Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-04 01:30:19, ended 2025-07-04 22:50:38.

Gourloup, neutral male gnomish Wizard

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Gourloup the Evoker       St:11 Dx:13 Co:11 In:19 Wi:9 Ch:13  Neutral
Dlvl:5  $:25 HP:0(11) Pw:7(7) AC:8  Exp:1 T:672 

Latest messages:
 You find a hidden passage.
 You find a hidden door.
 The door opens.
 You see here 11 gold pieces.
 $ - 11 gold pieces.
 A trap door in the ceiling opens and a rock falls on your head!
 A - a clove of garlic.
 B - 8 rocks.
 The kitten is hit by a rock!
 The kitten is killed!
 Drink from the fountain? [yn] (n) y
 This tepid water is tasteless.
 You descend the stairs.
 There is a staircase up here.
 You see here a long sword.
 C - a long sword.
 You feel tough!
 You must have been leading a healthy life-style.
 What do you want to put on? [n or ?*] <esc>
 Never mind.
 You descend the stairs.
 What do you want to read? [i-lpz or ?*] j
 As you read the scroll, it disappears.
 A map coalesces in your mind!
 A board beneath you squeaks a G sharp loudly.
 The cave spider bites!
 You miss the cave spider.
 The cave spider bites!
 You kill the cave spider!
 You see here a scroll labeled DUAM XNAHT.
 D - a scroll labeled DUAM XNAHT.
 You see here a brilliant blue potion.
 E - a brilliant blue potion.
 The cave spider bites!
 You miss the cave spider.
 The cave spider bites!
 You miss the cave spider.
 The cave spider bites!
 The cave spider bites!
 You miss the cave spider.
 The cave spider bites!
 The cave spider bites!
 You miss the cave spider.
 The cave spider bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 25 gold pieces
 Weapons
  t - 8 +0 arrows
  C - a +0 long sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  A - a cursed clove of garlic
  o - an uncursed food ration
  r - 2 uncursed tripe rations
  x - an uncursed egg
  v - an uncursed lichen corpse
 Scrolls
  i - 2 uncursed scrolls of confuse monster
  p - an uncursed scroll of confuse monster
  z - an uncursed scroll of enchant armor
  D - an uncursed scroll of remove curse
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of healing
 Potions
  g - an uncursed potion of blindness
  u - an uncursed potion of extra healing
  f - an uncursed potion of healing
  q - an uncursed potion of levitation
  s - a blessed potion of see invisible
  E - an uncursed potion of see invisible
  y - a cursed potion of sickness
  h - an uncursed potion of speed
 Rings
  e - an uncursed ring of polymorph control (on right hand)
  d - an uncursed +1 ring of protection (on left hand)
 Wands
  c - a wand of undead turning (0:5)
 Tools
  n - an uncursed blindfold
  m - a magic marker (0:31)
 Gems/Stones
  B - 8 uncursed rocks

Gourloup the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 672 turns ago.
 It was nighttime.
 You had 12 experience points, 8 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 25 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You had a small defense bonus (+1).
 You were guarded.
 You had polymorph control.
 You are dead.

Vanquished creatures:
  a kitten
  a cave spider
  2 jackals
  a sewer rat
  2 grid bugs
  2 lichens
  2 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A sink.
   Level 2:
   Level 3:
      A fountain.
   Level 4:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a cave spider.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gourloup     |
                  |      25 Au       |
                  | killed by a cave |
                  |      spider      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gourloup the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 271 points,
and 25 pieces of gold, after 672 moves.
You were level 1 with a maximum of 11 hit points when you died.

