Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-27 19:51:04, ended 2025-04-04 05:15:12.

GDH, neutral male human Barbarian

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                         ---------------------------
GDH the Reaver             St:25 Dx:18 Co:18 In:10 Wi:15 Ch:7  Neutral
Astral Plane $:0  HP:261(347) Pw:56(56) AC:-32 Exp:19 T:38003  Satiated

Latest messages:
 You are hit by a shower of missiles!
 The missiles bounce off!
 The Angel of Mitra swings her long sword.
 The Angel of Mitra hits!
 The Angel of Mitra swings her long sword.
 The Angel of Mitra misses!
 The Angel of Mitra hits!
 The Angel of Mitra casts a spell at you!
 You are hit by a shower of missiles!
 The missiles bounce off!
 The Angel of Moloch swings her long sword.
 The Angel of Moloch hits!
 The Angel of Moloch swings her long sword.
 The Angel of Moloch misses!
 The Angel of Moloch hits!
 The Angel of Moloch casts a spell at you!
 You are hit by a shower of missiles!
 The missiles bounce off!
 You hear a nearby zap.
 The wand misses the silver dragon.
 The Angel of Mitra zaps you with a magic missile!
 The magic missile whizzes by you!
 The magic missile hits the high priestess of Crom!
 The magic missile bounces!
 The magic missile hits the high priestess of Crom!
 The Angel of Moloch swings her long sword.
 The Angel of Moloch hits!
 The Angel of Moloch swings her long sword.
 The Angel of Moloch hits!
 The Angel of Moloch hits!
 The Angel of Moloch casts a spell at you!
 You are hit by a shower of missiles!
 The missiles bounce off!
 There is a high altar to Crom (neutral) here.
 What do you want to name?
 What do you want to name this amulet of life saving? All roles complete on NAO!
 What do you want to name?
 What do you want to name this luckstone? Thank you for reading my dump log.  Hang in there!
 What do you want to sacrifice?
 You offer the Amulet of Yendor to Crom...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Crom thunders: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided and extinct? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  C - an uncursed amulet of life saving named All roles complete on NAO! (being worn)
 Weapons
  h - the rustproof +6 Mjollnir
  Y - a blessed +6 silver saber (wielded in other hand)
  R - the blessed rustproof +7 Vorpal Blade (weapon in hand)
 Armor
  o - a blessed +6 elven leather helm (being worn)
  b - an uncursed rustproof +4 pair of gauntlets of power (being worn)
  x - a blessed burnt +4 pair of speed boots (being worn)
  w - a blessed burnt +4 cloak of magic resistance named prayed turn 2231 (being worn)
  O - a blessed +1 mummy wrapping
  Q - a blessed +4 silver dragon scale mail (being worn)
 Comestibles
  a - an uncursed lembas wafer
  p - an uncursed partly eaten lembas wafer
  G - 4 uncursed lumps of royal jelly
  j - 2 uncursed lizard corpses
 Spellbooks
  V - the uncursed Book of the Dead
 Rings
  g - an uncursed ring of free action (on right hand)
  A - a blessed ring of levitation
  q - an uncursed ring of polymorph control
  e - an uncursed ring of teleport control
 Wands
  I - a wand of cold (0:1)
  f - a wand of cold (0:0)
  v - a wand of death (1:3)
  i - a wand of death (1:1)
  z - a wand of digging (0:4)
  S - a wand of fire (0:2)
  m - a wand of lightning (0:1)
  P - a wand of secret door detection (0:11)
  J - a wand of striking (0:1)
  y - a wand of teleportation (0:2)
  c - a wand of teleportation (0:0)
 Tools
  D - a blessed greased bag of holding containing 77 items
  N - an uncursed sack containing 5 items
  B - the Bell of Opening (0:0)
  r - an uncursed blindfold
  U - the uncursed Candelabrum of Invocation (7 candles attached)
  T - the blessed Eyes of the Overworld (being worn)
  M - a magic marker (0:26)
  Z - the blessed Orb of Fate (0:4)
  s - an uncursed skeleton key
  k - an uncursed stethoscope
  E - a blessed +0 unicorn horn named Poison Shock Cold Sleep Dis Fire
 Gems/Stones
  d - the blessed Heart of Ahriman
  l - a blessed luckstone named Thank you for reading my dump log. Hang in there!

Contents of the bag of holding:
  1105 gold pieces
  an uncursed cram ration
  4 uncursed lembas wafers
  5 uncursed lumps of royal jelly
  an uncursed sprig of wolfsbane
  an uncursed lizard corpse
  2 uncursed lizard corpses
  5 blessed scrolls of blank paper
  2 cursed scrolls of blank paper
  an uncursed scroll of confuse monster
  an uncursed scroll of earth
  an uncursed scroll of enchant armor
  an uncursed scroll of gold detection
  an uncursed scroll of identify
  5 blessed scrolls of remove curse
  2 blessed scrolls of scare monster
  a cursed scroll of taming
  3 blessed diluted potions of full healing
  a blessed potion of speed
  3 potions of holy water
  a potion of unholy water
  an uncursed ring of free action
  an uncursed +1 ring of increase damage
  an uncursed ring of invisibility
  an uncursed ring of invisibility
  a cursed ring of polymorph
  an uncursed ring of searching
  an uncursed ring of searching
  an uncursed ring of slow digestion
  a cursed ring of teleportation
  a cursed ring of teleportation
  an uncursed ring of warning
  an uncursed ring of warning
  a wand of cold (0:7)
  a wand of cold (0:4)
  a wand of digging (0:7)
  a wand of digging (0:6)
  a wand of digging (0:4)
  a cursed wand of digging (0:8)
  a blessed wand of fire (0:3)
  a wand of fire (0:8)
  a wand of fire (0:7)
  a wand of fire (0:7)
  a wand of fire (0:6)
  a wand of fire (0:5)
  a wand of lightning (0:7)
  a wand of lightning (0:7)
  a wand of lightning (0:7)
  a wand of lightning (0:7)
  a wand of opening (0:3)
  a wand of polymorph (0:7)
  a wand of sleep (0:8)
  a wand of slow monster (0:3)
  a wand of striking (0:5)
  a wand of teleportation (0:6)
  an uncursed bugle
  a blessed can of grease (0:18)
  a magic marker (1:4)
  an uncursed agate stone
  an uncursed amber stone
  an uncursed amethyst stone
  3 uncursed aquamarine stones
  10 uncursed black opals
  4 uncursed chrysoberyl stones
  2 uncursed citrine stones
  7 uncursed diamonds
  5 uncursed emeralds
  an uncursed garnet stone
  an uncursed jacinth stone
  an uncursed jade stone
  an uncursed jasper stone
  2 uncursed jet stones
  an uncursed opal
  3 uncursed rubies
  an uncursed topaz stone
  2 uncursed turquoise stones
  a blessed touchstone

Contents of the sack:
  a blessed scroll of remove curse
  an uncursed scroll of scare monster
  a blessed diluted potion of full healing
  a potion of holy water
  a wand of wishing (1:1)

GDH the Barbarian's attributes:

Background:
 You were a Reaver, a level 19 male human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 38003 turns ago.
 It was nighttime.
 You had 2581275 experience points, 2538725 more were needed for level 20.

Basics:
 You had 261 out of 347 hit points.
 You had all 56 energy points (spell power).
 Your armor class was -32.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18/16, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding two weapons at once.
 You had basic skill with two weapon combat.

Final Attributes:
 You were the Envoy of Balance.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You were invisible to others.
 You were stealthy.
 You could teleport.
 You had a moderate defense bonus (+9).
 You were warded.
 You took half physical damage.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Orcus
    Juiblex
the Wizard of Yendor (5 times)
    Death (twice)
    Pestilence
    Famine (twice)
    Vlad the Impaler
  a high priest
  2 mastodons
    Medusa
 10 krakens
 an iron golem
  a ki-rin
  2 storm giants
  2 titans
  5 glass golems
  2 balrogs
    Thoth Amon
  5 purple worms
  a gray dragon
  5 silver dragons
  4 red dragons
 10 white dragons
 an orange dragon
  2 black dragons
  2 blue dragons
  a green dragon
  2 yellow dragons
 10 minotaurs
  4 jabberwocks
  6 baluchitheria
  8 Angels
  2 demiliches
  5 stone golems
  4 Olog-hai
  6 pit fiends
  3 sandestins
  2 hell hounds
  4 titanotheres
  2 trappers
  a guardian naga
 20 vampire lords
  5 skeletons
  a shopkeeper
 13 aligned priests
  6 captains
  5 shades
  a clay golem
  4 nurses
  4 ice devils
  5 nalfeshnees
  3 lurkers above
  3 Aleaxes
  2 frost giants
  7 ettins
  a golden naga
 11 black puddings
 31 vampires
  9 lieutenants
 25 ghosts
  a queen bee
  3 winged gargoyles
  5 giant mimics
  a long worm
  2 zruties
  2 fire giants
  9 ogre kings
  9 ice trolls
 64 rock trolls
  3 umber hulks
  3 flesh golems
  5 Elvenkings
  a doppelganger
  9 hezrous
  8 bone devils
  4 large mimics
  3 fire vortices
  a couatl
 12 stalkers
  5 air elementals
  3 fire elementals
  3 earth elementals
  3 water elementals
  3 hill giants
  3 giant mummies
  2 black nagas
  9 xorns
 13 giant zombies
 11 elf-lords
  7 sergeants
  a water demon
  3 barbed devils
  9 vrocks
  3 salamanders
  9 wargs
  2 winter wolves
  6 hell hound pups
 17 small mimics
  4 glass piercers
  2 warhorses
  a steam vortex
 11 xans
  7 ettin mummies
 11 ogre lords
  8 quantum mechanics
 17 trolls
  4 wood golems
  2 erinyes
  3 mariliths
  4 sharks
  8 electric eels
  6 gelatinous cubes
  a pyrolisk
  2 large dogs
  2 freezing spheres
  7 flaming spheres
  6 shocking spheres
  a large cat
  6 tigers
  6 gargoyles
  a dwarf king
  8 tengu
  7 ochre jellies
  6 leocrottas
  2 energy vortices
  4 mountain centaurs
  2 stone giants
 an elf mummy
  5 human mummies
  6 red nagas
  a green slime
  2 pythons
  3 pit vipers
  2 cobras
 34 wraiths
  3 carnivorous apes
 17 ettin zombies
  4 leather golems
  5 Grey-elves
 48 soldiers
  5 succubi
  4 horned devils
  5 incubi
  7 chameleons
  4 crocodiles
 15 giant beetles
  5 quivering blobs
 11 cockatrices
  7 wolves
  a winter wolf cub
  3 lynxes
  4 panthers
 61 gremlins
  2 spotted jellies
 44 leprechauns
  4 orc-captains
  4 iron piercers
  5 mumakil
  8 giant spiders
  6 scorpions
  6 horses
  a baby long worm
 11 black lights
  9 vampire bats
  7 forest centaurs
  6 gnome kings
 an orc mummy
  4 dwarf mummies
111 ogres
  a brown pudding
  6 rust monsters
 10 owlbears
  5 yetis
  a gold golem
  4 werewolves
  9 Green-elves
  4 piranha
 14 giant eels
  7 lizards
  4 chickatrices
  3 dingoes
  a dog
  3 jaguars
  2 dwarf lords
  3 blue jellies
  4 black unicorns
  4 dust vortices
  5 ravens
 13 Kop Kaptains
  2 gnome mummies
  8 snakes
  4 water moccasins
  5 apes
 24 human zombies
  3 rope golems
 10 Woodland-elves
 15 soldier ants
 12 fire ants
  2 bugbears
 an imp
  6 quasits
  8 wood nymphs
  5 water nymphs
  3 mountain nymphs
 24 Mordor orcs
 10 Uruk-hai
  8 orc shamans
  3 rock piercers
  3 rock moles
  3 ponies
  3 fog clouds
  9 yellow lights
  a shrieker
  5 violet fungi
 21 gnome lords
  8 gnomish wizards
 13 Kop Lieutenants
  3 kobold mummies
  6 gray oozes
  3 barrow wights
 18 elf zombies
 14 ghouls
  4 straw golems
  3 paper golems
  5 jellyfish
 22 giant ants
  a little dog
  5 floating eyes
  a kitten
 23 dwarves
  3 homunculi
  a kobold lord
  2 kobold shamans
 21 hill orcs
  7 rothes
  a rabid rat
  3 centipedes
  4 giant bats
 44 Kop Sergeants
  a monkey
  9 orc zombies
 22 dwarf zombies
  2 werejackals
  9 iguanas
 28 killer bees
  5 acid blobs
  3 coyotes
  2 gas spores
 11 hobbits
  9 manes
  4 large kobolds
  5 hobgoblins
  3 giant rats
  6 cave spiders
  2 brown molds
  2 yellow molds
  2 red molds
 65 gnomes
128 Keystone Kops
 12 garter snakes
  7 gnome zombies
 10 geckos
 19 jackals
  4 foxes
  3 goblins
 12 sewer rats
 12 grid bugs
  3 bats
 13 lichens
 10 kobold zombies
 13 newts
2139 creatures vanquished.

Genocided or extinct species:
 gremlins
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 small mimics
 large mimics
 giant mimics
 liches
 demiliches
 master liches
 arch-liches
 ogres (extinct)
 disenchanters
 soldiers (extinct)
 erinyes (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
22 species genocided.
3 species extinct.

Voluntary challenges:
 You genocided 22 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used 10 wishes (5 for artifacts).

The Elemental Planes:
   Astral Plane: <- You are here.
      Many temples.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 28
   Level 1: "Food stash"
      A fountain, a sink.
      One way stairs up to The Elemental Planes.
   Level 2: "Vault, Mines on Right"
      A scroll shop, an altar to Crom.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a sink.
   Level 4:
      A general store.
   Level 5:
      Oracle of Delphi.
   Level 6: "Sokoban on right"
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8:
      A fountain.
   Level 9:
   Level 10:
   Level 11:
      A grave.
      Portal to The Quest.
   Level 12:
      Portal to Fort Ludios.
   Level 13:
      Some fountains.
   Level 14:
      A fountain.
   Level 15:
      A fountain.
   Level 16:
      A primitive area.
   Level 17:
      An untended shop, an altar to Crom, many fountains.
   Level 18: "Level Teleporter"
   Level 19:
      A temple, a fountain.
   Level 20:
      A temple to Crom, a fountain, a grave.
   Level 21:
      A general store, some fountains.
   Level 22:
      A temple to Crom, a grave.
   Level 23: "Level Teleporter"
      A temple, a grave.
   Level 24:
   Level 25:
      Many fountains.
   Level 26: "Level Teleporter"
   Level 27:
   Level 28:
      A fountain.
      The castle (play notes "CGEAF" to open or close drawbridge).
      Connection to Gehennom.
Gehennom: levels 29 to 50
   Level 29:
      A temple, many graves.
      Valley of the Dead.
   Level 30:
   Level 31: "Asmodeus"
   Level 32:
   Level 33:
   Level 34: "Juiblex"
      A fountain.
   Level 35: "Baalzebub"
   Level 36:
   Level 37:
   Level 38:
   Level 39:
   Level 40: "Vlad's on Left"
      Stairs up to Vlad's Tower, level 39.
   Level 41:
   Level 42: "Orcus"
      Some shops, an altar.
   Level 43:
   Level 44: "Wizard Tower Top"
   Level 45:
   Level 46:
   Level 47: "Fake Wizard Tower"
   Level 48: "Wizard Tower Portal"
   Level 49:
   Level 50:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
      Final resting place for
         ccritter-Wiz-Elf-Mal-Cha, killed by a werejackal,
         TeopoErwen-Wiz-Orc-Mal-Cha, killed by a gnome mummy.
   Level 4:
   Level 5:
      Many shops, a temple, many fountains.
   Level 6: "Gray Unicorn"
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 6
   Level 1:
      Many trees.
      Completed quest for Pelias.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      An altar.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
Fort Ludios:
   Level 1:
Vlad's Tower: levels 39 up to 37
   Level 37:
   Level 38:
   Level 39:

Goodbye GDH the Demigod...

You went to your reward with 2353124 points,
The Heart of Ahriman (worth 2500 zorkmids and 6250 points)
Mjollnir (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
Vorpal Blade (worth 4000 zorkmids and 10000 points)
The Eyes of the Overworld (worth 2500 zorkmids and 6250 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
      10 black opals (worth 25000 zorkmids),
       7 diamonds (worth 28000 zorkmids),
       5 emeralds (worth 12500 zorkmids),
       4 chrysoberyl stones (worth 2800 zorkmids),
       3 rubies (worth 10500 zorkmids),
       3 aquamarine stones (worth 4500 zorkmids),
       2 turquoise stones (worth 4000 zorkmids),
       2 citrine stones (worth 3000 zorkmids),
       2 jet stones (worth 1700 zorkmids),
       1 jacinth stone (worth 3250 zorkmids),
       1 amber stone (worth 1000 zorkmids),
       1 topaz stone (worth 900 zorkmids),
       1 opal (worth 800 zorkmids),
       1 garnet stone (worth 700 zorkmids),
       1 amethyst stone (worth 600 zorkmids),
       1 jasper stone (worth 500 zorkmids),
       1 agate stone (worth 200 zorkmids),
       1 jade stone (worth 300 zorkmids),
       1 amulet of life saving (worth 150 zorkmids),
and 1105 pieces of gold, after 38003 moves.
You were level 19 with a maximum of 347 hit points when you ascended.

