Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-08 23:15:16, ended 2025-06-26 14:37:16.

Gallicrow, chaotic female elven Wizard

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Gallicrow the Conjurer    St:11 Dx:13 Co:13 In:18 Wi:12 Ch:12  Chaotic
Dlvl:7  $:238 HP:0(38) Pw:55(55) AC:6  Exp:5 T:2360  Weak    

Latest messages:
 You descend the stairs.
 You see here a statue of a giant ant.
 The door opens.
 You are beginning to feel hungry.
 You see here 2 yellowish brown gems.
 y - 2 yellowish brown gems.
 You see here 9 gold pieces.
 $ - 9 gold pieces.
 What do you want to eat? [pwx or ?*] ?
 It is not so easy to open this tin.
 You stop opening the tin.
 What do you want to zap? [c or ?*] c
 In what direction? h
 The dwarf's cloak smoulders!
 The bolt of fire hits the dwarf!
 In what direction? h
 The spell hits the dwarf!
 You kill the dwarf!
 You hear a crumbling sound.
 There are several objects here.
 What do you want to eat? [pwx or ?*] <space>
 Never mind.
 $ - 21 gold pieces.
 A - a hard hat.
 What do you want to wear? [A or ?*] A
 You finish your dressing maneuver.
 That door is closed.
 The door opens.
 You see here 10 gold pieces.
 $ - 10 gold pieces.
 A trap door in the ceiling opens and a rock falls on your head!
 Fortunately, you are wearing a hard helmet.
 B - a maple wand.
 You hit the floating eye.
 You are frozen by the floating eye's gaze!
 The dwarf swings his broad pick.
 The dwarf hits!
 Wizard needs food, badly!
 The dwarf swings his broad pick.
 The dwarf hits!
 The dwarf swings his broad pick.
 The dwarf hits!
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 238 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  A - an uncursed +0 dwarvish iron helm (being worn)
  s - an uncursed +0 pair of jumping boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed tripe ration
  x - an uncursed tin of hobgoblin meat
  w - a cursed tin of pony meat
 Scrolls
  q - an uncursed scroll of enchant weapon
  j - an uncursed scroll of genocide
  z - a blessed scroll of light
 Spellbooks
  l - an uncursed spellbook of confuse monster
  k - a blessed spellbook of force bolt
  u - an uncursed spellbook of slow monster
 Potions
  g - an uncursed potion of blindness
  f - an uncursed potion of fruit juice
  o - a blessed potion of sleeping
  h - an uncursed potion of water
 Rings
  d - an uncursed +1 ring of increase damage
  e - an uncursed ring of invisibility
  r - an uncursed ring of shock resistance
 Wands
  c - a wand of fire (0:3)
  B - a wand of teleportation (0:6)
 Tools
  m - an uncursed wooden harp
  n - an uncursed leash
  t - an uncursed lock pick
 Gems/Stones
  y - 2 uncursed amber stones

Gallicrow the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 2360 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 208 experience points, 112 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had all 55 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 238 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (base:12, limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were weak from severe hunger.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a rock mole
  a kobold mummy
  2 giant ants
  a floating eye
  2 dwarves
  a homunculus
  a kobold lord
  a kobold shaman
  2 iguanas
  a coyote
  a gas spore
  a hobbit
  a manes
  2 large kobolds
  a brown mold
  a gnome zombie
  2 geckos
  6 jackals
  3 goblins
  6 sewer rats
  9 grid bugs
  2 lichens
  3 kobold zombies
  6 newts
57 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
   Level 3:
   Level 4:
      An altar, a fountain.
   Level 5:
      A sink.
   Level 6:
      A general store.
   Level 7: <- You were here.
      Final resting place for
         you, killed by a dwarf, while frozen by a monster's gaze.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Gallicrow     |
                  |      238 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gallicrow the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 1367 points,
and 238 pieces of gold, after 2360 moves.
You were level 5 with a maximum of 38 hit points when you died.

