Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-08 21:14:48, ended 2025-05-08 21:19:42.

Fraggle, chaotic male elven Wizard

  -------
  |.....|
  |.....|
  |..<.@|
  |...).|
  --.----

Fraggle the Evoker        St:14 Dx:15 Co:15 In:17 Wi:7 Ch:7  Chaotic
Dlvl:3  $:32 HP:0(13) Pw:7(7) AC:9  Exp:1 T:666  Burdened

Latest messages:
 s - 2 crude daggers (at the ready).
 In what direction? k
 The crude dagger misses the jackal.
 The jackal bites!
 The sewer rat bites!
 In what direction? k
 The spell hits the jackal!
 You kill the jackal!
 The sewer rat bites!
 You have a little trouble lifting s - a crude dagger (at the ready).
 The sewer rat bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 The sewer rat starts to attack you, but pulls back.
 The sewer rat starts to attack you, but pulls back.
 The sewer rat is killed!
 You finish your prayer.
 You feel that Anhur is pleased.
 You feel much better.
 There is nothing here to pick up.
 You swap places with your kitten.
 The grid bug bites!
 The kitten bites the grid bug.
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 The kitten bites the grid bug.
 The grid bug is killed!
 You swap places with your kitten.
 You hear some noises.
 The kitten misses the grid bug.
 The kitten misses the grid bug.
 The kitten bites the grid bug.
 The grid bug is killed!
 You swap places with your kitten.
 You swap places with your kitten.
 You have a little trouble lifting $ - 13 gold pieces.
 The door opens.
 You fall down the stairs.
 You miss the newt.
 The newt bites!
 You kill the newt!
 A trap door in the ceiling opens and a rock falls on your head!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 32 gold pieces
 Weapons
  s - 2 +0 orcish daggers (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +1 orcish helm
  t - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
  v - an uncursed +0 cloak of magic resistance
 Comestibles
  r - an uncursed slime mold
  q - an uncursed lichen corpse
 Scrolls
  k - a blessed scroll of confuse monster
  j - a blessed scroll of enchant armor
  i - an uncursed scroll of enchant weapon
  y - a cursed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  g - an uncursed potion of enlightenment
  w - an uncursed potion of gain energy
  h - an uncursed potion of paralysis
  f - a blessed potion of restore ability
  p - an uncursed potion of see invisible
 Rings
  e - an uncursed ring of fire resistance
  d - an uncursed ring of slow digestion
 Wands
  c - a wand of locking (0:7)
 Tools
  x - an empty uncursed unlocked chest
  o - an uncursed wooden harp
  n - an uncursed blindfold

Fraggle the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 666 turns ago.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had 0 out of 13 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 32 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  2 goblins
  5 sewer rats
  4 grid bugs
  a lichen
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A sink.
   Level 2:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a falling rock.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Fraggle      |
                  |      32 Au       |
                  |   killed by a    |
                  |   falling rock   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fraggle the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 137 points,
and 32 pieces of gold, after 666 moves.
You were level 1 with a maximum of 13 hit points when you died.

