Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-30 21:05:57, ended 2025-05-07 17:45:39.

Fraggle, chaotic female elven Wizard

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Fraggle the Conjurer      St:25 Dx:12 Co:16 In:19 Wi:10 Ch:8  Chaotic
Dlvl:6  $:637 HP:0(33) Pw:24(36) AC:4  Exp:4 T:12646 

Latest messages:
 In what direction? n
 You remove the leash from your little dog.
 You are still in a pit.
 You crawl to the edge of the pit.
 What do you want to use or apply? [cknptBFHIKOPV or ?*] H
 You produce a strange whistling sound.
 A trap door opens up under you!
 You hear a chugging sound.
 The Uruk-hai wields a crude short sword!
 The Uruk-hai thrusts her crude short sword.
 The Uruk-hai hits!
 In what direction? h
 The sleep ray hits the Uruk-hai.
 The sleep ray hits the Uruk-hai.
 The sleep ray hits the Uruk-hai.
 What do you want to use or apply? [cknptBFHIKOPV or ?*] u
 You don't have that object.
 What do you want to use or apply? [cknptBFHIKOPV or ?*] <space>
 Never mind.
 You hit the Uruk-hai!
 You hit the Uruk-hai!
 You feel more confident in your weapon skills.
 You kill the Uruk-hai!
 The Uruk-hai shoots 2 poisoned crude arrows!
 The 1st poisoned crude arrow misses the kobold.
 The 1st poisoned crude arrow misses you.
 The 2nd poisoned crude arrow hits the kobold.
 The poison doesn't seem to affect the kobold.
 The kobold is killed!
 There is a broken door here.
 You see here a white-handed shield.
 You hit the Uruk-hai!
 The Uruk-hai shoots 2 poisoned crude arrows!
 You are hit by the 1st poisoned crude arrow.
 The poison doesn't seem to affect you.
 You are hit by the 2nd poisoned crude arrow.
 The poison doesn't seem to affect you.
 In what direction? l
 The sleep ray misses the Uruk-hai.
 The sleep ray hits the Uruk-hai.
 The Uruk-hai shoots 2 poisoned crude arrows!
 You are hit by the 1st poisoned crude arrow.
 The poison doesn't seem to affect you.
 You are hit by the 2nd poisoned crude arrow!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 637 gold pieces
 Weapons
  r - 8 +0 arrows
  N - a blessed +1 dagger (weapon in hand)
  a - 4 +0 daggers (at the ready)
 Armor
  v - an uncursed +0 elven leather helm (being worn)
  y - an uncursed +0 pair of gauntlets of power (being worn)
  J - an uncursed +0 pair of elven boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  s - an uncursed +0 dwarvish cloak
  S - an uncursed +0 leather armor (being worn)
 Scrolls
  l - an uncursed scroll of destroy armor named 100
  f - an uncursed scroll of identify
  i - an uncursed scroll of light
  q - 2 uncursed scrolls of teleportation named 100
 Potions
  g - an uncursed potion of full healing
  h - an uncursed potion of invisibility
  j - 2 uncursed potions of water
 Rings
  D - an uncursed ring of cold resistance
  d - an uncursed ring of teleport control
 Wands
  c - a wand of digging (0:5)
  P - a wand of light (0:10)
  V - a wand of magic missile (0:8)
  k - a wand of teleportation (0:6)
  F - a wand of teleportation (0:6)
  I - a blessed wand of undead turning (0:4)
 Tools
  n - an uncursed blindfold
  K - an expensive camera (0:59)
  p - an uncursed leash
  B - an uncursed lock pick
  H - an uncursed magic whistle
  t - a +0 pick-axe
  O - an uncursed tin whistle
 Gems/Stones
  m - an uncursed amethyst stone
  x - an uncursed aquamarine stone
  e - an uncursed topaz stone
  z - 2 uncursed worthless pieces of green glass
  L - an uncursed worthless piece of orange glass
  T - an uncursed worthless piece of red glass
  o - an uncursed worthless piece of white glass

Fraggle the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 12646 turns ago.
 You had 118 experience points, 42 more were needed to attain level 5.

Basics:
 You had 0 out of 33 hit points.
 You had 24 out of 36 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 637 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:8, peak:11, innate limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a large cat
  a watchman
  a quivering blob
  a leprechaun
  a dingo
  a raven
  2 human zombies
  a Woodland-elf
  a bugbear
  a wood nymph
  4 Uruk-hai
  2 rock piercers
  2 ponies
  a fog cloud
  2 shriekers
  3 gnome lords
  a red naga hatchling
  a black naga hatchling
  a straw golem
  3 giant ants
  2 little dogs
  a floating eye
  a kitten
  7 dwarves
  a homunculus
  2 kobold lords
  2 kobold shamans
  4 rothes
  2 centipedes
  4 giant bats
  2 dwarf zombies
  a wererat
  2 werejackals
 10 iguanas
  2 killer bees
  5 acid blobs
  3 coyotes
  a gas spore
  4 hobbits
  3 large kobolds
  2 hobgoblins
  2 giant rats
  2 cave spiders
  2 brown molds
  2 yellow molds
  a green mold
 19 gnomes
  a garter snake
  2 gnome zombies
  7 geckos
 17 jackals
  3 foxes
  8 kobolds
 11 goblins
 10 sewer rats
 21 grid bugs
  3 bats
 14 lichens
  4 kobold zombies
 10 newts
232 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1: "vault"
      A fountain.
   Level 2:
      A general store, some fountains.
   Level 3:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, an altar to Anhur.
   Level 5:
      An altar to Anhur, a fountain.
   Level 6:
      A throne.
   Level 7:
      A fountain, a sink, a grave.
   Level 8:
      Some fountains.
   Level 9:
      Many fountains.
   Level 10:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A general store, a temple, some fountains.
      Final resting place for
         you, killed by an orcish arrow,
         wheremadil-Wiz-Hum-Mal-Neu, killed by a soldier ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Fraggle      |
                  |      637 Au      |
                  |   killed by an   |
                  |   orcish arrow   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fraggle the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 1516 points,
and 637 pieces of gold, after 12646 moves.
You were level 4 with a maximum of 33 hit points when you died.

