Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-04 17:01:47, ended 2025-06-04 17:36:55.

Fraggle, neutral female gnomish Wizard

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Fraggle the Conjurer      St:9 Dx:17 Co:13 In:18 Wi:8 Ch:12  Neutral
Dlvl:2  $:0  HP:0(21) Pw:29(34) AC:9  Exp:3 T:1950 

Latest messages:
 Your movements are now unencumbered.
 You drop 40 arrows.
 Kadirli offers 640 gold pieces for your arrows.  Sell them? [ynaq] (y) y
 You sold 40 arrows for 640 gold pieces.
 You drop 6 arrows.
 Kadirli offers 6 gold pieces for your arrows.  Sell them? [ynaq] (y) y
 You sold 6 arrows for 6 gold pieces.
 You drop 6 arrows.
 Kadirli offers 6 gold pieces for your arrows.  Sell them? [ynaq] (y) y
 You sold 6 arrows for 6 gold pieces.
 You drop a flail.
 Kadirli offers 2 gold pieces for your flail.  Sell it? [ynaq] (y) y
 You sold a flail for 2 gold pieces.
 You see here a studded leather armor (for sale, 15 zorkmids).
 You have a little trouble lifting a studded leather armor.  Continue? [ynq] (q) y
 "For you, most gracious lady; only 15 zorkmids for this studded leather armor."
 You have a little trouble lifting R - a studded leather armor (unpaid, 15 zorkmids).
 Your movements are slowed slightly because of your load.
 You see here a crossbow (for sale, 40 zorkmids).
 "For you, honored lady; only 40 zorkmids for this crossbow."
 You have a little trouble lifting S - a crossbow (unpaid, 40 zorkmids).
 You see here a studded leather armor (for sale, 15 zorkmids).
 You have a little trouble lifting a studded leather armor.  Continue? [ynq] (q) y
 "For you, esteemed lady; only 15 zorkmids for this studded leather armor."
 T - a studded leather armor (unpaid, 15 zorkmids).
 You rebalance your load.  Movement is difficult.
 Really attack Kadirli? [yn] (n) y
 You miss Kadirli.
 Kadirli gets angry!
 Kadirli zaps a jeweled wand!
 Boing!
 Kadirli zaps a wand of striking!
 Boing!
 Kadirli zaps a wand of striking!
 Boing!
 Kadirli zaps a wand of striking!
 Boing!
 You drop a crossbow (unpaid, 54 zorkmids).
 You drop a studded leather armor (unpaid, 20 zorkmids).
 You drop a studded leather armor (unpaid, 20 zorkmids).
 Your movements are now unencumbered.
 Kadirli hits!
 Kadirli hits!
 You die...
 Kadirli takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  C - an uncursed amulet of change
 Weapons
  o - 7 +0 darts (at the ready)
  L - a +0 dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  H - a cursed +0 elven mithril-coat
 Comestibles
  v - an uncursed apple
  D - an uncursed fortune cookie
  q - 2 uncursed tripe rations
  z - 2 uncursed lichen corpses
 Scrolls
  B - an uncursed scroll of genocide
 Spellbooks
  s - an uncursed spellbook of detect unseen
 Potions
  f - a blessed potion of blindness
  g - an uncursed potion of paralysis
 Rings
  t - a blessed +4 ring of increase damage
  d - an uncursed ring of protection from shape changers (on right hand)
  e - an uncursed ring of slow digestion
  F - an uncursed ring of stealth
  u - an uncursed ring of teleport control
 Wands
  c - a wand of sleep (0:5)
 Tools
  A - an uncursed brass lantern
  J - a can of grease (0:4)
  I - a cursed mirror
  n - a cursed towel
 Gems/Stones
  E - 2 uncursed worthless pieces of black glass
  K - an uncursed touchstone

Fraggle the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1950 turns ago.
 You had 74 experience points, 6 more were needed to attain level 4.

Basics:
 You had 0 out of 21 hit points.
 You had 29 out of 34 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 8 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a floating eye
  a kitten
  a rothe
  a werejackal
 an acid blob
  2 manes
  a large kobold
  2 geckos
  3 jackals
  a fox
  a goblin
  3 sewer rats
  7 grid bugs
  2 lichens
  5 newts
32 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2: <- You were here.
      An armor shop, a fountain.
      Final resting place for
         you, killed by Ms. Kadirli; the shopkeeper.
   Level 3:
      A fountain, a grave.
   Level 4:
      A sink, a grave.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Fraggle      |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |   Kadirli; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fraggle the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 496 points,
and 0 pieces of gold, after 1950 moves.
You were level 3 with a maximum of 21 hit points when you died.

