Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-02 10:14:45, ended 2025-01-02 10:28:52.

Garreth, neutral male human Wizard

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Garreth the Conjurer      St:10 Dx:17 Co:14 In:18 Wi:10 Ch:8  Neutral S:338
Dlvl:4  $:16 HP:0(25) Pw:17(20) AC:7  Xp:3/43 T:1363  Fainted  Deaf

Latest messages:
 Rascal drops a scroll called lorum ipsum 133.
 You swap places with Rascal.
 "Hello, Garreth!  Welcome again to Cahersiveen's second-hand bookstore!"
 v - a scroll called lorum ipsum 133.
 Search for: 
 You swap places with Rascal.
 You hear someone cursing shoplifters.
 The gnome zombie hits!
 You hit the gnome zombie.
 You miss the gnome zombie.
 You destroy the gnome zombie!
 Welcome to experience level 3.
 You see here a gnome corpse.
 What do you want to use or apply? [achp or ?*] a
 You produce a high whistling sound.
 You descend the stairs.
 w - a uranium wand.
 The door opens.
 You swap places with Rascal.
 Wizard needs food, badly!
 You find a hidden passage.
 You swap places with Rascal.
 You swap places with Rascal.
 You swap places with Rascal.
 You swap places with Rascal.
 Pick an object.
 i        an imp or minor demon (manes)
 In what direction? 8
 The spell hits the manes!
 You destroy the manes!
 You see here 2 blue gems.
 x - 2 blue gems.
 The door opens.
 You faint from lack of food.
 You regain consciousness.
 There's some graffiti on the floor here.
 You read: "Dig fcr Victcry he?e".
 You can hear again.
 You swap places with Rascal.
 The hobgoblin swings his curved sword.
 The hobgoblin misses!
 You faint from lack of food.
 The hobgoblin swings his curved sword.
 The hobgoblin hits!
 The hobgoblin swings his curved sword.
 The hobgoblin hits!
 The hobgoblin swings his curved sword.
 The hobgoblin hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  n - a blessed +1 quarterstaff (alternate weapon; not wielded)
  t - a +0 orcish dagger (weapon in hand)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  s - an uncursed +0 pair of jumping boots (being worn)
  u - an uncursed +0 orcish helm (being worn)
 Comestibles
  l - 2 uncursed food rations
  m - an uncursed tripe ration
 Scrolls
  i - 3 uncursed scrolls of gold detection
  o - a cursed scroll of identify
  v - an uncursed scroll of scare monster
 Spellbooks
  j - a blessed spellbook of force bolt
  k - an uncursed spellbook of extra healing
 Potions
  f - an uncursed potion of gain energy
  g - an uncursed potion of see invisible
  h - an uncursed potion of oil
  r - an uncursed potion of healing
 Rings
  d - an uncursed ring of searching (on right hand)
  e - an uncursed ring of shock resistance (on left hand)
 Wands
  c - a wand of polymorph (0:8)
  p - a wand of teleportation (0:6)
  w - a wand of light (0:15)
 Tools
  a - an uncursed tin whistle
 Gems/Stones
  x - 2 uncursed fluorite stones

Garreth the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1363 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 43 experience points, 37 more were needed to attain level 4.
 Your score was 338 before end-of-game adjustments.

Basics:
 You had 0 out of 25 hit points.
 You had 17 out of 20 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 16 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 10 (base:11, limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were shock resistant.
 You had automatic searching.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a coyote
  a manes
  a gnome zombie
  2 geckos
  6 jackals
  3 kobolds
  a goblin
  2 grid bugs
  2 lichens
  a kobold zombie
  7 newts
27 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A fountain, a grave.
   Level 3:
      A scroll shop.
   Level 4: <- You were here.
      Final resting place for
         you, killed by a hobgoblin, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      16 Au       |
                  |   killed by a    |
                  |    hobgoblin     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 337 points,
and 16 pieces of gold, after 1363 moves.
You were level 3 with a maximum of 25 hit points when you died.

