Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-04 14:29:33, ended 2025-04-27 21:15:09.

GDH, lawful male human Priest

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GDH the High Priest          St:18/22 Dx:18 Co:18 In:22 Wi:23 Ch:18  Lawful
Astral Plane $:2  HP:373(373) Pw:362(449) AC:-38 Exp:30 T:49627  Satiated

Latest messages:
 The Angel of Chih Sung-tzu zaps you with a magic missile!
 The magic missile hits the high priestess of Shan Lai Ching!
 The magic missile whizzes by you!
 The high priestess of Shan Lai Ching casts a spell!
 The high priestess of Shan Lai Ching looks better.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 What do you want to use or apply?
 What do you want to write on?
 What type of scroll do you want to write? Genocide
 w - a cursed scroll of genocide.
 The Angel of Chih Sung-tzu coughs!
 The Angel of Chih Sung-tzu coughs!
 The soldier ant coughs!
 What do you want to read?
 As you read the scroll, it disappears.
 What monster do you want to genocide? [type the name] gray dragons
 Sent in some gray dragons.
 The soldier ant coughs!
 The soldier ant coughs!
 The soldier ant coughs!
 You feel the amulet draining your energy away.
 The neighborhood is friendlier.
 The gray dragon breathes fragments!
 The blast of missiles hits the priest of Shan Lai Ching!
 The blast of missiles bounces!
 The blast of missiles hits the priest of Shan Lai Ching!
 The gray dragon bites the priest of Shan Lai Ching.
 The gray dragon hits the priest of Shan Lai Ching.
 The gray dragon hits the priest of Shan Lai Ching.
 The soldier ant coughs!
 The soldier ant coughs!
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 (For instructions type a '?')
 What do you want to call the gray dragon? Papa Frankie
 What do you want to name?
 What do you want to name this luckstone? have a safe and blessed day
 What do you want to sacrifice?
 You offer the Amulet of Yendor to Shan Lai Ching...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Shan Lai Ching thunders: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of extinct species? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2 gold pieces
 Amulets
  n - an amulet of life saving
  V - an amulet of reflection named Good game, despite orcish town (being worn)
 Weapons
  Y - the blessed rustproof +7 Excalibur (weapon in hand)
  W - the blessed rustproof +7 Sunsword (alternate weapon; not wielded)
 Armor
  P - the blessed +5 Mitre of Holiness (being worn)
  T - a fireproof +4 pair of leather gloves named Sunsword is highly underrated (being worn)
  c - a blessed +4 pair of speed boots (being worn)
  M - a blessed +2 oilskin cloak
  b - a blessed fireproof +4 robe named prayed 6280 (being worn)
  A - a blessed +4 T-shirt with text "The Hellhound Gang" (being worn)
  s - a blessed greased +4 gray dragon scale mail (being worn)
 Comestibles
  m - a K-ration
  u - 2 lembas wafers
  Q - 2 lizard corpses
 Scrolls
  N - 2 cursed scrolls of blank paper
  J - a scroll of earth
  i - 2 scrolls of gold detection
 Spellbooks
  x - the Book of the Dead
 Rings
  a - a ring of free action (on right hand)
  X - a ring of levitation
  G - a ring of teleport control
 Wands
  E - a wand of cold (0:2)
  p - a wand of death (2:5)
  B - a wand of digging (0:7)
  k - a wand of fire (0:6)
  H - a wand of lightning (1:3)
  f - a wand of sleep (0:5)
  d - a wand of teleportation (0:8)
  l - a wand of teleportation (0:0)
  L - a wand of wishing (1:2)
 Tools
  U - a blessed bag of holding containing 94 items
  Z - a sack containing 4 items
  R - the Bell of Opening (0:2)
  t - a blindfold
  I - the Candelabrum of Invocation (7 candles attached)
  r - a magic marker (0:55)
  C - a magic marker (0:35)
  S - a skeleton key
  z - a stethoscope
  j - a blessed +0 unicorn horn named Cold Poison Shock Sleep Fire Dis
 Gems/Stones
  v - a blessed luckstone named have a safe and blessed day

Contents of the bag of holding:
  6621 gold pieces
  an amulet of life saving
  an amulet of life saving
  an amulet of life saving
  an amulet of life saving
  the rustproof +0 Ogresmasher
  a +0 pair of water walking boots
  a +0 mummy wrapping
  a clove of garlic
  3 eucalyptus leaves
  6 K-rations
  4 lumps of royal jelly
  a sprig of wolfsbane
  a lizard corpse
  12 blessed scrolls of blank paper
  a blessed scroll of charging
  a scroll of charging
  a scroll of earth
  a scroll of genocide
  6 blessed scrolls of remove curse
  a scroll of scare monster
  2 scrolls of scare monster
  2 scrolls of taming
  a spellbook of blank paper
  a spellbook of fireball
  a spellbook of magic missile
  4 blessed diluted potions of full healing
  a blessed potion of gain energy
  2 potions of gain energy
  a potion of paralysis
  a potion of sleeping
  7 potions of holy water
  2 potions of water
  5 potions of unholy water
  a ring of conflict
  a ring of levitation
  a cursed ring of polymorph
  a ring of polymorph control
  a ring of protection from shape changers
  a ring of regeneration
  a ring of slow digestion
  a blessed wand of cold (0:6)
  a wand of cold (0:5)
  a wand of cold (0:3)
  a wand of digging (0:7)
  a wand of digging (0:6)
  a wand of digging (0:6)
  a wand of digging (0:5)
  a wand of enlightenment (0:13)
  a wand of fire (0:6)
  a wand of fire (0:6)
  a wand of fire (0:1)
  a wand of lightning (0:7)
  a wand of lightning (0:6)
  a wand of lightning (0:5)
  a wand of lightning (0:5)
  a wand of lightning (0:4)
  a wand of magic missile (0:2)
  a wand of polymorph (0:7)
  a wand of polymorph (0:2)
  a cursed wand of polymorph (0:8)
  a wand of probing (0:5)
  a wand of secret door detection (0:11)
  a wand of sleep (0:5)
  a wand of sleep (0:4)
  a wand of sleep (0:3)
  a wand of slow monster (0:3)
  a wand of teleportation (0:7)
  a wand of teleportation (0:7)
  a wand of teleportation (0:5)
  a wand of teleportation (0:5)
  a wand of teleportation (0:4)
  a wand of undead turning (0:7)
  a bugle
  5 tallow candles
  6 agate stones
  7 amber stones
  3 amethyst stones
  6 black opals
  12 chrysoberyl stones
  7 diamonds
  9 dilithium crystals
  7 emeralds
  15 fluorite stones
  4 garnet stones
  9 jacinth stones
  4 jade stones
  2 jasper stones
  5 obsidian stones
  7 opals
  4 rubies
  5 sapphires
  4 topaz stones
  5 turquoise stones

Contents of the sack:
  a blessed scroll of remove curse
  a blessed scroll of scare monster
  a blessed diluted potion of full healing
  a potion of holy water

GDH the Priest's attributes:

Background:
 You were a High Priest, a level 30 human Priest.
 You were lawful, on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 49627 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 100165349 experience points.

Basics:
 You had all 373 hit points.
 You had 362 out of 449 energy points (spell power).
 Your armor class was -38.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/22 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 22 (base:17, innate limit:18).
 Your wisdom was 23 (base:18, innate limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You were level-drain resistant.
 You could recognize detrimental food.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were invisible to others.
 You could teleport.
 You had a moderate defense bonus (+9).
 You were protected.
 You were very fast.
 You had reflection.
 You had free action.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Orcus
    Juiblex
the Wizard of Yendor (5 times)
    Famine (twice)
    Vlad the Impaler
  5 arch-liches
  a high priest
    Medusa
  5 krakens
  6 iron golems
  6 master liches
  4 storm giants
  2 glass golems
  2 balrogs
    Nalzok
  4 purple worms
  a gray dragon
  3 silver dragons
  3 red dragons
  a white dragon
 an orange dragon
  3 black dragons
  4 blue dragons
  4 green dragons
  2 yellow dragons
 12 minotaurs
  3 jabberwocks
  a baluchitherium
 an Angel
  6 demiliches
  5 master mind flayers
  7 Olog-hai
  a Nazgul
  2 pit fiends
  a sandestin
  6 hell hounds
  2 titanotheres
  2 trappers
  3 guardian nagas
  8 disenchanters
 28 vampire lords
  3 skeletons
  8 aligned priests
  4 captains
  5 shades
  4 liches
  3 clay golems
  4 nurses
  2 ice devils
  2 nalfeshnees
  3 Aleaxes
  5 frost giants
  4 ettins
  8 black puddings
 44 vampires
  5 lieutenants
 97 ghosts
  2 queen bees
  5 winged gargoyles
  2 mind flayers
  4 giant mimics
  5 long worms
  4 zruties
  5 fire giants
  8 ogre kings
 an ice troll
  2 rock trolls
  9 umber hulks
  a flesh golem
  5 Elvenkings
  2 doppelgangers
  8 hezrous
  2 bone devils
  8 large mimics
  2 wumpuses
  a fire vortex
  a baby purple worm
  a couatl
  9 stalkers
  3 air elementals
  3 fire elementals
  2 earth elementals
  4 water elementals
  4 hill giants
  4 giant mummies
  3 black nagas
  5 xorns
 36 giant zombies
 15 elf-lords
 14 sergeants
  5 barbed devils
 10 vrocks
  8 salamanders
  3 wargs
  2 winter wolves
  6 hell hound pups
 12 small mimics
  2 glass piercers
  9 warhorses
  a steam vortex
  7 xans
  5 ettin mummies
  8 ogre lords
  6 quantum mechanics
 45 trolls
  2 wood golems
  2 erinyes
  2 mariliths
  3 sharks
  9 gelatinous cubes
  4 pyrolisks
  3 large dogs
  4 freezing spheres
  4 flaming spheres
  7 shocking spheres
  3 large cats
  3 tigers
 10 gargoyles
  a dwarf king
  2 tengu
  4 ochre jellies
 12 leocrottas
  3 energy vortices
  4 mountain centaurs
  2 stone giants
  9 elf mummies
  2 human mummies
  3 red nagas
  4 green slimes
  2 pythons
  5 pit vipers
  3 cobras
155 wraiths
  a carnivorous ape
 48 ettin zombies
  5 leather golems
  9 Grey-elves
 48 soldiers
 12 succubi
  8 horned devils
  5 incubi
  5 chameleons
  7 crocodiles
 14 giant beetles
 10 cockatrices
 15 wolves
 13 winter wolf cubs
  6 lynxes
  2 panthers
  8 gremlins
  4 spotted jellies
109 leprechauns
 13 orc-captains
  9 iron piercers
  3 mumakil
  2 giant spiders
  9 scorpions
  8 horses
  3 ice vortices
  3 baby long worms
  7 black lights
  8 vampire bats
  5 forest centaurs
  9 gnome kings
  4 orc mummies
  4 dwarf mummies
  8 ogres
 10 brown puddings
  6 rust monsters
  4 owlbears
  6 yetis
  2 gold golems
  a werewolf
  9 Green-elves
  a piranha
  7 giant eels
 16 lizards
 10 chickatrices
  6 dingoes
  4 dogs
  3 housecats
  7 jaguars
  4 dwarf lords
  3 blue jellies
  4 gray unicorns
  7 black unicorns
  9 dust vortices
 33 ravens
  4 plains centaurs
  5 gnome mummies
  4 snakes
  9 water moccasins
 16 apes
106 human zombies
  4 rope golems
  9 Woodland-elves
 20 soldier ants
  7 fire ants
 13 bugbears
 an imp
  8 quasits
  9 wood nymphs
  5 water nymphs
  6 mountain nymphs
 26 Mordor orcs
 20 Uruk-hai
  7 orc shamans
  5 rock piercers
  9 rock moles
  9 ponies
  6 fog clouds
  5 yellow lights
  5 shriekers
  5 violet fungi
 17 gnome lords
  6 gnomish wizards
  5 kobold mummies
  a red naga hatchling
  3 black naga hatchlings
  a guardian naga hatchling
  4 gray oozes
  9 barrow wights
 55 elf zombies
 34 ghouls
  2 straw golems
  a paper golem
  a jellyfish
  2 baby crocodiles
 18 giant ants
  4 little dogs
 13 floating eyes
  a kitten
 14 dwarves
  5 homunculi
  a kobold lord
  7 kobold shamans
 40 hill orcs
 20 rothes
  3 centipedes
  4 giant bats
  2 monkeys
 49 orc zombies
 42 dwarf zombies
  2 wererats
  3 werejackals
 16 iguanas
 52 killer bees
  5 acid blobs
  a coyote
  2 gas spores
  7 hobbits
 11 manes
  8 large kobolds
 15 hobgoblins
  3 orcs
  8 giant rats
  7 cave spiders
  8 yellow molds
  2 green molds
  5 red molds
 62 gnomes
 30 garter snakes
 37 gnome zombies
 14 geckos
  7 jackals
  3 foxes
  4 kobolds
 11 goblins
  7 sewer rats
 12 grid bugs
  8 bats
  8 lichens
 41 kobold zombies
 17 newts
2615 creatures vanquished.

Extinct species:
 wraiths (extinct)
 human zombies (extinct)
 soldiers (extinct)
 erinyes (extinct)
4 species extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used 4 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 29
   Level 1:
      A fountain.
      One way stairs up to The Elemental Planes.
   Level 2:
   Level 3: "Vault, stash, mines on left"
      A grave.
      Stairs down to The Gnomish Mines.
   Level 4: "White Unicorn"
   Level 5:
   Level 6: "main stash"
      Oracle of Delphi.
   Level 7: "Sokoban on left"
      Stairs up to Sokoban, level 6.
   Level 8: "Vaul"
      An armor shop, some fountains, a grave.
   Level 9: "Vault"
      A fountain.
   Level 10:
      A general store.
   Level 11:
      A fountain.
   Level 12:
      A fountain.
      Portal to The Quest.
   Level 13:
   Level 14:
      Portal to Fort Ludios.
   Level 15: "Lep hall"
      Some fountains, a sink.
   Level 16:
      A primitive area.
   Level 17:
      A fountain.
   Level 18:
   Level 19:
      Some graves.
   Level 20:
      Many graves.
   Level 21:
      A fountain.
   Level 22:
      A fountain.
   Level 23:
   Level 24:
      An altar to Shan Lai Ching.
   Level 25:
      A fountain, a grave.
   Level 26:
      A fountain.
   Level 27:
   Level 28:
      A fountain, many trees.
   Level 29:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 30 to 51
   Level 30:
      A temple, many graves.
      Valley of the Dead.
   Level 31:
   Level 32: "Asmodeus"
   Level 33: "Juiblex"
      A fountain.
   Level 34:
   Level 35:
   Level 36: "Baalzebub"
   Level 37:
   Level 38: "Stairs to Vlad's on bottom"
      Stairs up to Vlad's Tower, level 37.
   Level 39:
   Level 40: "Wizard Tower Top"
   Level 41:
   Level 42:
   Level 43:
      Some shops, an altar, many graves.
   Level 44:
   Level 45:
   Level 46:
   Level 47: "Fake Wizard Tower"
   Level 48: "Portal to Wizard's Tower"
   Level 49:
   Level 50: "Vibrating Square Level"
   Level 51:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6: "Orc Town [four letter word]"
      An altar to Shan Lai Ching, some fountains.
   Level 7:
   Level 8:
   Level 9: "several mithril on floor"
   Level 10: "White Unicorn"
   Level 11: "Vampire Maze"
      Some fountains.
The Quest: levels 1 to 5
   Level 1:
      A temple, many trees.
      Completed quest for the Arch Priest.
   Level 2:
      Many graves.
   Level 3:
      A temple, many graves.
   Level 4:
      Many graves.
   Level 5:
Sokoban: levels 6 up to 3
   Level 3: "pick axe storage"
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
Fort Ludios:
   Level 1:
Vlad's Tower: levels 37 up to 35
   Level 35:
   Level 36:
   Level 37:

Goodbye GDH the Demigod...

You and Papa Frankie
went to your reward with 2997034 points,
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Mitre of Holiness (worth 2000 zorkmids and 5000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
Ogresmasher (worth 200 zorkmids and 500 points)
Sunsword (worth 1500 zorkmids and 3750 points)
Excalibur (worth 4000 zorkmids and 10000 points)
      15 fluorite stones (worth 6000 zorkmids),
      12 chrysoberyl stones (worth 8400 zorkmids),
       9 dilithium crystals (worth 40500 zorkmids),
       9 jacinth stones (worth 29250 zorkmids),
       7 diamonds (worth 28000 zorkmids),
       7 emeralds (worth 17500 zorkmids),
       7 amber stones (worth 7000 zorkmids),
       7 opals (worth 5600 zorkmids),
       6 black opals (worth 15000 zorkmids),
       6 agate stones (worth 1200 zorkmids),
       5 sapphires (worth 15000 zorkmids),
       5 turquoise stones (worth 10000 zorkmids),
       5 obsidian stones (worth 1000 zorkmids),
       4 rubies (worth 14000 zorkmids),
       4 topaz stones (worth 3600 zorkmids),
       4 garnet stones (worth 2800 zorkmids),
       4 jade stones (worth 1200 zorkmids),
       3 amethyst stones (worth 1800 zorkmids),
       2 jasper stones (worth 1000 zorkmids),
       5 amulets of life saving (worth 750 zorkmids),
       1 amulet of reflection (worth 150 zorkmids),
and 6623 pieces of gold, after 49627 moves.
You were level 30 with a maximum of 373 hit points when you ascended.

