Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-05 23:18:11, ended 2025-07-05 23:22:06.

Gourloup, neutral male gnomish Wizard

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Gourloup the Evoker       St:14 Dx:15 Co:10 In:18 Wi:9 Ch:8  Neutral
Dlvl:1  $:0  HP:5(11) Pw:2(7) AC:9  Exp:1 T:122 

Latest messages:
 The door opens.
 You kill the grid bug!
 You swap places with your kitten.
 The door opens.
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 The sewer rat bites!
 You kill the sewer rat!
 The sewer rat bites!
 You swap places with your kitten.
 You hear some noises.
 The kitten eats a sewer rat corpse.
 You swap places with your kitten.
 You see here a triangular amulet.
 m - a triangular amulet.
 You swap places with your kitten.
 What do you want to put on? [dem or ?*] d
 Which ring-finger, Right or Left? [rl] r
 d - an uncursed ring of slow digestion (on right hand).
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 You find a hidden door.
 The door opens.
 In what direction? 6
 The spell hits the jackal!
 You kill the jackal!
 You see here a scroll labeled ELAM EBOW.
 n - a scroll labeled ELAM EBOW.
 Drink from the fountain? [yn] (n) y
 Water gushes forth from the overflowing fountain!
 The fountain dries up!
 You fall into the water!
 You sink like a rock.
 Your potions of restore ability dilute.
 Your scroll of genocide fades.
 Your spellbook of create monster fades.
 You try to crawl out of the water.
 Pheew!  That was close.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Amulets
  m - an uncursed amulet versus poison
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of blank paper
  n - an uncursed scroll of food detection
  h - an uncursed scroll of identify
  i - an uncursed scroll of teleportation
 Spellbooks
  l - an uncursed spellbook of blank paper
  k - a blessed spellbook of force bolt
 Potions
  f - 2 uncursed diluted potions of restore ability
 Rings
  e - an uncursed ring of conflict
  d - an uncursed ring of slow digestion (on right hand)
 Wands
  c - a wand of teleportation (0:7)

Gourloup the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 122 turns ago.
 It was nighttime.
 You had 4 experience points, 16 more were needed to attain level 2.

Basics:
 You had 5 out of 11 hit points.
 You had 2 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  2 sewer rats
  2 grid bugs
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Gourloup the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 16 points,
and 0 pieces of gold, after 122 moves.
You were level 1 with a maximum of 11 hit points when you quit.

