Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-31 14:01:49, ended 2025-06-02 00:51:50.

GoSagan, lawful female dwarven Valkyrie

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GoSagan the Woman-at-arms   St:16 Dx:17 Co:18 In:7 Wi:11 Ch:10  Lawful
Dlvl:26 $:9275 HP:0(112) Pw:15(15) AC:-1 Exp:12 T:16503  Lev

Latest messages:
 The door opens.
 Pick an object.
 You find a squeaky board.
 Wait!  There's a garter snake hiding under a white gem!
 You hear a B flat squeak in the distance.
 You kill the garter snake!
 You notice a loose board below you.
 You hit the Grey-elf!
 The Grey-elf hits!
 You hit the Grey-elf!
 The Grey-elf turns to flee.
 You hit the Grey-elf!
 The Grey-elf misses!
 You kill the Grey-elf!
 You hit the ettin mummy!
 The ettin mummy hits!
 The ettin mummy hits!
 You hit the ettin mummy!
 The ettin mummy hits!
 The ettin mummy misses!
 You destroy the ettin mummy!
 You escape a squeaky board.
 In what direction?
 The door closes.
 You hear a A note squeak nearby.
 The black pudding oozes under the door.
 You stop searching.
 You stop searching.
 You kill the centipede!
 You notice a loose board below you.
 You escape a squeaky board.
 The black pudding divides as you hit it!
 A board beneath the black pudding squeaks an A note loudly.
 You kill the black pudding!
 You notice a loose board below you.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [dfi-kmnzADEIOSUV or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in unlocking the door.
 The door opens.
 You meet Medusa's gaze.
 You turn to stone...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 9275 gold pieces
 Weapons
  a - the blessed rustproof +5 Excalibur (weapon in hand)
  b - an uncursed +0 dagger (at the ready)
  h - an uncursed +0 silver dagger
  l - an uncursed +0 orcish dagger
  T - 8 blessed +1 arrows
 Armor
  c - an uncursed +3 small shield (being worn)
  K - an uncursed corroded +0 dwarvish iron helm (being worn)
  L - an uncursed very corroded +0 pair of iron shoes (being worn)
  M - an uncursed +0 dwarvish cloak (being worn)
  N - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  v - 2 uncursed tripe rations
  y - 2 uncursed food rations
  Z - an uncursed lizard corpse
 Rings
  t - an uncursed ring of levitation (on right hand)
 Wands
  d - an uncursed wand of slow monster (0:7)
  f - an uncursed wand of slow monster (0:2)
  m - an uncursed wand of teleportation (0:7)
  n - an uncursed wand of teleportation (0:2)
  z - an uncursed wand of striking (0:3)
  A - an uncursed wand of digging (0:3)
  I - an uncursed wand of lightning (0:2)
  O - an uncursed wand of polymorph (0:1)
  S - an uncursed wand of cold (0:6)
  V - an uncursed wand of secret door detection (0:2)
 Tools
  i - an uncursed oil lamp
  j - a blessed bag of holding containing 55 items
  k - an uncursed tallow candle
  D - an uncursed skeleton key
  E - an uncursed stethoscope
  U - an uncursed brass lantern
 Gems/Stones
  g - a blessed luckstone named not load/not touch
  w - an uncursed worthless piece of black glass
  Q - 2 uncursed jet stones

Contents of the bag of holding:
  a cursed amulet of change
  an uncursed +0 set of silver dragon scales
  an uncursed clove of garlic
  an uncursed partly eaten food ration
  an uncursed fortune cookie
  17 uncursed lumps of royal jelly
  an uncursed orange
  an uncursed pear
  3 uncursed tripe rations
  an uncursed lizard corpse
  2 uncursed scrolls of amnesia
  an uncursed scroll of blank paper
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  5 uncursed scrolls of create monster
  a cursed scroll of create monster
  2 uncursed scrolls of earth
  an uncursed scroll of enchant weapon
  an uncursed scroll of fire
  an uncursed scroll of food detection
  an uncursed scroll of gold detection
  2 uncursed scrolls of identify
  2 uncursed scrolls of identify
  2 uncursed scrolls of light
  an uncursed scroll of magic mapping
  an uncursed scroll of punishment
  an uncursed scroll of remove curse
  an uncursed scroll of remove curse
  a cursed scroll of remove curse
  4 uncursed scrolls of teleportation
  2 cursed scrolls of teleportation
  a blessed potion of blindness
  2 uncursed potions of extra healing
  a cursed potion of full healing
  an uncursed potion of gain ability
  a blessed potion of gain energy
  2 uncursed potions of gain energy
  a blessed potion of hallucination
  an uncursed potion of hallucination
  a blessed potion of levitation
  an uncursed potion of levitation
  a cursed potion of levitation
  2 uncursed potions of monster detection
  a blessed potion of object detection
  an uncursed potion of object detection
  a blessed potion of paralysis
  a blessed potion of speed
  an uncursed potion of water
  an uncursed ring of aggravate monster
  an uncursed ring of fire resistance
  a cursed -1 ring of gain strength
  a cursed -1 ring of increase damage
  a cursed ring of invisibility
  an uncursed ring of searching
  a cursed ring of teleport control

GoSagan the Valkyrie's attributes:

Background:
 You were a Woman-at-arms, a level 12 dwarven Valkyrie.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in the Dungeons of Doom, on level 26.
 You entered the dungeon 16503 turns ago.
 It was the midnight hour.
 You had 37430 experience points, 2570 more were needed to attain level 13.

Basics:
 You had 0 out of 112 hit points.
 You had all 15 energy points (spell power).
 Your armor class was -1.
 Your wallet contained 9275 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (peak:18, limit:18/100).
 Your dexterity was 17 (limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 7 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were levitating.
 You were unencumbered.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were level-drain resistant.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You aggravated monsters.
 You were guarded.
 You were fast.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a purple worm
  a silver dragon
  a Nazgul
  a vampire lord
  a lich
  a clay golem
  a lurker above
  a black pudding
  6 ghosts
  a queen bee
  3 giant mimics
  3 ogre kings
  7 ice trolls
  a hezrou
  4 large mimics
  2 wumpuses
  5 stalkers
 an air elemental
  a water elemental
  2 giant mummies
  a giant zombie
  5 water demons
  4 wargs
  2 small mimics
  a glass piercer
  2 warhorses
 an ettin mummy
  2 quantum mechanics
  4 trolls
  3 wood golems
  a freezing sphere
  2 flaming spheres
  a shocking sphere
  3 tigers
  a dwarf king
 an ochre jelly
  2 leocrottas
 an elf mummy
  2 human mummies
  a red naga
  4 cobras
  2 wraiths
  2 ettin zombies
  2 leather golems
  a Grey-elf
  a succubus
  a horned devil
 an incubus
  a chameleon
  2 giant beetles
  2 quivering blobs
 18 cockatrices
  5 winter wolf cubs
  a panther
  2 gremlins
  a spotted jelly
 an orc-captain
 an iron piercer
  3 giant spiders
  a scorpion
  3 horses
  3 ice vortices
  2 baby long worms
  a black light
  2 vampire bats
  a forest centaur
  a gnome king
  3 ogres
  3 brown puddings
 an owlbear
  a yeti
  4 gold golems
  a werewolf
  2 Green-elves
  3 lizards
  5 chickatrices
  2 dogs
  5 housecats
  3 jaguars
  3 dust vortices
  3 ravens
  2 plains centaurs
  a gnome mummy
  2 apes
  3 human zombies
  2 rope golems
  2 Woodland-elves
  5 soldier ants
  4 fire ants
  3 bugbears
  2 imps
  a wood nymph
  2 mountain nymphs
  2 Mordor orcs
  8 Uruk-hai
  2 orc shamans
  2 rock moles
  3 ponies
  2 fog clouds
  2 yellow lights
  3 gnome lords
  3 kobold mummies
  2 gray oozes
  a barrow wight
 an elf zombie
  a ghoul
  2 straw golems
 10 giant ants
  5 floating eyes
  2 dwarves
  a homunculus
  4 kobold lords
  2 kobold shamans
  4 hill orcs
  5 rothes
  a rabid rat
  3 centipedes
  2 giant bats
  2 monkeys
  4 orc zombies
  2 dwarf zombies
  a wererat
  3 werejackals
 47 killer bees
  2 coyotes
  2 gas spores
  a hobbit
  2 manes
  9 hobgoblins
  2 giant rats
  a cave spider
  2 brown molds
  2 yellow molds
  2 green molds
  6 gnomes
  9 garter snakes
  3 gnome zombies
  3 geckos
  6 jackals
  a fox
  a kobold
  3 goblins
  8 grid bugs
  7 bats
  3 lichens
  a kobold zombie
  4 newts
429 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 26
   Level 1:
      Some fountains.
   Level 2:
   Level 3:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A sink.
   Level 6:
      An armor shop.
   Level 7:
      A fountain, a grave.
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      An altar to Tyr.
      Stairs up to Sokoban, level 8.
   Level 10:
   Level 11:
      A general store, a fountain.
   Level 12:
   Level 13:
      A sink.
   Level 14:
      A sink.
      Summoned by the Norn.
   Level 15:
   Level 16:
      A primitive area.
   Level 17:
   Level 18:
      A temple, a fountain.
   Level 19:
      A temple.
   Level 20:
   Level 21:
   Level 22:
      A fountain, a sink.
   Level 23:
      An altar to Tyr, many graves.
   Level 24:
      A fountain.
   Level 25:
      A scroll shop.
   Level 26: <- You were here.
      Final resting place for
         you, petrified by Medusa.
The Gnomish Mines: levels 4 to 8
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     GoSagan      |
                  |     9275 Au      |
                  |   petrified by   |
                  |      Medusa      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Farvel GoSagan the Valkyrie...

You turned to stone in The Dungeons of Doom on dungeon level 26 with 114302 points,
and 9275 pieces of gold, after 16503 moves.
You were level 12 with a maximum of 112 hit points when you turned to stone.

