Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-09 19:40:34, ended 2025-06-09 20:48:17.

Fraggle, neutral female gnomish Wizard

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Fraggle the Evoker        St:12 Dx:12 Co:16 In:19 Wi:7 Ch:11  Neutral
Dlvl:7  $:235 HP:0(16) Pw:6(12) AC:4  Xp:1/18 T:3935 

Latest messages:
 You have a very bad case of stomach acid.
 This small glob of gray ooze tastes okay.
 You finish eating the small glob of gray ooze.
 You hear someone cursing shoplifters.
 You have a forbidding feeling...
 You hear a door open.
 A dagger lands on the altar.
 A pair of iron shoes lands on the altar.
 A dwarvish cloak lands on the altar.
 A - an uncursed dagger (at the ready).
 Q - an uncursed pair of iron shoes.
 T - an uncursed dwarvish cloak.
 In what direction? k
 The dagger hits the monkey.
 You hit the monkey.
 The monkey hits!
 The monkey stole a blessed dagger.
 The monkey tries to run away with your dagger.
 You begin bashing monsters with your gloved hands.
 You miss the monkey.
 In what direction? u
 The spell hits the monkey!
 Really attack the watchman? [yn] (n) n
 Pick an object.
 You don't have enough energy to cast that spell.
 You hear water falling on coins.
 Pick an object.
 What do you want to wield? [- A or ?*] ?
 A - 2 uncursed daggers (wielded).
 In what direction? k
 The spell misses the monkey.
 You hear someone cursing shoplifters.
 You miss the monkey.
 What do you want to drink? [fghrR or ?*] g
 Magical energies course through your body.
 In what direction? h
 The spell misses the rothe.
 The spell hits the monkey!
 You kill the monkey!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The kobold picks up a blessed dagger.
 The kobold wields a blessed dagger!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Trenggalek looks at your corpse, shakes his head, and sighs.
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 235 gold pieces
 Weapons
  A - 2 +0 daggers (wielded)
 Armor
  B - an uncursed +0 pair of leather gloves (being worn)
  C - an uncursed +0 pair of high boots (being worn)
  Q - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  T - an uncursed +0 dwarvish cloak
 Scrolls
  j - a blessed scroll of create monster
  i - an uncursed scroll of enchant armor
  t - an uncursed scroll of fire
  S - an uncursed scroll of food detection
  k - 2 uncursed scrolls of identify
 Spellbooks
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of blindness
  r - an uncursed potion of booze
  R - a blessed potion of extra healing
  g - an uncursed potion of gain energy
  h - a blessed potion of sleeping
 Rings
  e - an uncursed ring of free action
  d - an uncursed ring of regeneration (on right hand)
 Wands
  m - a wand of enlightenment (0:14)
  c - a wand of light (0:12)
  w - a wand of slow monster (0:5)
 Tools
  L - a blessed can of grease (0:9)
  n - a magic marker (0:71)
  I - an uncursed skeleton key
  F - an uncursed tin whistle
 Gems/Stones
  u - an uncursed aquamarine stone
  V - 3 uncursed worthless pieces of blue glass
  M - an uncursed worthless piece of white glass

Fraggle the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3935 turns ago.
 You had 18 experience points, 2 more were needed to attain level 2.

Basics:
 You had 0 out of 16 hit points.
 You had 6 out of 12 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 235 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 7 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You were unskilled in dagger.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You regenerated.
 You had a small defense bonus (+2).
 You were warded.
 You are dead.

Vanquished creatures:
  2 small mimics
  a large cat
  2 watchmen
  a gnome lord
  a gnomish wizard
  a gray ooze
  3 dwarves
  2 monkeys
 an iguana
  2 acid blobs
  a coyote
  3 hobbits
  2 giant rats
  4 gnomes
  2 garter snakes
  a gnome zombie
  4 geckos
 15 jackals
  3 foxes
  a kobold
  3 goblins
  5 grid bugs
  2 bats
  4 lichens
  5 kobold zombies
  7 newts
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar.
   Level 2:
      Some fountains.
   Level 3:
      A general store, a fountain.
   Level 4:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A general store, a temple, some fountains.
      Final resting place for
         you, killed by a rothe.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Fraggle      |
                  |      235 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fraggle the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 594 points,
and 235 pieces of gold, after 3935 moves.
You were level 1 with a maximum of 16 hit points when you died.

