Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-05 15:44:20, ended 2025-07-05 17:23:50.

Gourloup, neutral male gnomish Wizard

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Gourloup the Conjurer     St:8 Dx:15 Co:13 In:18 Wi:12 Ch:10  Neutral
Dlvl:5  $:25 HP:0(23) Pw:24(31) AC:9  Exp:3 T:1763 

Latest messages:
 You miss the kobold mummy.
 The kitten misses the kobold mummy.
 The kobold mummy hits!
 The kitten bites the kobold mummy.
 The kobold mummy is destroyed!
 You hit the kobold zombie.
 The kobold zombie misses!
 You destroy the kobold zombie!
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You hear a jackal howling at the moon.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 The imp hits!
 You hit the imp.
 You miss the imp.
 The imp hits!
 You miss the imp.
 You miss the imp.
 The imp hits!
 You miss the imp.
 You miss the imp.
 The imp hits!
 You miss the imp.
 You miss the imp.
 The imp hits!
 You miss the imp.
 The imp hits!
 The imp casts aspersions on your ancestry.
 You miss the imp.
 The imp hits!
 The kitten misses the dwarf.
 The kitten misses the dwarf.
 You miss the imp.
 The imp hits!
 "Thinkest thou it shall tickle as I rip out thy lungs?"
 The kitten bites the dwarf.
 The dwarf wields a dagger!
 The kitten bites the dwarf.
 The dwarf is killed!
 You fail to cast the spell correctly.
 The imp hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 25 gold pieces
 Weapons
  J - 8 +0 arrows
  u - a +0 sling
  p - a blessed +0 dagger
  i - a +0 dagger
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  r - an uncursed cream pie
  L - 2 uncursed tripe rations
  P - an uncursed tin of gecko meat
  E - an uncursed tin of kobold meat
 Scrolls
  X - a blessed scroll of amnesia
  t - a blessed scroll of create monster
  Y - an uncursed scroll of identify
  v - a blessed scroll of teleportation
  j - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions
  B - an uncursed potion of blindness
  x - 2 uncursed potions of healing
  f - an uncursed potion of invisibility
  I - an uncursed potion of see invisible
  k - an uncursed potion of sickness
  g - an uncursed potion of sleeping
  F - a blessed potion of speed
 Rings
  d - an uncursed ring of conflict
  e - an uncursed ring of polymorph control (on left hand)
 Wands
  C - a wand of speed monster (0:3)
  c - a wand of undead turning (0:4)
 Tools
  D - an uncursed blindfold named Uncursed blindfold
  w - an uncursed lock pick
  n - a magic marker (0:83)
  h - a +0 pick-axe (weapon in hand)
  M - a cursed skeleton key
  o - an uncursed tin whistle
 Gems/Stones
  q - an uncursed opal
  y - an uncursed worthless piece of violet glass
  s - an uncursed worthless piece of yellowish brown glass

Gourloup the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1763 turns ago.
 You had 66 experience points, 14 more were needed to attain level 4.

Basics:
 You had 0 out of 23 hit points.
 You had 24 out of 31 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 25 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had polymorph control.
 You were fast.
 You are dead.

Vanquished creatures:
  a kobold mummy
  3 dwarves
  a dwarf zombie
 an iguana
  a coyote
  a gas spore
  2 hobbits
  2 giant rats
  a red mold
  2 geckos
  4 jackals
  a goblin
  8 grid bugs
  4 lichens
  2 kobold zombies
  5 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A fountain.
   Level 3: "Altar"
      A general store, an altar, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by an imp.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gourloup     |
                  |      25 Au       |
                  | killed by an imp |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gourloup the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 487 points,
and 25 pieces of gold, after 1763 moves.
You were level 3 with a maximum of 23 hit points when you died.

