Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-28 09:22:19, ended 2025-02-28 09:24:37.

Goreval, neutral female human Monk

                                                               -----------
                                              #                |...>.....|
      ------         --------              ---|-      -----    |.........|
      |.....#########........#             |...[#####)|...|    |.........|
      |<...| #####   |......|#             |...|    ##....|  ##..........|
      |.....#        ........##############....|    # |...|  # -----------
      |....|#        --------         #    |...|    # |....###
      ---.--##                        #####.....##### |.$.|####
       ###   #                             |...|      -----#  #
       #     #                             ----- #####################
       #     ##                                          ##      ##--.-----
       #      #              ###########                ##         |......|
       #      #            ###    -----#      --------  #          |......|
       #      ###----------#######.....##     |......| ##          |......|
   ----|----    #.........|#      |...|#######........#0###########.......|
   |.......|     |.....{..|#      |...|0      |......|#            |......|
   |...@....     |........-#######-...|       --------             |......|
   |.......|     ----------0      -----                            --------
   ---------

Goreval the Candidate           St:18/02 Dx:13 Co:9 In:9 Wi:14 Ch:10  Neutral S:70
Dlvl:1  $:2  HP:14(14) Pw:4(4) AC:4  Xp:1/17 T:380 

Latest messages:
 (For instructions type a '?')
 You swap places with your little dog.
 The door opens.
 With great effort you move the boulder.
 You find a hidden passage.
 You hear some noises in the distance.
 You find a hidden passage.
 You swap places with your little dog.
 Unknown command ' '.
 Pick an object.
 @        a human or elf (human monk called Goreval)
 Where do you want to travel to?
 (For instructions type a '?')
 Unknown command ' '.
 Pick an object.
 -        the interior of a monster or an open door (open door)
 Autopickup: ON, for $%?!=/(*0 objects.
 Where do you want to travel to?
 (For instructions type a '?')
 Autopickup: OFF.
 Where do you want to travel to?
 (For instructions type a '?')
 Unknown direction: 's' (use 'h', 'j', 'k', 'l' or '.').
 Where do you want to travel to?
 (For instructions type a '?')
 The goblin throws a crude dagger!
 A crude dagger misses you.
 You kill the goblin!
 There is a doorway here.
 You see here an orcish helm.
 You find a hidden passage.
 Where do you want to travel to?
 (For instructions type a '?')
 You kill the grid bug!
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 Unknown direction: 's' (use 'h', 'j', 'k', 'l' or '.').
 You find a hidden door.
 The door resists!
 The door opens.
 The fox bites!
 You kill the fox!
 You see here a potion of healing.
 j - a potion of healing.
 The door resists!
 The door opens.
 Really quit? y
 Do you want your possessions identified? q

Inventory:
 Coins
  $ - 2 gold pieces
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  b - a blessed +1 robe (being worn)
 Comestibles
  g - 7 uncursed apples
  f - 4 uncursed food rations
  i - 3 uncursed fortune cookies
  h - 5 uncursed oranges
 Scrolls
  d - an uncursed scroll of identify
 Spellbooks
  c - a blessed spellbook of protection
 Potions
  e - 3 uncursed potions of healing
  j - an uncursed potion of healing

Goreval the Monk's attributes:

Background:
 You were a Candidate, a level 1 female human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 380 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 17 experience points, 3 more were needed to attain level 2.
 Your score was 70 before end-of-game adjustments.

Basics:
 You had all 14 hit points.
 You had all 4 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 9 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts.

Final Attributes:
 You were fervently aligned.
 You were sleep resistant.
 You saw invisible.
 You were guarded.
 You were fast.
 You survived.

Vanquished creatures:
  2 jackals
  2 foxes
  a goblin
  a grid bug
  a newt
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye Goreval the Monk...

You quit in The Dungeons of Doom on dungeon level 1 with 70 points,
and 2 pieces of gold, after 380 moves.
You were level 1 with a maximum of 14 hit points when you quit.

