Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-11 15:41:56, ended 2025-01-21 05:46:28.

GDH, chaotic male orcish Wizard

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GDH the Mage              St:18/37 Dx:20 Co:18 In:21 Wi:21 Ch:12  Chaotic
Astral Plane $:2  HP:242(242) Pw:155(414) AC:-35 Exp:30 T:50589 

Latest messages:
 What do you want to name this amulet of life saving? Start Scumming is Lame!
 What do you want to name?
 What do you want to name this amulet of life saving? Took my time with this one because Wizards are so fun!
 What do you want to use or apply?
 h - a cursed scroll of genocide.
 s - a blessed scroll of taming.
 What do you want to read?
 As you read the scroll, it disappears.
 What monster do you want to genocide? [type the name] Silver Dragons
 Sent in some silver dragons.
 You hear a chugging sound.
 The Angel of Moloch zaps you with a magic missile!
 The magic missile misses the silver dragon.
 The magic missile whizzes by you!
 The magic missile bounces!
 The magic missile hits you!
 But it reflects from your armor!
 What do you want to read?
 As you read the scroll, it disappears.
 The neighborhood is friendlier.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 You feel the amulet draining your energy away.
 The neighborhood is friendlier.
 The silver dragon picks up a small shield.
 You hear some noises in the distance.
 The Angel of Ptah zaps a wand of death!
 The death ray hits the Angel of Moloch.
 The death ray hits the silver dragon.
 But it reflects from the silver dragon's scales!
 The death ray hits the Angel of Moloch.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 (For instructions type a '?')
 What do you want to call the silver dragon? Garrison Keilor
 (For instructions type a '?')
 What do you want to call the silver dragon? Jonas Salk
 (For instructions type a '?')
 What do you want to call the silver dragon? Kelly
 What do you want to sacrifice?
 You offer the Amulet of Yendor to Anhur...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Anhur booms: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2 gold pieces
 Amulets
  w - an uncursed amulet of life saving named Start Scumming is Lame! (being worn)
  U - an uncursed amulet of life saving named Took my time with this one because Wizards are so fun!
  z - the blessed Eye of the Aethiopica
 Weapons
  i - the blessed rustproof +6 Magicbane (weapon in hand)
 Armor
  H - a blessed greased +5 helm of brilliance (being worn)
  u - a blessed +2 pair of gauntlets of dexterity (being worn)
  f - a blessed +4 pair of speed boots (being worn)
  b - an uncursed greased fireproof +2 robe (being worn)
  v - a blessed +4 Hawaiian shirt (being worn)
  n - a blessed +5 silver dragon scale mail (being worn)
 Comestibles
  A - 5 uncursed K-rations
  X - 3 uncursed lumps of royal jelly
  G - 3 uncursed lizard corpses
 Scrolls
  t - a cursed scroll of teleportation
 Spellbooks
  O - the uncursed Book of the Dead
 Rings
  E - an uncursed ring of free action (on right hand)
  c - an uncursed +4 ring of increase damage (on left hand)
  p - an uncursed ring of levitation
 Wands
  y - a wand of cold (0:6)
  D - a wand of create monster (0:14)
  K - a wand of death (0:4)
  W - a wand of death (0:0)
  l - a wand of digging (0:8)
  d - a wand of digging (0:6)
  F - a cursed wand of digging (0:4)
  I - a wand of fire (0:3)
  N - a wand of secret door detection (0:14)
  q - a wand of slow monster (0:4)
  L - a wand of teleportation (0:6)
  Y - a wand of teleportation (0:4)
  k - a wand of teleportation (0:1)
 Tools
  V - a blessed greased bag of holding named Sokobag containing 84 items
  o - an uncursed greased sack named Emergency Bag NOT TO GO IN BoH!!! Cursed containing 4 items
  C - the Bell of Opening (0:0)
  R - a can of grease (0:16)
  J - the uncursed Candelabrum of Invocation (7 candles attached)
  e - a blessed magic lamp named found on DL 50 (lit)
  g - the blessed Master Key of Thievery
  r - an uncursed stethoscope
  B - an uncursed wet towel
  m - a blessed +0 unicorn horn named Cold Sleep Fire
 Gems/Stones
  j - a blessed luckstone

Contents of the sack named Emergency Bag NOT TO GO IN BoH!!! Cursed:
  an uncursed scroll of scare monster
  a blessed diluted potion of full healing
  a potion of holy water
  a wand of wishing (1:0)

Contents of the bag of holding named Sokobag:
  37498 gold pieces
  an uncursed amulet of life saving
  an uncursed amulet of life saving
  an uncursed amulet of life saving
  an uncursed amulet of life saving
  an uncursed amulet of magical breathing
  6 +4 daggers
  an uncursed greased +0 cloak of magic resistance named prayed turn 954
  an uncursed +0 mummy wrapping
  an uncursed cram ration
  4 uncursed K-rations
  an uncursed tripe ration
  3 uncursed lizard corpses
  an uncursed lizard corpse
  a blessed scroll of blank paper
  an uncursed scroll of charging
  an uncursed scroll of earth
  an uncursed scroll of earth
  a blessed scroll of enchant weapon
  an uncursed scroll of genocide
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of scare monster
  a blessed scroll of stinking cloud
  2 blessed scrolls of taming
  a blessed scroll of teleportation
  2 cursed scrolls of teleportation
  an uncursed spellbook of magic missile
  an uncursed spellbook of protection
  3 blessed greased diluted potions of full healing
  a blessed potion of speed
  an uncursed potion of speed
  a potion of holy water
  an uncursed potion of water
  an uncursed ring of conflict
  an uncursed ring of conflict
  an uncursed ring of invisibility named Nine Rings for Mortal Men No. 2
  a cursed ring of invisibility named Nine Rings for Mortal Men No. 1
  a cursed ring of polymorph
  an uncursed ring of polymorph control
  an uncursed ring of protection from shape changers
  an uncursed ring of sustain ability
  a cursed ring of teleportation
  a cursed ring of teleportation
  a wand of cold (0:2)
  a wand of fire (0:4)
  a wand of fire (0:1)
  a wand of fire (0:1)
  a wand of light (0:7)
  a wand of locking (0:4)
  a wand of secret door detection (0:12)
  a wand of sleep (0:2)
  a wand of undead turning (0:8)
  an uncursed bugle
  a magic marker (0:16)
  a magic marker (1:13)
  a magic marker (1:8)
  3 uncursed tallow candles
  an uncursed agate stone
  4 uncursed aquamarine stones
  an uncursed aquamarine stone
  2 uncursed black opals
  3 uncursed black opals
  an uncursed diamond
  5 uncursed diamonds
  an uncursed dilithium crystal
  4 uncursed emeralds
  3 uncursed emeralds
  7 uncursed fluorite stones
  an uncursed garnet stone
  4 uncursed jacinth stones
  an uncursed jade stone
  an uncursed jade stone
  an uncursed jasper stone
  3 uncursed jasper stones
  an uncursed jet stone
  an uncursed jet stone
  3 uncursed obsidian stones
  2 uncursed obsidian stones
  6 uncursed opals
  an uncursed ruby
  6 uncursed rubies
  an uncursed topaz stone
  an uncursed turquoise stone

GDH the Wizard's attributes:

Background:
 You were a Mage, a level 30 male orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 50589 turns ago.
 It was nighttime.
 You had 100146233 experience points.

Basics:
 You had all 242 hit points.
 You had 155 out of 414 energy points (spell power).
 Your armor class was -35.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/37 (limit:18/50).
 Your dexterity was 20 (base:18, innate limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 21 (base:16, innate limit:16).
 Your wisdom was 21 (base:16, innate limit:16).
 Your charisma was 12 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had infravision.
 You were invisible to others.
 You had teleport control.
 You had a moderate damage bonus (+4).
 You had a moderate defense bonus (+9).
 You were guarded.
 You took half physical damage.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Orcus
    Juiblex
the Wizard of Yendor (thrice)
    Famine
    Vlad the Impaler
  3 arch-liches
  a high priest
  a mastodon
    Medusa
  9 krakens
  3 master liches
  a ki-rin
  4 storm giants
  2 glass golems
  3 balrogs
  2 purple worms
  a gray dragon
  7 silver dragons
  6 red dragons
  3 white dragons
 an orange dragon
  3 black dragons
  4 blue dragons
  a green dragon
  2 yellow dragons
 14 minotaurs
  3 jabberwocks
the Dark One
  4 baluchitheria
 an Angel
  5 demiliches
  4 master mind flayers
  6 Olog-hai
  2 Nazgul
  4 pit fiends
  3 sandestins
  2 hell hounds
  3 titanotheres
  2 trappers
  a baby orange dragon
  2 baby yellow dragons
  a guardian naga
  3 disenchanters
 28 vampire lords
  5 skeletons
 12 aligned priests
  5 captains
  6 shades
  8 liches
  2 clay golems
  5 nurses
  2 ice devils
  3 nalfeshnees
  4 lurkers above
  2 Aleaxes
  3 frost giants
  6 golden nagas
  3 black puddings
 22 vampires
  8 lieutenants
  a watch captain
 31 ghosts
  a queen bee
  4 winged gargoyles
  3 mind flayers
  4 giant mimics
  5 long worms
  9 zruties
  6 fire giants
  6 ogre kings
  8 ice trolls
  a rock troll
  4 umber hulks
  a flesh golem
  6 Elvenkings
  5 doppelgangers
 14 hezrous
  4 bone devils
 13 large mimics
  2 wumpuses
  a fire vortex
  6 couatls
  5 stalkers
 12 air elementals
  6 fire elementals
  4 earth elementals
  4 water elementals
  2 hill giants
  2 giant mummies
  7 black nagas
 15 xorns
 17 giant zombies
  4 elf-lords
 22 sergeants
  7 barbed devils
  6 vrocks
  3 salamanders
 14 wargs
  2 winter wolves
  3 hell hound pups
 18 small mimics
  a glass piercer
  4 warhorses
  2 steam vortices
  7 xans
  6 ettin mummies
  5 ogre lords
  6 quantum mechanics
 13 trolls
  2 sasquatches
  5 wood golems
 an erinys
  6 mariliths
  3 sharks
  2 electric eels
  9 gelatinous cubes
  5 pyrolisks
  a large dog
  6 freezing spheres
  8 flaming spheres
  8 shocking spheres
  5 large cats
  7 tigers
 10 gargoyles
  2 dwarf kings
 14 tengu
  7 ochre jellies
 10 leocrottas
 an energy vortex
  3 mountain centaurs
  4 stone giants
  3 elf mummies
  4 human mummies
  a red naga
  2 green slimes
  5 pythons
  7 pit vipers
  8 cobras
 56 wraiths
  5 carnivorous apes
 14 ettin zombies
  4 leather golems
 10 Grey-elves
112 soldiers
  4 watchmen
  4 succubi
  5 horned devils
  7 incubi
  6 chameleons
  2 crocodiles
  4 giant beetles
  9 quivering blobs
 26 cockatrices
 10 wolves
  8 winter wolf cubs
  7 lynxes
  4 panthers
  7 gremlins
  6 spotted jellies
 55 leprechauns
  2 iron piercers
  6 mumakil
 14 giant spiders
  4 scorpions
  6 horses
  3 ice vortices
  9 black lights
 44 vampire bats
  2 forest centaurs
  5 gnome kings
  7 orc mummies
  7 dwarf mummies
  3 ogres
  5 brown puddings
  8 rust monsters
  7 owlbears
  4 yetis
  4 gold golems
  6 werewolves
 16 Green-elves
  3 piranha
 12 giant eels
 10 lizards
  9 chickatrices
  a dingo
  5 dogs
  2 housecats
  5 jaguars
  7 blue jellies
  2 white unicorns
  7 gray unicorns
  4 dust vortices
 20 ravens
  9 plains centaurs
  4 gnome mummies
 10 snakes
  a water moccasin
 11 apes
 21 human zombies
  5 rope golems
 11 Woodland-elves
 33 soldier ants
 12 fire ants
 20 bugbears
  5 imps
  6 lemures
  2 quasits
  4 wood nymphs
  9 water nymphs
  7 mountain nymphs
  5 Mordor orcs
 10 Uruk-hai
  3 orc shamans
  7 rock piercers
  5 rock moles
  4 ponies
  2 fog clouds
 15 yellow lights
  4 shriekers
  4 violet fungi
 29 gnome lords
 11 gnomish wizards
  9 kobold mummies
  2 red naga hatchlings
  2 black naga hatchlings
  2 golden naga hatchlings
  a guardian naga hatchling
  4 gray oozes
  3 barrow wights
 13 elf zombies
  6 ghouls
  2 straw golems
  3 paper golems
  a jellyfish
  a baby crocodile
 16 giant ants
  4 little dogs
 12 floating eyes
  7 kittens
 31 dwarves
 10 homunculi
  a kobold lord
  5 kobold shamans
 10 hill orcs
 13 rothes
  5 rabid rats
  5 centipedes
 11 giant bats
 10 monkeys
 21 orc zombies
 13 dwarf zombies
  5 wererats
  4 werejackals
 19 iguanas
 50 killer bees
  6 acid blobs
  8 coyotes
  5 gas spores
 15 hobbits
 18 manes
  5 large kobolds
 19 hobgoblins
  8 giant rats
  6 cave spiders
  2 brown molds
  4 yellow molds
  3 green molds
  2 red molds
 86 gnomes
 23 garter snakes
 20 gnome zombies
 10 geckos
 10 jackals
  3 foxes
  4 kobolds
  5 goblins
 13 sewer rats
 16 grid bugs
 14 bats
 16 lichens
 19 kobold zombies
 15 newts
2272 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used 6 wishes (2 for artifacts).

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple to Anhur.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 28
   Level 1: "Vault, Spellbook Storage"
      A fountain, a grave.
      One way stairs up to The Elemental Planes.
   Level 2: "Vault, mines on top"
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 3: "Vault"
      A fountain, a sink.
   Level 4:
   Level 5: "high lv spellbook near oracle"
      Many fountains.
      Oracle of Delphi.
   Level 6: "Sokoban on Left"
      Stairs up to Sokoban, level 5.
   Level 7:
      An armor shop.
   Level 8:
      A fountain.
   Level 9:
      A fountain.
   Level 10:
      A fountain.
   Level 11:
      A fountain, a grave.
   Level 12:
      A fountain.
      Portal to The Quest.
   Level 13:
      A fountain, a sink, a grave.
   Level 14: "black unicorn"
   Level 15:
      A grave.
   Level 16:
      A fountain.
   Level 17:
      A fountain, a sink, a grave.
      Portal to Fort Ludios.
   Level 18:
      A primitive area.
   Level 19:
      A fountain.
   Level 20:
      A fountain.
   Level 21: "first altar in main dungeon"
      A temple to Anhur, a fountain, a sink.
   Level 22:
      A fountain.
   Level 23:
      A temple, a grave.
   Level 24:
      A sink, a grave.
   Level 25:
      Some fountains, many trees.
   Level 26:
   Level 27:
   Level 28:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 29 to 51
   Level 29:
      A temple, many graves.
      Valley of the Dead.
   Level 30:
   Level 31:
   Level 32: "Juiblex"
      A fountain.
   Level 33: "Asmodeus"
   Level 34:
   Level 35: "Baalzebub"
   Level 36:
   Level 37: "Stairs to Vlad's"
      Stairs up to Vlad's Tower, level 36.
   Level 38:
   Level 39:
   Level 40: "Orcus"
      Some shops, an altar, many graves.
   Level 41:
   Level 42: "Wizard Tower Top"
   Level 43:
   Level 44:
   Level 45:
   Level 46: "Wizard Tower Entrance"
   Level 47:
   Level 48: "Fake Wizard Tower"
   Level 49:
   Level 50: "Vibrating Square Level"
   Level 51:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
      Some shops, a temple to Anhur, some fountains, a sink.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 5
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
      A temple to Anhur.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
Fort Ludios:
   Level 1:
Vlad's Tower: levels 36 up to 34
   Level 34:
   Level 35:
   Level 36:

Goodbye GDH the Demigod...

You and Kelly and Jonas Salk and Garrison Keilor
went to your reward with 2841470 points,
The Master Key of Thievery (worth 3500 zorkmids and 8750 points)
Magicbane (worth 3500 zorkmids and 8750 points)
The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
       7 rubies (worth 24500 zorkmids),
       7 emeralds (worth 17500 zorkmids),
       7 fluorite stones (worth 2800 zorkmids),
       6 diamonds (worth 24000 zorkmids),
       6 opals (worth 4800 zorkmids),
       5 black opals (worth 12500 zorkmids),
       5 aquamarine stones (worth 7500 zorkmids),
       5 obsidian stones (worth 1000 zorkmids),
       4 jacinth stones (worth 13000 zorkmids),
       4 jasper stones (worth 2000 zorkmids),
       2 jet stones (worth 1700 zorkmids),
       2 jade stones (worth 600 zorkmids),
       1 dilithium crystal (worth 4500 zorkmids),
       1 turquoise stone (worth 2000 zorkmids),
       1 topaz stone (worth 900 zorkmids),
       1 garnet stone (worth 700 zorkmids),
       1 agate stone (worth 200 zorkmids),
       6 amulets of life saving (worth 900 zorkmids),
       1 amulet of magical breathing (worth 150 zorkmids),
and 37500 pieces of gold, after 50589 moves.
You were level 30 with a maximum of 242 hit points when you ascended.

