Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-05 01:55:29, ended 2025-07-05 02:28:32.

Gourloup, neutral male gnomish Wizard

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Gourloup the Evoker       St:9 Dx:10 Co:14 In:16 Wi:11 Ch:15  Neutral
Dlvl:2  $:20 HP:0(11) Pw:7(7) AC:9  Exp:1 T:676 

Latest messages:
 You find a hidden door.
 The door resists!
 The door opens.
 You swap places with your kitten.
 You see here 10 gold pieces.
 $ - 10 gold pieces.
 You hear a door open.
 You find a hidden door.
 The door resists!
 The door opens.
 In what direction? 7
 The spell hits the kobold!
 You kill the kobold!
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 You hear the footsteps of a guard on patrol.
 Unknown command 'y'.
 You hear the chime of a cash register.
 You hear some noises.
 The jackal is killed!
 The jackal is killed!
 The kitten eats a jackal corpse.
 You hear someone cursing shoplifters.
 You hear the footsteps of a guard on patrol.
 You swap places with your kitten.
 You kill the lichen!
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 You find a hidden passage.
 You hear someone cursing shoplifters.
 The door resists!
 The door opens.
 You hear someone counting money.
 You swap places with your kitten.
 "Hello, Gourloup!  Welcome to Yildizeli's used armor dealership!"
 Really attack Yildizeli? [yn] (n) n
 Unknown command 'n'.
 You see here a plate mail (for sale, 600 zorkmids).
 Wait!  That's a small mimic!
 The small mimic hits!
 You miss the small mimic.
 The small mimic hits!
 You die...
 Yildizeli gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  p - a blessed +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  q - a cursed -1 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of enchant armor
  j - a blessed scroll of genocide
  i - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of clairvoyance
  l - a blessed spellbook of force bolt
 Potions
  o - an uncursed potion of hallucination
  f - an uncursed potion of healing
  h - an uncursed potion of invisibility
  g - an uncursed potion of paralysis
 Rings
  e - an uncursed ring of free action (on left hand)
  d - an uncursed +1 ring of increase accuracy
  r - an uncursed ring of shock resistance
 Wands
  c - a wand of magic missile (0:6)
 Tools
  n - an uncursed blindfold

Gourloup the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 676 turns ago.
 It was nighttime.
 You had 15 experience points, 5 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 15 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had free action.
 You are dead.

Vanquished creatures:
  2 jackals
  a fox
  a kobold
  a goblin
  a sewer rat
  a lichen
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      An armor shop, an altar to Thoth.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gourloup     |
                  |      20 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gourloup the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 128 points,
and 20 pieces of gold, after 676 moves.
You were level 1 with a maximum of 11 hit points when you died.

