Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-13 10:13:30, ended 2025-01-13 10:25:06.

Goreval, neutral female gnomish Healer

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Goreval the Rhizotomist      St:12 Dx:12 Co:11 In:10 Wi:16 Ch:16  Neutral S:227
Dlvl:3  $:1653 HP:0(15) Pw:19(19) AC:7  Xp:2/20 T:1172  Hungry   Burdened

Latest messages:
 Moving: u - a key.
 You see here a chest.
 There is a chest here, loot it? y
 Hmmm, it turns out to be locked.
 What do you want to use or apply?
 In what direction? >
 There is a locked chest here; unlock it? y
 You succeed in unlocking the chest.
 What do you want to use or apply?
 Never mind.
 There is an unlocked chest here, loot it? y
 You carefully open the chest...
 There is an unlocked chest here, loot it? y
 You carefully open the chest...
 H - a food ration.
 I - 2 eggs.
 You have a little trouble removing a red spellbook.  Continue? y
 You have a little trouble removing J - a red spellbook.
 You have a little trouble removing K - a yellow spellbook.
 You have a little trouble removing L - a clear potion.
 You have a little trouble removing M - an aluminum wand.
 You have a little trouble removing N - a black gem.
 Your movements are slowed slightly because of your load.
 What do you want to drop?
 You drop a red spellbook.
 What do you want to drop?
 You drop a yellow spellbook.
 Your movements are now unencumbered.
 You see here a red spellbook.
 You have a little trouble lifting a red spellbook.  Continue? y
 You have a little trouble lifting J - a red spellbook.
 Your movements are slowed slightly because of your load.
 You see here a yellow spellbook.
 You are beginning to feel hungry.
 You have a little trouble lifting K - a yellow spellbook.
 What do you want to read?
 You feel threatened.
 You can move again.
 What do you want to read?
 You begin to memorize the runes.
 You hear bubbling water.
 You add the "magic missile" spell to your repertoire.
 What do you want to read?
 As you read the book, it radiates explosive energy in your face!
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? n
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? n

Inventory:
 Coins
  $ - 1653 gold pieces
 Weapons
  l - 9 uncursed poisoned +0 arrows
  m - 11 cursed -1 darts
  z - an uncursed +0 scalpel (weapon in hand)
 Armor
  b - an uncursed +1 pair of leather gloves (being worn)
  x - an uncursed +0 cloak of displacement (being worn)
 Comestibles
  k - 5 uncursed apples
  H - an uncursed food ration
  y - an uncursed fortune cookie
  p - an uncursed tripe ration
  I - 2 uncursed eggs
  E - an uncursed lichen corpse
 Scrolls
  B - an uncursed scroll of identify
 Spellbooks
  J - an uncursed spellbook of magic missile
 Potions
  e - 3 uncursed potions of healing
  L - an uncursed potion of water
 Wands
  M - an uncursed wand of secret door detection (0:14)
  g - an uncursed wand of sleep (0:7)
 Tools
  a - an uncursed oilskin sack containing 9 items
  q - an uncursed mirror
  u - an uncursed skeleton key
  c - an uncursed stethoscope
 Gems/Stones
  N - an uncursed worthless piece of black glass

Contents of the oilskin sack:
  an uncursed spellbook of detect food
  a blessed spellbook of extra healing
  an uncursed spellbook of force bolt
  a blessed spellbook of healing
  a blessed spellbook of stone to flesh
  4 uncursed potions of extra healing
  a blessed potion of healing
  a cursed ring of aggravate monster named cursed?
  an uncursed opal

Goreval the Healer's attributes:

Background:
 You were a Rhizotomist, a level 2 female gnomish Healer.
 You were neutral, nominally on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1172 turns ago.
 You had 20 experience points, 20 more were needed to attain level 3.
 Your score was 227 before end-of-game adjustments.

Basics:
 You had 0 out of 15 hit points.
 You had all 19 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 1653 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 10 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 16 (limit:18).

Final Status:
 You were hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a knife.
 You had basic skill with knife.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You had infravision.
 You were displaced.
 You were warded.
 You are dead.

Vanquished creatures:
  a water nymph
  4 jackals
  a fox
  a kobold
  2 goblins
  3 grid bugs
  3 lichens
  3 kobold zombies
  5 newts
23 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A grave.
   Level 2:
      A scroll shop.
   Level 3: <- You were here.
      A fountain.
      Final resting place for
         you, killed by an exploding rune.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Goreval      |
                  |     1653 Au      |
                  |   killed by an   |
                  |  exploding rune  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Goreval the Healer...

You died in The Dungeons of Doom on dungeon level 3 with 224 points,
and 1653 pieces of gold, after 1172 moves.
You were level 2 with a maximum of 15 hit points when you died.

