Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-02 17:51:25, ended 2025-02-03 21:15:21.

Gently, chaotic male human Monk

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Gently the Student of Stones    St:18/15 Dx:18 Co:22 In:15 Wi:18 Ch:12  Chaotic
Dlvl:19 $:130 HP:0(122) Pw:48(71) AC:-1 Xp:13/71021 T:18289  Burdened

Latest messages:
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The gelatinous cube touches you!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The gelatinous cube touches you!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The gelatinous cube touches you!
 The warhorse kicks!
 The warhorse bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The gelatinous cube touches you!
 The warhorse kicks!
 The warhorse bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The warhorse kicks!
 The warhorse bites!
 The gelatinous cube touches you!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 The gelatinous cube touches you!
 The warhorse kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 130 gold pieces
 Amulets
  x - an uncursed amulet of reflection (being worn)
 Weapons
  Z - 29 blessed +2 darts (at the ready)
  S - the rustproof +4 Mjollnir (weapon in hand)
 Armor
  C - a blessed +1 elven leather helm (being worn)
  r - an uncursed +0 pair of gauntlets of power
  K - an uncursed very rotted +2 pair of leather gloves (being worn)
  p - an uncursed +0 pair of speed boots (being worn)
  v - a blessed +3 cloak of displacement
  i - a blessed fireproof +0 cloak of magic resistance (being worn)
 Comestibles
  n - 2 uncursed fortune cookies
  s - an uncursed lizard corpse
 Spellbooks
  h - an uncursed spellbook of create monster
 Rings
  j - an uncursed ring of conflict named 300
  e - an uncursed +4 ring of gain constitution (on right hand)
  d - an uncursed ring of levitation named 200
  m - an uncursed ring of polymorph control named 300
  E - a cursed ring of polymorph control
  X - an uncursed ring of shock resistance
 Wands
  U - a wand of cold (0:2)
  J - a cursed wand of digging (0:1)
  w - a wand of fire named 175 (0:8)
  I - a wand of opening (0:6)
  Q - a wand of polymorph (0:7)
  D - a wand of secret door detection (0:14)
  R - a wand of sleep (0:1)
  o - a wand of slow monster (0:8)
  g - a wand of striking (0:4)
  y - a cursed wand of teleportation (0:3)
 Tools
  a - a blessed bag of holding containing 126 items
  L - an uncursed blindfold
  z - the blessed Master Key of Thievery
  k - an uncursed skeleton key named sle,poi,col
  u - a blessed +0 unicorn horn
 Gems/Stones
  t - 2 uncursed black opals
  f - an uncursed luckstone

Contents of the bag of holding:
  6523 gold pieces
  an uncursed amulet of reflection
  a cursed amulet of restful sleep
  6 blessed +0 darts
  76 +0 darts
  4 uncursed slime molds
  13 uncursed food rations
  13 uncursed K-rations
  2 uncursed lembas wafers
  an uncursed sprig of wolfsbane
  a blessed scroll of amnesia
  2 blessed scrolls of blank paper
  11 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  2 uncursed scrolls of charging named 300
  2 uncursed scrolls of confuse monster named 100
  a blessed scroll of create monster
  5 uncursed scrolls of create monster named 200
  4 uncursed scrolls of destroy armor
  4 uncursed scrolls of earth
  an uncursed scroll of enchant armor
  a cursed scroll of enchant armor
  3 uncursed scrolls of enchant weapon
  a blessed scroll of food detection
  2 cursed scrolls of food detection
  an uncursed scroll of gold detection
  a blessed scroll of identify
  4 uncursed scrolls of light
  7 uncursed scrolls of magic mapping named 100
  a cursed scroll of magic mapping
  2 blessed scrolls of punishment named 300
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of taming named 200
  9 uncursed scrolls of teleportation named 100
  2 cursed scrolls of teleportation
  an uncursed spellbook of cure sickness named 300
  an uncursed spellbook of fireball
  an uncursed spellbook of magic missile
  a blessed spellbook of protection
  an uncursed spellbook of restore ability
  an uncursed spellbook of sleep named 100
  an uncursed potion of booze
  an uncursed potion of extra healing named 100
  a blessed diluted potion of full healing named 100
  2 uncursed potions of full healing
  an uncursed potion of gain ability
  a blessed potion of gain level
  2 uncursed potions of gain level
  an uncursed potion of gain level
  a cursed potion of gain level
  2 uncursed potions of healing
  a blessed potion of invisibility
  an uncursed potion of invisibility
  4 uncursed potions of invisibility named 150
  a cursed potion of invisibility
  an uncursed potion of levitation
  an uncursed potion of monster detection
  an uncursed potion of object detection
  an uncursed potion of oil
  an uncursed potion of restore ability
  an uncursed potion of restore ability
  an uncursed potion of see invisible
  an uncursed potion of see invisible
  an uncursed potion of sickness
  a blessed potion of sleeping
  an uncursed potion of sleeping
  an uncursed potion of speed
  a cursed potion of speed
  3 potions of holy water
  2 uncursed potions of water
  6 uncursed potions of water
  a potion of unholy water
  an uncursed ring of aggravate monster
  an uncursed ring of free action
  a cursed ring of levitation
  an uncursed ring of poison resistance
  an uncursed ring of searching named 200
  an uncursed ring of see invisible
  an uncursed ring of see invisible
  a cursed ring of see invisible
  an uncursed ring of teleport control named 300
  an uncursed ring of teleport control
  an uncursed ring of warning named 100
  an uncursed ring of warning
  an uncursed ring of warning
  a wand of cold (0:4)
  a wand of cold (0:4)
  a wand of create monster (0:13)
  a wand of digging (0:7)
  a cursed wand of fire (0:0)
  a blessed wand of light (0:12)
  a wand of light (0:14)
  a wand of lightning named 175 (0:5)
  a wand of magic missile (0:8)
  a wand of magic missile named 150 (0:4)
  a wand of sleep (0:7)
  a wand of sleep (0:5)
  a wand of sleep (0:4)
  a wand of slow monster (0:5)
  a wand of striking (0:3)
  a wand of striking (0:1)
  a wand of teleportation named 200 (0:7)
  a wand of teleportation (0:6)
  a wand of wishing (0:2)
  an uncursed bugle
  an uncursed tallow candle
  a +0 unicorn horn
  a +0 unicorn horn
  a +0 unicorn horn
  a +0 unicorn horn
  an uncursed wax candle
  2 uncursed agate stones
  an uncursed amethyst stone
  2 uncursed amethyst stones
  an uncursed aquamarine stone
  an uncursed aquamarine stone
  an uncursed chrysoberyl stone
  2 uncursed diamonds
  3 uncursed emeralds
  3 uncursed rubies
  an uncursed sapphire
  an uncursed topaz stone
  an uncursed luckstone
  an uncursed luckstone
  a blessed touchstone

Gently the Monk's attributes:

Background:
 You were a Student of Stones, a level 13 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 19.
 You entered the dungeon 18289 turns ago.
 You had 71021 experience points, 8979 more were needed to attain level 14.

Basics:
 You had 0 out of 122 hit points.
 You had 48 out of 71 energy points (spell power).
 Your armor class was -1.
 Your wallet contained 130 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/15 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 22 (base:18, innate limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a hammer.
 You had no skill with hammer.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were stealthy.
 You had teleport control.
 You had a small defense bonus (+5).
 You were warded.
 You took half physical damage.
 You were very fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Medusa
  a titan
  a purple worm
  a red dragon
  2 orange dragons
  a black dragon
  2 blue dragons
  a green dragon
  3 yellow dragons
  2 minotaurs
  a jabberwock
  a baluchitherium
  5 stone golems
  a master mind flayer
 an Olog-hai
  2 trappers
  a baby yellow dragon
  2 guardian nagas
  2 disenchanters
  6 captains
  2 liches
  a clay golem
  4 lurkers above
 an ettin
  2 golden nagas
  a vampire
  8 lieutenants
  3 ghosts
  2 queen bees
  a mind flayer
  2 giant mimics
  2 long worms
  2 zruties
  a fire giant
 an ogre king
 13 ice trolls
  a flesh golem
  a doppelganger
  2 wumpuses
  a couatl
  2 stalkers
  2 air elementals
 an earth elemental
  2 water elementals
  2 black nagas
  4 xorns
  3 giant zombies
 an elf-lord
 12 sergeants
  2 wargs
  4 small mimics
  a glass piercer
  2 xans
 an ogre lord
  4 quantum mechanics
 11 trolls
  3 sasquatches
  a wood golem
  4 sharks
  6 electric eels
  3 gelatinous cubes
  a pyrolisk
  a freezing sphere
  3 flaming spheres
  a shocking sphere
  a large cat
  2 tigers
  a gargoyle
  3 dwarf kings
  3 tengu
 an ochre jelly
  4 leocrottas
  6 mountain centaurs
  a stone giant
 an elf mummy
  2 human mummies
  a red naga
  2 pythons
  3 cobras
  a wraith
  a carnivorous ape
  4 ettin zombies
  a leather golem
  a Grey-elf
 79 soldiers
  a succubus
 an incubus
  2 chameleons
  a giant beetle
  2 quivering blobs
  3 cockatrices
  a wolf
  3 lynxes
  a panther
 12 gremlins
  4 leprechauns
  2 orc-captains
  3 iron piercers
  2 mumakil
  4 giant spiders
  2 scorpions
  3 horses
 an ice vortex
  a black light
  a vampire bat
  2 forest centaurs
  5 gnome kings
  2 orc mummies
  a dwarf mummy
  6 brown puddings
  3 rust monsters
  4 owlbears
  2 gold golems
  a werewolf
  a Green-elf
  2 giant eels
  2 lizards
  3 chickatrices
  a dog
  a housecat
  4 jaguars
  a dwarf lord
  5 white unicorns
  a dust vortex
  5 ravens
  5 plains centaurs
  a gnome mummy
  5 snakes
  4 water moccasins
  7 apes
  4 human zombies
  3 rope golems
  a soldier ant
  a fire ant
 18 bugbears
  2 wood nymphs
  2 water nymphs
  a mountain nymph
  5 Mordor orcs
  5 Uruk-hai
  7 orc shamans
  3 rock piercers
  a rock mole
  2 ponies
  3 fog clouds
  5 yellow lights
  4 shriekers
  2 violet fungi
 19 gnome lords
  8 gnomish wizards
  4 kobold mummies
  a black naga hatchling
  a guardian naga hatchling
  a gray ooze
  a barrow wight
  4 elf zombies
  a ghoul
  2 straw golems
  2 paper golems
  3 jellyfish
  6 giant ants
  a little dog
  4 floating eyes
  2 kittens
 19 dwarves
  3 kobold lords
  3 kobold shamans
 19 hill orcs
 10 rothes
  a rabid rat
  2 centipedes
  a giant bat
  2 monkeys
  6 orc zombies
  a dwarf zombie
 an iguana
 49 killer bees
  3 acid blobs
  2 coyotes
  2 gas spores
  9 hobbits
  3 large kobolds
 30 hobgoblins
  2 giant rats
  a cave spider
  2 brown molds
  a yellow mold
  a red mold
 71 gnomes
  5 garter snakes
  2 gnome zombies
  5 geckos
  7 jackals
  3 kobolds
  7 goblins
  6 sewer rats
  7 grid bugs
  5 bats
  6 lichens
  3 kobold zombies
  7 newts
843 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 2 wishes (1 for an artifact).

The Dungeons of Doom: levels 1 to 27
   Level 1:
      A grave.
   Level 2:
      An altar.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Huan Ti.
   Level 4:
      A general store.
   Level 5:
      A potion shop, a fountain, a sink.
   Level 6:
   Level 7:
      A scroll shop, an altar to Huan Ti, a fountain.
   Level 8:
      Final resting place for
         atorox-Tou-Hum-Mal-Neu, killed by a black unicorn.
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10:
      Stairs up to Sokoban, level 9.
   Level 11:
      Some fountains.
   Level 12:
      A fountain.
   Level 13:
   Level 14:
      A temple, a fountain.
   Level 15:
      A temple, a fountain.
      Summoned by the Grand Master.
   Level 16:
      A fountain.
   Level 17:
      A primitive area.
   Level 18:
      A temple to Huan Ti, some fountains.
   Level 19: <- You were here.
      An altar, a grave.
      Final resting place for
         you, killed by a warhorse, while reading a book.
   Level 20:
      A grave.
   Level 21:
   Level 22:
      A fountain.
   Level 23:
      A fountain.
   Level 24:
   Level 25:
      A throne.
   Level 26:
   Level 27:
      A throne, a fountain.
      The castle (play notes "EEBGD" to open or close drawbridge).
The Gnomish Mines: levels 3 to 10
   Level 3:
      A grave.
      Final resting place for
         marmoset-Rog-Orc-Mal-Cha, killed by a gnome lord.
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, some trees.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gently      |
                  |     6653 Au      |
                  |   killed by a    |
                  |     warhorse     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gently the Monk...

You died in The Dungeons of Doom on dungeon level 19 with 298422 points,
and 6653 pieces of gold, after 18289 moves.
You were level 13 with a maximum of 122 hit points when you died.

