gnome? [yn] (n) n
 You hear a B note squeak in the distance.
 You climb up the stairs.
 Really attack the gnome? [yn] (n) n
 What do you want to wield? [- as or ?*] e
 You don't have that object.
 What do you want to wield? [- as or ?*] <space>
 Never mind.
 What do you want to use or apply? [afghn or ?*] h
 e - a +1 pick-axe.
 What do you want to wield? [- aes or ?*] e
 e - a +1 pick-axe (weapon in hand).
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 Unknown command ' '.
 What do you want to use or apply? [ae-hn or ?*] ?
 What do you want to use or apply? [ae-hn or ?*] <space>
 Never mind.
 You see here 2 food rations.
 t - 2 food rations.
 A gush of water hits your right arm!
 Your pick-axe rusts!
 You see here a yellowish brown gem.
 u - a yellowish brown gem.
 What do you want to use or apply? [ae-hn or ?*] g
 What do you want to rub on the stone? [$u or ?*] u
 u - a worthless piece of yellowish brown glass.
 What do you want to drop? [$abd-hjnor-u or ?*] u
 You drop a worthless piece of yellowish brown glass.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 515 gold pieces
 Weapons
  s - a +1 ya
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor
  j - an uncursed +0 orcish helm (being worn)
  r - an uncursed +0 pair of kicking boots
  b - an uncursed burnt +0 leather jacket (being worn)
 Comestibles
  d - 3 uncursed food rations
  t - 2 uncursed food rations
 Tools
  h - an empty uncursed sack
  n - an uncursed lock pick
  e - a rusty +1 pick-axe (weapon in hand)
  f - a tinning kit (0:92)
 Gems/Stones
  o - an uncursed black opal
  g - an uncursed touchstone

Fletchius the Archeologist's attributes:

Background:
 You were a Digger, a level 2 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1162 turns ago.
 You had 20 experience points, 20 more were needed to attain level 3.

Basics:
 You had 22 out of 25 hit points.
 You had all 5 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 515 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (peak:14, limit:18/100).
 Your dexterity was 10 (limit:20).
 Your constitution was 13 (limit:20).
 Your intelligence was 14 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were stealthy.
 You had a small defense bonus (+4).
 You were warded.
 You were fast.
 You survived.

Vanquished creatures:
  a kitten
  a gnome zombie
  a jackal
  2 goblins
  a lichen
  a kobold zombie
  5 newts
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4: <- You were here.
   Level 5:
      Some shops, a temple, a fountain.

Goodbye Fletchius the Archeologist...

You quit in The Gnomish Mines on dungeon level 4 with 795 points,
and 515 pieces of gold, after 1162 moves.
You were level 2 with a maximum of 25 hit points when you quit.

