Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-20 23:18:08, ended 2025-04-20 23:38:04.

Gently, lawful male dwarven Archeologist

                                    |.G
                               ------.-
                              ....--..|
                             ..d..Md..|
                             -.....@d[--
                             --..(.dd..|
                              |+<......|
                              ----.|..--
                                 ------
Gently the Field Worker    St:12 Dx:14 Co:12 In:13 Wi:16 Ch:10  Lawful
Dlvl:6  $:72 HP:0(39) Pw:3(13) AC:10 Xp:4/88 T:1840  Satiated

Latest messages:
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 e - a +0 pick-axe (weapon in hand).
 You have no secondary weapon readied.
 You hear rumbling in the distance.
 You turn into a werejackal!
 You find you must drop your pick-axe!
 Use the command #monster to summon help.
 You rebalance your load.  Movement is difficult.
 You miss the kobold mummy.
 You call upon your brethren for help!
 You miss the kobold mummy.
 The kobold mummy hits!
 You hear rumbling in the distance.
 Unknown command ' '.
 Unknown command ' '.
 Don't be ridiculous!
 You don't have enough stamina to move.
 The kobold mummy hits!
 What do you want to drop? [$dgiknostwAB or ?*] *
 You drop an uncursed cloth spellbook.
 Your movements are only slowed slightly by your load.
 The kobold mummy hits!
 You return to dwarven form!
 Your movements are now unencumbered.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 e - a +0 pick-axe.
 What do you want to wield? [- eow or ?*] e
 e - a +0 pick-axe (weapon in hand).
 The kobold mummy hits!
 You miss the kobold mummy.
 You miss the kobold mummy.
 The kobold mummy hits!
 You hear some noises in the distance.
 The jackal drops a tinning kit (0:58).
 The jackal drops a +2 bullwhip.
 You see here a +2 bullwhip.
 The kobold mummy hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 72 gold pieces
 Weapons
  o - a +0 orcish dagger (at the ready)
  w - a blessed +1 aklys
 Armor
  t - an uncursed +0 orcish helm
 Comestibles
  n - 2 uncursed candy bars
  d - 5 uncursed food rations
  A - an uncursed pancake
 Tools
  k - an uncursed lock pick
  e - a +0 pick-axe (weapon in hand)
 Gems/Stones
  s - an uncursed aquamarine stone
  B - an uncursed fluorite stone
  g - an uncursed touchstone

Gently the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1840 turns ago.
 It was nighttime.
 You had 88 experience points, 72 more were needed to attain level 5.

Basics:
 You had 0 out of 39 hit points.
 You had 3 out of 13 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 72 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 14 (limit:20).
 Your constitution was 12 (limit:20).
 Your intelligence was 13 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.
 You were not wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were level-drain resistant.
 You had infravision.
 You were stealthy.
 You aggravated monsters.
 You were a werejackal.
 You were harmed by silver.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a floating eye
 an orc zombie
  a dwarf zombie
  a werejackal
  2 coyotes
  a hobbit
  a hobgoblin
  2 giant rats
  a yellow mold
  4 gnomes
  4 jackals
  a fox
  a kobold
  2 goblins
  5 grid bugs
  2 bats
  3 lichens
  a kobold zombie
  4 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      An altar, a fountain, a grave.
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a kobold mummy.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gently      |
                  |      72 Au       |
                  |   killed by a    |
                  |   kobold mummy   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gently the Archeologist...

You died in The Gnomish Mines on dungeon level 6 with 667 points,
and 72 pieces of gold, after 1840 moves.
You were level 4 with a maximum of 39 hit points when you died.

