Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-06 05:40:33, ended 2025-08-06 05:41:58.

Gargoth, neutral male human Wizard

                                            ----------
                                            ..S.<....+
                                            |SSS..?..|
                                            -S@Sf....|
                                            ----.-----

Gargoth the Evoker        St:9 Dx:14 Co:13 In:18 Wi:10 Ch:11  Neutral
Dlvl:1  $:3  HP:0(12) Pw:8(8) AC:9  Xp:1/0 T:18 

Latest messages:
 Shall I pick character's race, role, gender and alignment for you? [ynaq] (y)
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello Gargoth, welcome to NetHack!  You are a neutral male human Wizard.
 The door opens.
 You see here 3 gold pieces.
 Restoring save file...
 Hello Gargoth, the human Wizard, welcome back to NetHack!
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 Drink from the fountain? [yn] (n)
 An endless stream of snakes pours forth!
 The fountain dries up!
 You hit the water moccasin.
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of confuse monster
  i - a blessed scroll of identify
  j - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of healing
  h - an uncursed potion of monster detection
  g - an uncursed potion of water
 Rings
  d - an uncursed ring of cold resistance
  e - an uncursed +4 ring of gain constitution
 Wands
  c - a wand of make invisible (0:5)

Gargoth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 18 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You are dead.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      Final resting place for
         you, killed by a water moccasin.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gargoth      |
                  |       3 Au       |
                  |   killed by a    |
                  |  water moccasin  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gargoth the Wizard...

You died in The Dungeons of Doom on dungeon level 1 with 3 points,
and 3 pieces of gold, after 18 moves.
You were level 1 with a maximum of 12 hit points when you died.

