Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-05 13:54:24, ended 2025-07-05 14:33:56.

Gourloup, neutral male gnomish Wizard

                                .'.
                                .@.
                                .f.
                                ..-
                                .<.
                                .--

Gourloup the Conjurer     St:12 Dx:12 Co:11 In:19 Wi:10 Ch:8  Neutral
Dlvl:5  $:13 HP:0(30) Pw:25(25) AC:9  Exp:3 T:1426  Fainted  Deaf

Latest messages:
 Where do you want to travel to?
 (For instructions type a '?')
 You kill the gecko!
 Where do you want to travel to?
 (For instructions type a '?')
 You feel a wrenching sensation.
 Where do you want to travel to?
 (For instructions type a '?')
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You feel a wrenching sensation.
 Where do you want to travel to?
 (For instructions type a '?')
 Unknown direction: 'M-C' (use '4', '2', '8', '6' or '.').
 Unknown direction: 'M-)' (use '4', '2', '8', '6' or '.').
 Can't find dungeon feature '_'.
 You faint from lack of food.
 You regain consciousness.
 a - a blessed +1 quarterstaff (weapon in hands).
 Where do you want to travel to?
 (For instructions type a '?')
 You faint from lack of food.
 You regain consciousness.
 You are not wearing an amulet.
 You descend the stairs.
 You can hear again.
 The giant bat bites!
 The giant bat bites!
 You kill the giant bat!
 You see here an egg.
 You faint from lack of food.
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 13 gold pieces
 Weapons
  K - 6 +1 crossbow bolts
  L - a +0 crossbow
  t - a blessed +2 sling
  M - 6 +0 darts
  y - 2 +0 daggers
  H - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  z - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  B - an uncursed +0 dwarvish cloak
 Scrolls
  F - an uncursed scroll of confuse monster
  v - a blessed scroll of enchant armor
  w - a cursed scroll of magic mapping
  j - an uncursed scroll of scare monster
 Spellbooks
  J - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
  m - a blessed spellbook of remove curse
 Potions
  g - an uncursed potion of booze
  h - an uncursed potion of confusion
 Rings
  d - an uncursed ring of cold resistance
  o - an uncursed ring of teleport control (on right hand)
  e - an uncursed ring of warning (on left hand)
 Wands
  c - a wand of fire (0:7)
 Tools
  I - an uncursed lock pick
  n - a magic marker (0:43)
  u - an uncursed skeleton key
 Gems/Stones
  G - an uncursed diamond
  p - an uncursed worthless piece of black glass
  r - an uncursed worthless piece of orange glass
  s - 2 uncursed worthless pieces of white glass

Gourloup the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1426 turns ago.
 You had 79 experience points, 1 more was needed to attain level 4.

Basics:
 You had 0 out of 30 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 13 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (base:13, peak:16, limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You were warned.
 You had infravision.
 You had teleport control.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  2 dwarves
  a giant bat
  2 acid blobs
  4 coyotes
  a gas spore
  2 hobbits
  a large kobold
  a hobgoblin
  6 giant rats
  2 cave spiders
  a yellow mold
  2 gnomes
  a gnome zombie
  3 geckos
  5 jackals
  a fox
  2 goblins
  a sewer rat
  6 grid bugs
  a lichen
  a kobold zombie
  2 newts
49 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a straw golem, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gourloup     |
                  |      13 Au       |
                  |   killed by a    |
                  |   straw golem    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gourloup the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 538 points,
and 13 pieces of gold, after 1426 moves.
You were level 3 with a maximum of 30 hit points when you died.

