Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-02 10:48:42, ended 2025-01-02 10:51:17.

Garreth, neutral male human Wizard

       -----                                                       --------
       |..<|                                                        $.....|
       |...-##                                    #                |......|
       |...| #####                           ######################.......|
       |...|     #        #                  #    #                |......|
       -----     # ------##                  #                     .@`....|
                 ##.x...|#                ####                     |......|
                   |.....#       #------  #                        --------
                   |....|        #.....|  #
                   |.....#########|...*.###
                   |....|         |....|#
                   ------         ------

Garreth the Evoker        St:10 Dx:14 Co:16 In:17 Wi:7 Ch:11  Neutral S:129
Dlvl:2  $:15 HP:0(12) Pw:6(7) AC:9  Xp:1/16 T:429 

Latest messages:
 The door opens.
 You swap places with Rascal.
 You swap places with Rascal.
 You stop.  Rascal is in the way!
 You swap places with Rascal.
 The jackal bites!
 You hit the jackal.
 The jackal just misses!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 There is an open door here.
 You see here a crude bow.
 You stop.  Rascal is in the way!
 You stop.  Rascal is in the way!
 You find a hidden door.
 The door resists!
 The door opens.
 You swap places with Rascal.
 You swap places with Rascal.
 You descend the stairs.
 You swap places with Rascal.
 The door opens.
 The fox bites!
 You kill the fox!
 Rascal eats a fox corpse.
 You swap places with Rascal.
 You see here a statue of a grid bug.
 You kill the grid bug!
 You swap places with Rascal.
 You swap places with Rascal.
 t - an oval amulet.
 You see here a statue of a goblin.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 6
 The statue shatters.
 The door crashes open!
 You swap places with Rascal.
 You see here 7 rocks.
 You hear some noises.
 You hear some noises in the distance.
 Click!  You trigger a rolling boulder trap!
 You are hit by a boulder!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 15 gold pieces
 Amulets
  t - an uncursed amulet of ESP
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed tripe ration
  p - an uncursed lichen corpse
  s - an uncursed sprig of wolfsbane
 Scrolls
  i - a blessed scroll of remove curse
  j - an uncursed scroll of identify
  k - an uncursed scroll of confuse monster
  q - an uncursed scroll of enchant weapon
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of sleep
  n - an uncursed spellbook of extra healing
 Potions
  f - an uncursed potion of object detection
  g - an uncursed potion of booze
  h - an uncursed potion of confusion
 Rings
  d - an uncursed ring of protection from shape changers (on right hand)
  e - an uncursed ring of shock resistance (on left hand)
 Wands
  c - a wand of probing (0:6)
  r - a wand of magic missile (0:6)

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 429 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 16 experience points, 4 more were needed to attain level 2.
 Your score was 129 before end-of-game adjustments.

Basics:
 You had 0 out of 12 hit points.
 You had 6 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 15 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 7 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were shock resistant.
 You were warded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a jackal
  2 foxes
  2 grid bugs
  2 lichens
  a newt
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      Final resting place for
         you, killed by a boulder.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      15 Au       |
                  |   killed by a    |
                  |     boulder      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 128 points,
and 15 pieces of gold, after 429 moves.
You were level 1 with a maximum of 12 hit points when you died.

