Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-06 20:05:09, ended 2025-01-07 15:49:56.

Gently, chaotic male human Rogue

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Gently the Rogue        St:25 Dx:18 Co:17 In:8 Wi:13 Ch:10  Chaotic
Dlvl:6  $:97 HP:0(60) Pw:36(36) AC:-2 Xp:9/4049 T:10178  Burdened

Latest messages:
 In what direction? h
 The door opens.
 In what direction? l
 You throw 3 daggers.
 The 1st dagger hits the red mold!
 You kill the red mold!
 You see here 3 uncursed daggers.
 You have a little trouble lifting L - 3 uncursed daggers (at the ready).
 The large dog picks up a leather armor.
 The large dog drops a leather armor.
 You see here a short wand.
 You stumble into a spider web!
 You tear through a web!
 You have a little trouble lifting o - a short wand.
 The large dog picks up a leather armor.
 The large dog drops a leather armor.
 You hear convulsive ravings.
 You hear water falling on coins.
 You hear some noises.
 You hear some noises in the distance.
 You see here a magic whistle.
 You see here a green gem.
 You have a little trouble lifting a green gem.  Continue? [ynq] (q) n
 You see here a scroll labeled VENZAR BORGAVVE.
 You have a little trouble lifting a scroll labeled VENZAR BORGAVVE.  Continue? [ynq] (q) n
 What do you want to use or apply? [abf-hkosuBE-IKMQRX or ?*] a
 You see here a homunculus corpse.
 You hear convulsive ravings.
 You see here a rock.
 Unknown command ' '.
 What do you want to use or apply? [abf-hkosuBE-IKMQRX or ?*] a
 You have a little trouble removing p - an uncursed scroll called light.
 What do you want to dip? [$a-ln-ps-wzA-IK-MP-RT-Y or ?*] p
 Dip an uncursed scroll called light into the fountain? [yn] (n) y
 Your scroll called light fades.
 What do you want to use or apply? [abf-hkosuBE-IKMQRX or ?*] a
 You put an uncursed scroll of blank paper into the sack.
 The mumak misses!
 The mumak bites!
 In what direction? l
 The dagger hits the mumak!
 The mumak butts!
 The mumak bites!
 The mumak butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 97 gold pieces
 Weapons
  L - 11 +3 daggers (at the ready)
  P - a +0 elven dagger (weapon in hand)
 Armor
  e - an uncursed +0 dwarvish iron helm (being worn)
  w - an uncursed +0 pair of gauntlets of power (being worn)
  C - an uncursed +0 pair of iron shoes (being worn)
  V - a cursed +0 pair of jumping boots named 50
  v - an uncursed +0 cloak of magic resistance (being worn)
  x - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  d - an uncursed lichen corpse
  Y - an uncursed lizard corpse
 Potions
  c - an uncursed potion of water
 Rings
  D - a cursed +1 ring of adornment named 100
  U - an uncursed ring of cold resistance named 150
  l - an uncursed +1 ring of gain strength
  i - a cursed ring of poison resistance named 150
  A - a cursed ring of searching named 200
  z - a cursed ring of sustain ability named 100
  j - an uncursed ring of teleport control
  t - an uncursed ring of teleport control named 300
 Wands
  B - a wand of create monster (0:11)
  K - a wand of digging named 150 (0:8)
  X - a wand of magic missile named 150 (0:5)
  H - a cursed wand of magic missile (0:8)
  E - a cursed wand of make invisible named 150 (0:6)
  G - a wand of secret door detection named 150 (0:14)
  R - a wand of secret door detection (0:14)
  o - a cursed wand of speed monster (0:5)
  s - a wand of striking named 150 (0:7)
  f - a wand of striking (0:0)
  b - a wand of teleportation (0:7)
  F - a wand of teleportation named 200 (0:4)
 Tools
  M - an empty cursed oilskin sack
  a - an uncursed sack containing 60 items
  g - an uncursed blindfold
  k - an uncursed lock pick named poi,col
  h - a magic marker (0:49)
  Q - an uncursed magic whistle
  u - a +0 unicorn horn
 Gems/Stones
  n - an uncursed citrine stone
  T - an uncursed worthless piece of white glass
  W - an uncursed worthless piece of yellow glass
  I - an uncursed luckstone

Contents of the sack:
  603 gold pieces
  34 +1 darts
  41 +0 darts
  a cursed +0 cloak of magic resistance
  an uncursed +0 cloak of protection
  a blessed +0 Hawaiian shirt
  3 uncursed food rations
  2 cursed food rations
  2 uncursed oranges
  2 cursed tins of newt meat
  2 uncursed scrolls of blank paper
  an uncursed scroll of confuse monster named 100
  2 uncursed scrolls of create monster named 200
  an uncursed scroll of earth named 200
  an uncursed scroll of enchant armor named 80
  2 uncursed scrolls of enchant weapon
  an uncursed scroll of food detection named 100
  an uncursed scroll of genocide named 300
  a cursed scroll of genocide
  2 uncursed scrolls of identify
  2 cursed scrolls of identify
  a cursed scroll of light
  2 cursed scrolls of magic mapping named 100
  a cursed spellbook of cause fear named 300
  a blessed spellbook of cure sickness
  a cursed spellbook of force bolt named 100
  a cursed potion of booze
  a cursed potion of confusion named 100
  a blessed potion of fruit juice named 50
  a cursed potion of gain ability named 300
  an uncursed potion of gain energy named 150
  an uncursed potion of healing named 100
  a cursed potion of invisibility named 150
  an uncursed potion of levitation named 200
  a cursed potion of monster detection named 150
  an uncursed potion of object detection named 150
  a cursed potion of object detection
  2 uncursed potions of sickness
  an uncursed potion of speed named 200
  a potion of unholy water
  an uncursed agate stone
  4 uncursed amethyst stones
  an uncursed aquamarine stone
  an uncursed black opal
  3 uncursed diamonds
  4 uncursed emeralds
  an uncursed fluorite stone
  2 uncursed jasper stones
  2 uncursed obsidian stones
  an uncursed opal
  3 uncursed rubies
  7 uncursed worthless pieces of black glass
  6 uncursed worthless pieces of blue glass
  2 uncursed worthless pieces of green glass
  2 uncursed worthless pieces of orange glass
  5 uncursed worthless pieces of red glass
  an uncursed worthless piece of violet glass
  5 uncursed worthless pieces of white glass
  4 uncursed worthless pieces of yellow glass
  6 uncursed worthless pieces of yellowish brown glass

Gently the Rogue's attributes:

Background:
 You were a Rogue, level 9 male human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 10178 turns ago.
 You had 4049 experience points, 1071 more were needed to attain level 10.

Basics:
 You had 0 out of 60 hit points.
 You had all 36 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 97 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:15, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were skilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You were guarded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 ghosts
  a water demon
  a small mimic
  a tengu
 an elf mummy
  a crocodile
  a giant beetle
  2 wolves
  a panther
  a leprechaun
 an iron piercer
  a mumak
  4 giant spiders
  a scorpion
  a horse
  2 baby long worms
  a black light
  2 gnome kings
  3 orc mummies
  4 dwarf mummies
  a rust monster
 an owlbear
  3 yetis
  a gold golem
  2 werewolves
  a lizard
  2 jaguars
  2 dwarf lords
  2 blue jellies
  3 white unicorns
  a dust vortex
  a plains centaur
  a snake
  a human zombie
  a rope golem
  a soldier ant
  a fire ant
  3 mountain nymphs
  a Mordor orc
  2 rock piercers
  2 ponies
  3 fog clouds
  2 yellow lights
 14 gnome lords
  7 gnomish wizards
  a black naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  3 gray oozes
  2 barrow wights
  a ghoul
  a straw golem
  a paper golem
  7 giant ants
  a little dog
  a floating eye
  2 kittens
 19 dwarves
  a homunculus
  a kobold lord
  a kobold shaman
 10 hill orcs
  2 rothes
  3 giant bats
  a wererat
  2 iguanas
  a gas spore
  9 hobbits
  2 manes
  2 large kobolds
  5 hobgoblins
  2 giant rats
  a cave spider
  3 brown molds
  2 yellow molds
  a red mold
 70 gnomes
  a gnome zombie
  5 geckos
 11 jackals
  2 foxes
  2 kobolds
  3 goblins
  2 sewer rats
  2 grid bugs
  a bat
  6 lichens
  2 kobold zombies
 11 newts
299 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain, a sink.
   Level 2:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      An armor shop.
   Level 4:
      A general store, some fountains.
   Level 5:
      A general store, some fountains.
      Final resting place for
         ironrat-Wiz-Hum-Mal-Neu, killed by a pony.
   Level 6: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a mumak,
         Anarchos-Val-Dwa-Fem-Law, killed by a homunculus, while fainted from lack of food.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
      A fountain.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gently      |
                  |      700 Au      |
                  |   killed by a    |
                  |      mumak       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gently the Rogue...

You died in The Dungeons of Doom on dungeon level 6 with 17336 points,
and 700 pieces of gold, after 10178 moves.
You were level 9 with a maximum of 60 hit points when you died.

