Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-03 18:15:43, ended 2025-01-03 23:43:56.

Gently, lawful male human Knight

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Gently the Bachelor      St:15 Dx:12 Co:15 In:7 Wi:16 Ch:17  Lawful
Dlvl:11 $:0  HP:0(55) Pw:61(61) AC:3  Xp:8/1907 T:6424  Burdened

Latest messages:
 The saddled pony is blinded.
 The saddled pony misses the raven.
 The saddled pony misses the raven.
 p - the blessed rustproof +1 Excalibur (weapon in hand).
 You have no secondary weapon readied.
 The raven bites!
 You miss the raven.
 The raven bites!
 You hit the raven!
 The raven bites the saddled pony.
 The raven hits the saddled pony.
 The saddled pony is blinded.
 The saddled pony hits the raven.
 The saddled pony misses the raven.
 The raven bites!
 The Green-elf picks up an elven mithril-coat.
 The Green-elf puts on an elven mithril-coat.
 You hit the raven!
 The raven turns to flee.
 You miss the giant rat.
 The giant rat misses the saddled pony.
 The saddled pony misses the giant rat.
 The saddled pony misses the giant rat.
 The bottle crashes on the giant rat's head and breaks into shards.
 The potion of sleeping evaporates.
 The giant rat falls asleep.
 You feel rather tired.
 You can move again.
 You caitiff!
 You kill the giant rat!
 You hit the panther!
 The panther hits!
 The panther hits!
 The panther bites!
 You kill the panther!
 The hobgoblin picks up a food ration.
 The giant rat misses!
 You kill the giant rat!
 The saddled pony is killed by the blast of lightning!
 Your movements are slowed slightly because of your load.
 The blast of lightning hits the grid bug.
 The blast of lightning hits you!
 Your wand called polymorph breaks apart and explodes!
 Your wand of digging breaks apart and explodes!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  v - 3 +0 elven arrows
  x - a +0 elven bow
  z - a +0 elven short sword
  p - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  E - an uncursed +0 elven leather helm
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  G - a blessed +0 elven shield
  e - a blessed +0 small shield (being worn)
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 4 uncursed apples
  h - 2 uncursed carrots
  r - an uncursed food ration
  B - 2 uncursed sprigs of wolfsbane
 Scrolls
  L - an uncursed scroll of teleportation
 Rings
  Q - an uncursed ring of fire resistance
  y - a cursed -1 ring of gain strength
  F - an uncursed +1 ring of increase accuracy
  I - an uncursed ring of invisibility named 150 (on right hand)
  C - an uncursed ring of slow digestion
  U - an uncursed ring of stealth named 100 (on left hand)
 Wands
  A - a blessed wand of create monster named 200 (0:11)
  J - a wand of create monster (0:11)
 Tools
  a - an uncursed bag of holding named 50 containing 36 items
  n - an uncursed blindfold
  K - an uncursed brass lantern (lit)
  k - an uncursed lock pick
  o - an uncursed magic whistle
  w - an uncursed tallow candle
  q - a tinning kit (0:61)
 Gems/Stones
  s - an uncursed worthless piece of black glass
  b - an uncursed worthless piece of green glass
  H - 2 uncursed worthless pieces of orange glass
  t - an uncursed worthless piece of violet glass
  R - an uncursed worthless piece of yellow glass

Contents of the bag of holding named 50:
  694 gold pieces
  10 uncursed carrots
  an uncursed scroll of amnesia
  a cursed scroll of amnesia named 200
  an uncursed scroll of confuse monster named 100
  2 uncursed scrolls of create monster
  a blessed scroll of earth
  an uncursed scroll of earth
  2 uncursed scrolls of enchant armor named 80
  an uncursed scroll of gold detection named 100
  a cursed scroll of gold detection
  3 uncursed scrolls of identify
  a blessed scroll of light
  an uncursed scroll of light
  a blessed scroll of magic mapping
  an uncursed scroll of magic mapping
  an uncursed scroll of scare monster
  2 blessed scrolls of teleportation
  an uncursed scroll of teleportation named 100
  an uncursed spellbook of remove curse named 300
  an uncursed potion of full healing
  2 cursed potions of gain ability named 300
  2 uncursed potions of oil named 250
  an uncursed potion of see invisible
  2 uncursed potions of speed named 200
  2 uncursed potions of water
  a potion of unholy water
  an uncursed stethoscope
  an uncursed tallow candle
  a cursed tallow candle
  an uncursed chrysoberyl stone
  an uncursed topaz stone
  2 uncursed worthless pieces of blue glass
  2 uncursed worthless pieces of red glass
  3 uncursed worthless pieces of violet glass
  2 uncursed worthless pieces of white glass

Gently the Knight's attributes:

Background:
 You were a Bachelor, a level 8 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 11, a very big room.
 You entered the dungeon 6424 turns ago.
 It was nighttime.
 You had 1907 experience points, 653 more were needed to attain level 9.

Basics:
 You had 0 out of 55 hit points.
 You had all 61 energy points (spell power).
 Your armor class was 3.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You were skilled in long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You were invisible.
 You were stealthy.
 You could jump.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a human mummy
  a chameleon
  a quivering blob
  a panther
  a leprechaun
  2 iron piercers
  a black light
 an orc mummy
  a dwarf mummy
  3 brown puddings
 an owlbear
  3 gold golems
  a werewolf
  a Green-elf
  a dingo
  a dog
  a housecat
  a jaguar
  a plains centaur
  a rope golem
  3 fire ants
  a wood nymph
  4 Mordor orcs
  2 rock piercers
  2 rock moles
  2 ponies
  a yellow light
  a violet fungus
  7 gnome lords
  a barrow wight
 an elf zombie
  2 little dogs
  a floating eye
  a kitten
  a dwarf
  a homunculus
  3 kobold shamans
  a rothe
  a rabid rat
  2 giant bats
  3 orc zombies
  8 dwarf zombies
  a wererat
  3 iguanas
  7 killer bees
  a coyote
  a gas spore
  2 large kobolds
  5 giant rats
  a cave spider
  a red mold
 30 gnomes
  2 geckos
  9 jackals
  a fox
  3 goblins
  a sewer rat
  6 grid bugs
  4 lichens
  a kobold zombie
  3 newts
156 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
      A grave.
   Level 2:
      A shop, a fountain.
   Level 3:
      A grave.
   Level 4:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 5:
      A delicatessen.
   Level 6:
      Many fountains.
   Level 7:
      A sink.
      Stairs up to Sokoban, level 6.
   Level 8:
      A sink.
   Level 9:
      Some altars, a fountain.
   Level 10:
   Level 11: <- You were here.
      A very big room.
      Final resting place for
         you, killed by a blast of lightning.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Some shops, a temple, many fountains.
Sokoban: levels 6 up to 5
   Level 5:
      Unsolved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gently      |
                  |      694 Au      |
                  |   killed by a    |
                  |     blast of     |
                  |    lightning     |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Gently the Knight...

You died in The Dungeons of Doom on dungeon level 11 with 8753 points,
and 694 pieces of gold, after 6424 moves.
You were level 8 with a maximum of 55 hit points when you died.

